The Cave of Dragonflies ASB Database

Torchic

Fire
Speed
45
Rarity
8 ($30)
Gender
Female or male
Population
10

Abilities

Blaze

Multiplies Fire moves' base power by 1.3 at 33% health or less.

Speed Boost

(Hidden ability.) Raises Speed by one stage after each round.

Type matchups

Weak to (1.5×)
WaterGroundRock
Resistant to (0.67×)
FireGrassIceBugSteelFairy
Immune to (0×)
None

Evolution

Torchic
Combusken

2 EXP

Blaziken

6 EXP

Moves

Move Type Stat Pow. En. Acc. Pri. Summary
Aerial Ace Flying Physical 60 3%

Never misses.

Agility Psychic 2%

Raises the user's Speed by two stages.

Attract Normal 4% 100%

Infatuates the target if it is the opposite gender.

Baton Pass Normal 3%

Switches out, passing the user's stat modifiers and various effects to its replacement.

Body Slam Normal Physical 85 6% 100%

Has a 30% chance to paralyze the target.

Bounce Flying Physical 85 6% 85%

Leaps up high, avoiding most moves, then attacks. Costs 3% extra energy to do both in one action. Has a 30% chance to paralyze the target.

Captivate Normal 2% 100%

Lowers the target's Special Attack by two stages if it is the opposite gender.

Confide Normal 1%

Lowers the target's Special Attack by one stage.

Counter Fighting Physical * * 100% −5

Counters a physical move, dealing twice as much damage as the user took.

Crush Claw Normal Physical 75 5% 95%

Has a 50% chance to lower the target's Defense by one stage.

Curse Ghost *

Ghost users: costs half health; deals damage to the target after each round. Others: raises Attack and Defense but lowers Speed by one stage.

Cut Normal Physical 50 3% 95%

Deals damage. No other effect.

Defog Flying 4%

Removes various effects from the field and lowers the target's Evasion by one stage.

Dig Ground Physical 80 4% 100%

Digs underground, dodging most moves, then hits. Costs 3% extra energy to do both in one action.

Double-Edge Normal Physical 120 7% 100%

Deals recoil damage to the user equal to 1/3 the damage dealt.

Double Team Normal *

Produces a number of illusory clones which act as decoys for single-target moves.

Echoed Voice Normal Special 40 2% 100%

Base power doubles with each use by any friendly Pokémon, up to 200, but resets if a full action goes by without use.

Ember Fire Special 40 2% 100%

Has a 10% chance to burn the target.

Endure Normal * +4

Prevents direct damage from lowering the user's health below 1% this action.

Facade Normal Physical 70 4% 100%

Base power is doubled if the user has a major status ailment, excluding sleep.

Feather Dance Flying 2% 100%

Lowers the target's Attack by two stages.

Feint Normal Physical 30 3% 100% +2

Breaks through Protect and Detect.

Fire Blast Fire Special 110 7% 85%

Has a 10% chance to burn the target.

Fire Pledge Fire Special 80 4% 100%

Changes the terrain when used alongside Water Pledge or Grass Pledge.

Fire Spin Fire Special 35 3% 85%

Traps the target and deals 1% damage after each action for 4-5 actions.

Flame Burst Fire Special 70 4% 100%

Deals 3% damage to any Pokémon within two meters of the target.

Flame Charge Fire Physical 50 4% 100%

Has a 100% chance to raise the user's Speed by one stage.

Flamethrower Fire Special 90 5% 100%

Has a 10% chance to burn the target.

Focus Energy Normal 5%

Raises the user's critical hit chance by two stages.

Frustration Normal Physical * * 100%

Base power and energy cost vary with the user's mood.

Growl Normal 1% 100%

Lowers each target's Attack by one stage.

Headbutt Normal Physical 70 5% 100%

Has a 30% chance to make the target flinch.

Heat Wave Fire Special 95 5% 90%

Has a 10% chance to burn each target.

Helping Hand Normal * +5

Multiplies the power of an ally's move by 1.5 this action.

Hidden Power Normal Special 60 3% 100%

Type is randomized per Pokémon per battle.

Hone Claws Dark 2%

Raises the user's Attack and Accuracy by one stage.

Incinerate Fire Special 60 3% 100%

Destroys the target's berry.

Last Resort Normal Physical 140 8% 100%

Only works if the user is below 33% health.

Low Kick Fighting Physical * * 100%

Base power and energy cost vary with the target's weight.

Mega Kick Normal Physical 120 7% 75%

Deals damage. No other effect.

Mega Punch Normal Physical 80 4% 85%

Deals damage. No other effect.

Mimic Normal 1%

Becomes any move used by any Pokémon since the user entered battle; reverts when the user leaves battle.

Mirror Move Flying *

Uses the last move the target used.

Mud-Slap Ground Special 20 2% 100%

Has a 100% chance to lower the target's Accuracy by one stage.

Natural Gift Normal Physical * * 100%

Varies based on the user's signature move.

Night Slash Dark Physical 70 4% 100%

Has a critical hit rate one stage higher than normal.

Overheat Fire Special 130 8% 90%

Lowers the user's Special Attack by two stages.

Peck Flying Physical 35 2% 100%

Deals damage. No other effect.

Protect Normal * +4

Protects the user against all moves this action.

Quick Attack Normal Physical 40 3% 100% +1

Deals damage. No other effect.

Rest Psychic *

Puts the user to sleep and fully heals it over three actions.

Return Normal Physical * * 100%

Base power and energy cost vary with the user's mood.

Reversal Fighting Physical * * 100%

Base power rises as the user's health falls.

Rock Slide Rock Physical 75 5% 90%

Has a 30% chance to make each target flinch.

Rock Smash Fighting Physical 40 3% 100%

Has a 50% chance to lower the target's Defense.

Rock Tomb Rock Physical 60 4% 95%

Has a 100% chance to lower the target's Speed by one stage.

Round Normal Special 60 3% 100%

Has double power if used by multiple Pokémon in one action.

Sand Attack Ground 1% 100%

Lowers the target's Accuracy by one stage.

Scratch Normal Physical 40 2% 100%

Deals damage. No other effect.

Secret Power Normal Physical 70 5% 100%

Has a 30% chance of inflicting an extra effect that depends on the terrain.

Seismic Toss Fighting Physical * * 100%

Base power and energy cost vary based on the user and target's weights.

Shadow Claw Ghost Physical 70 4% 100%

Has a critical hit rate one stage higher than normal.

Slash Normal Physical 70 4% 100%

Has a critical hit rate one stage higher than normal.

Sleep Talk Normal *

Randomly uses any move the user has used since entering battle. Only works while asleep.

Smelling Salts Normal Physical 70 4% 100%

Base power rises if the target is paralyzed, depending on the severity. Heals the target's paralysis.

Snore Normal Special 50 4% 100%

Has a 30% chance to make the target flinch. Only works while asleep.

Strength Normal Physical 80 4% 100%

Deals damage. No other effect.

Substitute Normal *

Transfers 10%, 15%, or 20% of the user's health into a doll, which blocks moves targetting the user until the doll's health reaches 0.

Sunny Day Fire 5%

Changes the weather to strong sunlight for nine actions.

Swagger Normal 3% 85%

Confuses the target and raises its Attack by two stages.

Swift Normal Special 60 3%

Never misses.

Swords Dance Normal 2%

Raises the user's Attack by two stages.

Toxic Poison 4% 90%

Badly poisons the target. Never misses if the user is Poison-type.

Will-O-Wisp Fire 3% 85%

Burns the target.

Work Up Normal 2%

Raises the user's Attack and Special Attack by one stage.

Torchic in the league

Name Trainer Ability XP :3 Item
Basa Wargle Speed Boost 0 0 Absorb Bulb
Birb II Mimikyu Blaze 0 0
Birdie Bayleafqween Blaze 0 0
Cheep TruetoCheese Speed Boost 0 0 Eviolite
Chica Sylph Blaze 0 0
Hestia rapidash2015 Blaze 0 0
Lynne Meowth Blaze 1 1
Sunny Dragon Blaze 1 1
Torchy Shadow11615 Blaze 0 0
Witch Doctor Cheep Cheep Music Dragon Speed Boost 0 0 Stick