Venonat
- Speed
- 45
- Rarity
- 3 ($10)
- Gender
- Female or male
- Population
- 5
Abilities
- Compound Eyes
Raises moves' accuracy by a flat 15%.
- Tinted Lens
Raises the effectiveness of not-very-effective moves by one level.
- Run Away
-
(Hidden ability.) Ensures success switching out or escaping an opponent, and makes dodging moves easier.
Type matchups
- Very weak to (2×)
- None
- Weak to (1.5×)
- FirePsychicRock
- Resistant to (0.67×)
- PoisonBugFairy
- Very resistant to (0.5×)
- GrassFighting
- Immune to (0×)
- None
Evolution
Venonat |
Venomoth
3 EXP |
Moves
Move | Type | Stat | Pow. | En. | Acc. | Pri. | Summary |
---|---|---|---|---|---|---|---|
Agility | Psychic | — | — | 2% | — | Raises the user's Speed by two stages. |
|
Attract | Normal | — | — | 4% | 100% | Infatuates the target if it is the opposite gender. |
|
Baton Pass | Normal | — | — | 3% | — | Switches out, passing the user's stat modifiers and various effects to its replacement. |
|
Bide | Normal | Physical | * | * | — | +1 | Stores energy for three actions, then damages the target for twice the total damage taken. |
Bug Bite | Bug | Physical | 60 | 3% | 100% | If the target is holding a berry, the user eats it and base power is doubled. |
|
Captivate | Normal | — | — | 2% | 100% | Lowers the target's Special Attack by two stages if it is the opposite gender. |
|
Confide | Normal | — | — | 1% | — | Lowers the target's Special Attack by one stage. |
|
Confusion | Psychic | Special | 50 | 3% | 100% | Has a 10% chance to confuse the target. |
|
Curse | Ghost | — | — | * | — | Ghost users: costs half health; deals damage to the target after each round. Others: raises Attack and Defense but lowers Speed by one stage. |
|
Disable | Normal | — | — | 4% | 100% | Prevents the target from using its last move for four actions. |
|
Double-Edge | Normal | Physical | 120 | 7% | 100% | Deals recoil damage to the user equal to 1/3 the damage dealt. |
|
Double Team | Normal | — | — | * | — | Produces a number of illusory clones which act as decoys for single-target moves. |
|
Endure | Normal | — | — | * | — | +4 | Prevents direct damage from lowering the user's health below 1% this action. |
Facade | Normal | Physical | 70 | 4% | 100% | Base power is doubled if the user has a major status ailment, excluding sleep. |
|
Flash | Normal | — | — | 1% | 100% | Lowers the target's Accuracy by one stage if it relies on sight. |
|
Foresight | Normal | — | — | 5% | — | Resets each target's Evasion stages and makes Ghost-types vulnerable to Normal- and Fighting-type moves for six actions. |
|
Frustration | Normal | Physical | * | * | 100% | Base power and energy cost vary with the user's mood. |
|
Giga Drain | Grass | Special | 75 | 4% | 100% | Drains half the damage dealt to heal the user. |
|
Hidden Power | Normal | Special | 60 | 3% | 100% | Type is randomized per Pokémon per battle. |
|
Infestation | Bug | Special | 20 | 2% | 100% | Traps the target and deals 1% damage after each action for 4-5 actions. |
|
Leech Life | Bug | Physical | 80 | 4% | 100% | Drains half the damage dealt to heal the user. |
|
Mega Drain | Grass | Special | 40 | 2% | 100% | Drains half the damage inflicted to heal the user. |
|
Mimic | Normal | — | — | 1% | — | Becomes any move used by any Pokémon since the user entered battle; reverts when the user leaves battle. |
|
Morning Sun | Normal | — | — | * | — | Restores up to 50% of the user's health, depending on the amount of sunlight in the arena. |
|
Natural Gift | Normal | Physical | * | * | 100% | Varies based on the user's signature move. |
|
Poison Fang | Poison | Physical | 50 | 4% | 100% | Has a 50% chance to badly poison the target. |
|
Poison Powder | Poison | — | — | 3% | 75% | Poisons the target. |
|
Protect | Normal | — | — | * | — | +4 | Protects the user against all moves this action. |
Psybeam | Psychic | Special | 65 | 4% | 100% | Has a 10% chance to confuse the target. |
|
Psychic | Psychic | Special | 90 | 5% | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
|
Psywave | Psychic | Special | * | * | 100% | Damage varies randomly between 0.5× and 1.5× the user's experience, up to 10 experience. |
|
Rage | Normal | Physical | 20 | 1% | 100% | If the user damaged between this move and the next, its Attack will increase. |
|
Rage Powder | Bug | — | — | 3% | — | +2 | Redirects opponents' single-target moves to the user this action. |
Reflect | Psychic | — | — | * | — | Halves damage taken from physical moves for five actions. |
|
Rest | Psychic | — | — | * | — | Puts the user to sleep and fully heals it over three actions. |
|
Return | Normal | Physical | * | * | 100% | Base power and energy cost vary with the user's mood. |
|
Round | Normal | Special | 60 | 3% | 100% | Has double power if used by multiple Pokémon in one action. |
|
Screech | Normal | — | — | 2% | 85% | Lowers the target's Defense by two stages. |
|
Secret Power | Normal | Physical | 70 | 5% | 100% | Has a 30% chance of inflicting an extra effect that depends on the terrain. |
|
Signal Beam | Bug | Special | 75 | 4% | 100% | Has a 10% chance to confuse the target. |
|
Skill Swap | Psychic | — | — | 3% | — | Swaps the user and target's abilities. |
|
Sleep Powder | Grass | — | — | 3% | 75% | Puts the target to sleep. |
|
Sleep Talk | Normal | — | — | * | — | Randomly uses any move the user has used since entering battle. Only works while asleep. |
|
Sludge Bomb | Poison | Special | 90 | 6% | 100% | Has a 30% chance to poison the target. |
|
Snore | Normal | Special | 50 | 4% | 100% | Has a 30% chance to make the target flinch. Only works while asleep. |
|
Solar Beam | Grass | Special | 120 | 7% | 100% | Requires an action to charge. Can be used in one action for 3% extra energy. |
|
String Shot | Bug | — | — | 2% | 95% | Lowers each target's Speed by two stages. |
|
Struggle Bug | Bug | Special | 50 | 4% | 100% | Has a 100% chance to lower each target's Special Attack by one stage. |
|
Stun Spore | Grass | — | — | 3% | 75% | Severely paralyzes the target. |
|
Substitute | Normal | — | — | * | — | Transfers 10%, 15%, or 20% of the user's health into a doll, which blocks moves targetting the user until the doll's health reaches 0. |
|
Sunny Day | Fire | — | — | 5% | — | Changes the weather to strong sunlight for nine actions. |
|
Supersonic | Normal | — | — | 1% | 55% | Confuses the target. |
|
Swagger | Normal | — | — | 3% | 85% | Confuses the target and raises its Attack by two stages. |
|
Sweet Scent | Normal | — | — | 2% | 100% | Lowers each target's Evasion by two stages. |
|
Swift | Normal | Special | 60 | 3% | — | Never misses. |
|
Tackle | Normal | Physical | 40 | 2% | 100% | Deals damage. No other effect. |
|
Take Down | Normal | Physical | 90 | 5% | 85% | Deals recoil damage to the user equal to 1/4 the damage dealt. |
|
Thief | Dark | Physical | 60 | 3% | 100% | Steals the target's held item. |
|
Toxic | Poison | — | — | 4% | 90% | Badly poisons the target. Never misses if the user is Poison-type. |
|
Toxic Spikes | Poison | — | — | 2% | — | Scatters spikes which poison any Pokémon who steps on them. |
|
Venoshock | Poison | Special | 65 | 4% | 100% | Base power is doubled if the target is poisoned. |
|
Zen Headbutt | Psychic | Physical | 80 | 4% | 90% | Has a 20% chance to make the target flinch. |
Venonat in the league
Name | ⚥ | Trainer | Ability | XP | :3 | Item | ||
---|---|---|---|---|---|---|---|---|
Claiborne | ♀ | Byrus | Compound Eyes | 0 | 0 | |||
Elenor Silverberg | ♀ | surskitty | Tinted Lens | 0 | 0 | |||
Evil Mothra | ♀ | Bluberry Bat | Tinted Lens | 1 | 1 | |||
Hermy the Wormy | ♂ | Birdcrest | Tinted Lens | 0 | 0 |
![]() |
Dragon Fang | |
Indigo | ♂ | Zaiella | Compound Eyes | 1 | 1 |