Zoroark
- Speed
- 105
- Gender
- Female or male
- Population
- 5
Abilities
- Illusion
Optionally disguises the Pokémon as another member of the active squad when sent out, until hit by a damaging move. The other Pokémon must be used in the same battle.
Type matchups
- Weak to (1.5×)
- FightingBugFairy
- Resistant to (0.67×)
- GhostDark
- Immune to (0×)
- Psychic
Evolution
Zorua |
Zoroark
3 EXP |
Moves
Move | Type | Stat | Pow. | En. | Acc. | Pri. | Summary |
---|---|---|---|---|---|---|---|
Aerial Ace | Physical | 60 | 3% | — | Never misses. |
||
Agility | Psychic | — | — | 2% | — | Raises the user's Speed by two stages. |
|
Attract | Normal | — | — | 4% | 100% | Infatuates the target if it is the opposite gender. |
|
Bounce | Physical | 85 | 6% | 85% | Leaps up high, avoiding most moves, then attacks. Costs 3% extra energy to do both in one action. Has a 30% chance to paralyze the target. |
||
Calm Mind | Psychic | — | — | 2% | — | Raises the user's Special Attack and Special Defense by one stage. |
|
Captivate | Normal | — | — | 2% | 100% | Lowers the target's Special Attack by two stages if it is the opposite gender. |
|
Confide | Normal | — | — | 1% | — | Lowers the target's Special Attack by one stage. |
|
Copycat | Normal | — | — | * | — | Uses the last move successfully used by any Pokémon in battle. |
|
Counter | Fighting | Physical | * | * | 100% | −5 | Counters a physical move, dealing twice as much damage as the user took. |
Covet | Normal | Physical | 60 | 3% | 100% | Steals the target's item. |
|
Cut | Normal | Physical | 50 | 3% | 95% | Deals damage. No other effect. |
|
Dark Pulse | Dark | Special | 80 | 4% | 100% | Has a 20% chance to make the target flinch. |
|
Detect | Fighting | — | — | * | — | +4 | Protects the user from all moves this action. |
Dig | Ground | Physical | 80 | 4% | 100% | Digs underground, dodging most moves, then hits. Costs 3% extra energy to do both in one action. |
|
Double Team | Normal | — | — | * | — | Produces a number of illusory clones which act as decoys for single-target moves. |
|
Embargo | Dark | — | — | 4% | 100% | Prevents the target from using its held item for five actions. |
|
Extrasensory | Psychic | Special | 80 | 4% | 100% | Has a 10% chance to make the target flinch. |
|
Facade | Normal | Physical | 70 | 4% | 100% | Base power is doubled if the user has a major status ailment, excluding sleep. |
|
Fake Tears | Dark | — | — | 2% | 100% | Lowers the target's Special Defense by two stages. |
|
Feint Attack | Dark | Physical | 60 | 3% | — | Never misses. |
|
Flamethrower | Fire | Special | 90 | 5% | 100% | Has a 10% chance to burn the target. |
|
Fling | Dark | Physical | * | * | 100% | Throws the user's held item at the target. Base power and energy cost depend on the item. |
|
Focus Blast | Fighting | Special | 120 | 7% | 70% | Has a 10% chance to lower the target's Special Defense by one stage. |
|
Foul Play | Dark | Physical | 95 | 5% | 100% | Does damage using the target's Attack stat. |
|
Frustration | Normal | Physical | * | * | 100% | Base power and energy cost vary with the user's mood. |
|
Fury Swipes | Normal | Physical | 18 | * | 80% | Hits 2-5 times in one action. Base power is 18 times the number of hits. |
|
Giga Impact | Normal | Physical | 150 | 9% | 90% | Requires an action to recharge. Can be used in one action for 3% extra energy. |
|
Grass Knot | Grass | Special | * | * | 100% | Base power and energy cost depend on the target's weight. |
|
Hidden Power | Normal | Special | 60 | 3% | 100% | Type is randomized per Pokémon per battle. |
|
Hone Claws | Dark | — | — | 2% | — | Raises the user's Attack and Accuracy by one stage. |
|
Hyper Beam | Normal | Special | 150 | 9% | 90% | Requires an action to recharge. Can be used in one action for 3% extra energy. |
|
Hyper Voice | Normal | Special | 90 | 5% | 100% | Deals damage. No other effect. |
|
Imprison | Psychic | — | — | 5% | — | Prevents all opponents from using any move that the user has used so far for nine actions. |
|
Incinerate | Fire | Special | 60 | 3% | 100% | Destroys the target's berry. |
|
Knock Off | Dark | Physical | 65 | 4% | 100% | Base power is multiplied by 1.5 if the target is holding an item, and removes the item. |
|
Laser Focus | Normal | — | — | — | — | Flavor text: "The user concentrates intensely. The attack on the next turn always results in a critical hit." |
|
Leer | Normal | — | — | 1% | 100% | Lowers each target's Defense by one stage. |
|
Low Kick | Fighting | Physical | * | * | 100% | Base power and energy cost vary with the target's weight. |
|
Low Sweep | Fighting | Physical | 65 | 5% | 100% | Has a 100% chance to lower the target's Speed by one stage. |
|
Memento | Dark | — | — | 13% | 100% | Knocks the user out. Minimizes the target's Attack and Special Attack and lowers its Speed by two stages. |
|
Nasty Plot | Dark | — | — | 2% | — | Raises the user's Special Attack by two stages. |
|
Night Daze | Dark | Special | 85 | 6% | 95% | Has a 40% chance to lower the target's Accuracy by one stage. |
|
Night Slash | Dark | Physical | 70 | 4% | 100% | Has a critical hit rate one stage higher than normal. |
|
Payback | Dark | Physical | 50 | 3% | 100% | Has double base power if the target has already acted this action. |
|
Protect | Normal | — | — | * | — | +4 | Protects the user against all moves this action. |
Psych Up | Normal | — | — | * | — | Copies the target's stat stages. |
|
Punishment | Dark | Physical | * | * | 100% | Has 60 power, plus 15 power for each of the target's positive stat stages. |
|
Pursuit | Dark | Physical | 40 | 2% | 100% | Deals extra damage and hits first if the target is about to switch out or run away. |
|
Rain Dance | Water | — | — | 5% | — | Changes the weather to rain for nine actions. |
|
Rest | Psychic | — | — | * | — | Puts the user to sleep and fully heals it over three actions. |
|
Retaliate | Normal | Physical | 70 | 4% | 100% | Base power is doubled if an ally fainted this action or last action. |
|
Return | Normal | Physical | * | * | 100% | Base power and energy cost vary with the user's mood. |
|
Roar | Normal | — | — | 3% | — | −6 | Tries to make the target flinch. Success rate varies depending on the circumstances. |
Rock Smash | Fighting | Physical | 40 | 3% | 100% | Has a 50% chance to lower the target's Defense. |
|
Round | Normal | Special | 60 | 3% | 100% | Has double power if used by multiple Pokémon in one action. |
|
Scary Face | Normal | — | — | 2% | 100% | Lowers the target's Speed by two stages. |
|
Scratch | Normal | Physical | 40 | 2% | 100% | Deals damage. No other effect. |
|
Secret Power | Normal | Physical | 70 | 5% | 100% | Has a 30% chance of inflicting an extra effect that depends on the terrain. |
|
Shadow Ball | Ghost | Special | 80 | 4% | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
|
Shadow Claw | Ghost | Physical | 70 | 4% | 100% | Has a critical hit rate one stage higher than normal. |
|
Sleep Talk | Normal | — | — | * | — | Randomly uses any move the user has used since entering battle. Only works while asleep. |
|
Snarl | Dark | Special | 55 | 4% | 95% | Has a 100% chance to lower each target's Special Attack by one stage. |
|
Snatch | Dark | — | — | * | — | +4 | Steals the first non-damaging, self-targetted move used by any opponent this action. |
Snore | Normal | Special | 50 | 4% | 100% | Has a 30% chance to make the target flinch. Only works while asleep. |
|
Spite | Ghost | — | — | 5% | 100% | Raises the energy cost of the target's last move by 4% until it leaves battle. |
|
Substitute | Normal | — | — | * | — | Transfers 10%, 15%, or 20% of the user's health into a doll, which blocks moves targetting the user until the doll's health reaches 0. |
|
Sucker Punch | Dark | Physical | 70 | 5% | 100% | +1 | Only works if the target is about to use a damaging move. |
Sunny Day | Fire | — | — | 5% | — | Changes the weather to strong sunlight for nine actions. |
|
Swagger | Normal | — | — | 3% | 85% | Confuses the target and raises its Attack by two stages. |
|
Swords Dance | Normal | — | — | 2% | — | Raises the user's Attack by two stages. |
|
Taunt | Dark | — | — | 4% | 100% | Prevents the target from using non-damaging moves for three actions. |
|
Thief | Dark | Physical | 60 | 3% | 100% | Steals the target's held item. |
|
Throat Chop | Dark | Physical | 80 | 4% | 100% | Prevents the target from using sound moves for three actions. |
|
Torment | Dark | — | — | 4% | 100% | Prevents the target from using the same move twice in a row for five actions. |
|
Toxic | Poison | — | — | 4% | 90% | Badly poisons the target. Never misses if the user is Poison-type. |
|
Trick | Psychic | — | — | 3% | 100% | Swaps the user and target's held items. |
|
Uproar | Normal | Special | 90 | 5% | 100% | Prevents Pokemon from falling asleep for up to three actions. |
|
U-turn | Bug | Physical | 70 | 4% | 100% | Makes the user switch out. |
Zoroark in the league
Name | ⚥ | Trainer | Ability | XP | :3 | Item | ||
---|---|---|---|---|---|---|---|---|
Chime of the Untruth | ♀ | Lord of the Fireflies | Illusion | 3 | 2 | |||
FOXTROT OSCAR X-RAY | ♀ | TruetoCheese | Illusion | 3 | 2 | |||
Pentimento | ♂ | shy ♡ | Illusion | 3 | 2 | |||
Shih-Na | ♀ | Eifie | Illusion | 3 | 3 |
![]() |
Black Glasses | |
Vriska | ♀ | Mimikyu | Illusion | 3 | 2 |