Zubat
- Speed
- 55
- Rarity
- 1 ($5)
- Gender
- Female or male
- Population
- 16
Abilities
- Inner Focus
Prevents flinching.
- Infiltrator
-
(Hidden ability.) Bypasses Reflect, Light Screen, Safeguard, Mist, and Substitute.
Type matchups
- Very weak to (2×)
- None
- Weak to (1.5×)
- ElectricIcePsychicRock
- Resistant to (0.67×)
- PoisonFairy
- Very resistant to (0.5×)
- GrassFightingBug
- Immune to (0×)
- Ground
Evolution
Zubat |
Golbat
3 EXP |
Crobat
5 happiness |
Moves
Move | Type | Stat | Pow. | En. | Acc. | Pri. | Summary |
---|---|---|---|---|---|---|---|
Absorb | Grass | Special | 20 | 1% | 100% | Drains half the damage dealt to heal the user. |
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Acrobatics | Physical | 55 | 3% | 100% | Has double power if the user is not holding an item. |
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Aerial Ace | Physical | 60 | 3% | — | Never misses. |
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Air Cutter | Special | 60 | 3% | 95% | Has a critical hit rate one stage higher than normal. |
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Air Slash | Special | 75 | 5% | 95% | Has a 30% chance to make the target flinch. |
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Astonish | Ghost | Physical | 30 | 3% | 100% | Has a 30% chance to make the target flinch. |
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Attract | Normal | — | — | 4% | 100% | Infatuates the target if it is the opposite gender. |
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Bide | Normal | Physical | * | * | — | +1 | Stores energy for three actions, then damages the target for twice the total damage taken. |
Bite | Dark | Physical | 60 | 4% | 100% | Has a 30% chance to make the target flinch. |
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Brave Bird | Physical | 120 | 6% | 100% | Deals recoil damage to the user equal to 1/3 the damage dealt. |
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Captivate | Normal | — | — | 2% | 100% | Lowers the target's Special Attack by two stages if it is the opposite gender. |
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Confide | Normal | — | — | 1% | — | Lowers the target's Special Attack by one stage. |
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Confuse Ray | Ghost | — | — | 4% | 100% | Confuses the target. |
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Curse | Ghost | — | — | * | — | Ghost users: costs half health; deals damage to the target after each round. Others: raises Attack and Defense but lowers Speed by one stage. |
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Defog | — | — | 4% | — | Removes various effects from the field and lowers the target's Evasion by one stage. |
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Detect | Fighting | — | — | * | — | +4 | Protects the user from all moves this action. |
Double-Edge | Normal | Physical | 120 | 7% | 100% | Deals recoil damage to the user equal to 1/3 the damage dealt. |
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Double Team | Normal | — | — | * | — | Produces a number of illusory clones which act as decoys for single-target moves. |
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Endure | Normal | — | — | * | — | +4 | Prevents direct damage from lowering the user's health below 1% this action. |
Facade | Normal | Physical | 70 | 4% | 100% | Base power is doubled if the user has a major status ailment, excluding sleep. |
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Feint Attack | Dark | Physical | 60 | 3% | — | Never misses. |
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Fly | Physical | 90 | 5% | 95% | Flies up high, dodging most moves, then hits. Costs 3% extra energy to do both in one action. |
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Frustration | Normal | Physical | * | * | 100% | Base power and energy cost vary with the user's mood. |
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Giga Drain | Grass | Special | 75 | 4% | 100% | Drains half the damage dealt to heal the user. |
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Gust | Special | 40 | 2% | 100% | Can hit high-flying Pokémon. |
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Haze | Ice | — | — | 4% | — | Removes all Pokémon's stat stages. Lowers the accuracy of all moves by 10% for five actions. |
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Heat Wave | Fire | Special | 95 | 5% | 90% | Has a 10% chance to burn each target. |
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Hidden Power | Normal | Special | 60 | 3% | 100% | Type is randomized per Pokémon per battle. |
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Hypnosis | Psychic | — | — | 2% | 60% | Puts the target to sleep. |
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Leech Life | Bug | Physical | 80 | 4% | 100% | Drains half the damage dealt to heal the user. |
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Mean Look | Normal | — | — | 4% | — | Prevents the target from leaving battle or becoming intangible for five actions. |
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Mega Drain | Grass | Special | 40 | 2% | 100% | Drains half the damage inflicted to heal the user. |
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Mimic | Normal | — | — | 1% | — | Becomes any move used by any Pokémon since the user entered battle; reverts when the user leaves battle. |
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Nasty Plot | Dark | — | — | 2% | — | Raises the user's Special Attack by two stages. |
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Natural Gift | Normal | Physical | * | * | 100% | Varies based on the user's signature move. |
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Ominous Wind | Ghost | Special | 60 | 3% | 100% | Has a 10% chance to raise all stats (except Evasion and Accuracy) by one stage. |
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Payback | Dark | Physical | 50 | 3% | 100% | Has double base power if the target has already acted this action. |
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Pluck | Physical | 60 | 3% | 100% | If the target is holding a berry, the user eats it and base power is doubled. |
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Poison Fang | Poison | Physical | 50 | 4% | 100% | Has a 50% chance to badly poison the target. |
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Protect | Normal | — | — | * | — | +4 | Protects the user against all moves this action. |
Pursuit | Dark | Physical | 40 | 2% | 100% | Deals extra damage and hits first if the target is about to switch out or run away. |
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Quick Attack | Normal | Physical | 40 | 3% | 100% | +1 | Deals damage. No other effect. |
Quick Guard | Fighting | — | — | * | — | +3 | Protects the user and its allies against priority moves this action. |
Rage | Normal | Physical | 20 | 1% | 100% | If the user damaged between this move and the next, its Attack will increase. |
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Rain Dance | Water | — | — | 5% | — | Changes the weather to rain for nine actions. |
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Razor Wind | Normal | Special | 80 | 4% | 100% | Requires an action to charge. Can be used in one action for 3% extra energy. |
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Rest | Psychic | — | — | * | — | Puts the user to sleep and fully heals it over three actions. |
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Return | Normal | Physical | * | * | 100% | Base power and energy cost vary with the user's mood. |
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Roost | — | — | * | — | Restores 50% of the user's health, and removes its Flying type, if applicable, until the user's next action. |
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Round | Normal | Special | 60 | 3% | 100% | Has double power if used by multiple Pokémon in one action. |
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Secret Power | Normal | Physical | 70 | 5% | 100% | Has a 30% chance of inflicting an extra effect that depends on the terrain. |
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Shadow Ball | Ghost | Special | 80 | 4% | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
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Sleep Talk | Normal | — | — | * | — | Randomly uses any move the user has used since entering battle. Only works while asleep. |
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Sludge Bomb | Poison | Special | 90 | 6% | 100% | Has a 30% chance to poison the target. |
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Snatch | Dark | — | — | * | — | +4 | Steals the first non-damaging, self-targetted move used by any opponent this action. |
Snore | Normal | Special | 50 | 4% | 100% | Has a 30% chance to make the target flinch. Only works while asleep. |
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Steel Wing | Steel | Physical | 70 | 4% | 90% | Has a 10% chance to raise the user's Defense by one stage. |
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Substitute | Normal | — | — | * | — | Transfers 10%, 15%, or 20% of the user's health into a doll, which blocks moves targetting the user until the doll's health reaches 0. |
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Sunny Day | Fire | — | — | 5% | — | Changes the weather to strong sunlight for nine actions. |
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Super Fang | Normal | Physical | * | * | 90% | Deals damage equal to half the target's current health. |
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Supersonic | Normal | — | — | 1% | 55% | Confuses the target. |
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Swagger | Normal | — | — | 3% | 85% | Confuses the target and raises its Attack by two stages. |
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Swift | Normal | Special | 60 | 3% | — | Never misses. |
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Tailwind | — | — | 4% | — | Doubles the user and its allies' Speed for four actions. |
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Take Down | Normal | Physical | 90 | 5% | 85% | Deals recoil damage to the user equal to 1/4 the damage dealt. |
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Taunt | Dark | — | — | 4% | 100% | Prevents the target from using non-damaging moves for three actions. |
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Thief | Dark | Physical | 60 | 3% | 100% | Steals the target's held item. |
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Torment | Dark | — | — | 4% | 100% | Prevents the target from using the same move twice in a row for five actions. |
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Toxic | Poison | — | — | 4% | 90% | Badly poisons the target. Never misses if the user is Poison-type. |
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Twister | Dragon | Special | 40 | 2% | 100% | Has a 20% chance to make each target flinch. |
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Uproar | Normal | Special | 90 | 5% | 100% | Prevents Pokemon from falling asleep for up to three actions. |
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U-turn | Bug | Physical | 70 | 4% | 100% | Makes the user switch out. |
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Venom Drench | Poison | — | — | 3% | 100% | Lowers each target's Attack, Special Attack, and Speed by one stage if it is poisoned. |
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Venoshock | Poison | Special | 65 | 4% | 100% | Base power is doubled if the target is poisoned. |
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Whirlwind | Normal | — | — | 3% | — | −6 | Blows a strong gust of wind, which can be used, for example, to knock the opponent back or clear the air. |
Wing Attack | Physical | 60 | 3% | 100% | Deals damage. No other effect. |
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Zen Headbutt | Psychic | Physical | 80 | 4% | 90% | Has a 20% chance to make the target flinch. |
Zubat in the league
Name | ⚥ | Trainer | Ability | XP | :3 | Item | ||
---|---|---|---|---|---|---|---|---|
Anya | ♀ | Zora of Termina | Inner Focus | 0 | 0 | |||
Blind Echo | ♀ | mewtini | Inner Focus | 0 | 0 | |||
Bram Stoker | ♂ | TruetoCheese | Inner Focus | 0 | 0 | |||
Camazotz | ♀ | Totodile | Inner Focus | 0 | 0 |
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Black Sludge | |
Cave Herpes | ♂ | Wargle | Infiltrator | 0 | 0 |
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Soothe Bell | |
Churain | ♂ | Sandstone-Shadow | Inner Focus | 0 | 0 |
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Black Sludge | |
Fledermaus | ♂ | Coloursfall | Inner Focus | 0 | 0 | |||
Johnny | ♂ | Gzhoom | Inner Focus | 0 | 0 | |||
Moh | ♀ | Byrus | Inner Focus | 0 | 0 | |||
Remilia | ♀ | Meowth | Inner Focus | 0 | 0 | |||
Sierra | ♀ | surskitty | Inner Focus | 0 | 0 |
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Black Sludge | |
The Goddamn Batzor | ♀ | Zora of Termina | Inner Focus | 0 | 0 | |||
Toxic | ♀ | Vanillish Wafer | Inner Focus | 0 | 0 | |||
Twitch | ♀ | Bluberry Bat | Inner Focus | 3 | 2 |
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Bright Powder | |
Zoinksbat | ♀ | Music Dragon | Infiltrator | 0 | 0 | |||
Zy Roder | ♂ | The Omskivar | Inner Focus | 0 | 0 |