The Cave of Dragonflies ASB Database

Tentacruel

WaterPoison
Speed
100
Gender
Female or male
Population
1

Abilities

Clear Body

Prevents stats from being lowered by other Pokémon.

Liquid Ooze

Damages opponents using draining moves for as much as they would heal.

Rain Dish

(Hidden ability.) Restores 1% health and energy after each action during rain.

Type matchups

Very weak to (2×)
None
Weak to (1.5×)
ElectricGroundPsychic
Resistant to (0.67×)
FireWaterIceFightingPoisonBugSteelFairy
Very resistant to (0.5×)
None
Immune to (0×)
None

Evolution

Tentacool
Tentacruel

3 EXP

Moves

Move Type Stat Pow. En. Acc. Pri. Summary
Acid Poison Special 40 2% 100%

Has a 10% chance to lower the target's Special Defense by one stage.

Acid Spray Poison Special 40 3% 100%

Has a 100% chance to lower the target's Special Defense by two stages.

Acupressure Normal 2%

Raises a random stat by two stages.

Aqua Ring Water 5%

Heals 1% of the user's health after each action, as long as it has remained in the Aqua Ring.

Attract Normal 4% 100%

Infatuates the target if it is the opposite gender.

Aurora Beam Ice Special 65 4% 100%

Has a 10% chance to lower the target's Attack by one stage.

Barrier Psychic 2%

Raises the user's Defense by two stages.

Bide Normal Physical * * +1

Stores energy for three actions, then damages the target for twice the total damage taken.

Bind Normal Physical 15 2% 85%

Traps the target and deals 1% damage after each action for 4-5 actions.

Blizzard Ice Special 110 7% 70%

Has a 10% chance to freeze each target.

Brine Water Special 65 4% 100%

Base power is doubled if the target is below 50% health.

Bubble Water Special 40 2% 100%

Has a 10% chance to lower each target's Speed by one stage.

Bubble Beam Water Special 65 4% 100%

Has a 10% chance to lower the target's Speed by one stage.

Captivate Normal 2% 100%

Lowers the target's Special Attack by two stages if it is the opposite gender.

Confide Normal 1%

Lowers the target's Special Attack by one stage.

Confuse Ray Ghost 4% 100%

Confuses the target.

Constrict Normal Physical 10 1% 100%

Has a 10% chance to lower the target's Speed by one stage.

Curse Ghost *

Ghost users: costs half health; deals damage to the target after each round. Others: raises Attack and Defense but lowers Speed by one stage.

Cut Normal Physical 50 3% 95%

Deals damage. No other effect.

Dazzling Gleam Fairy Special 80 4% 100%

Deals damage. No other effect.

Dive Water Physical 80 4% 100%

Dives underwater, dodging most moves, then hits. Costs 3% extra energy to do both in one action.

Double-Edge Normal Physical 120 7% 100%

Deals recoil damage to the user equal to 1/3 the damage dealt.

Double Team Normal *

Produces a number of illusory clones which act as decoys for single-target moves.

Endure Normal * +4

Prevents direct damage from lowering the user's health below 1% this action.

Facade Normal Physical 70 4% 100%

Base power is doubled if the user has a major status ailment, excluding sleep.

Frustration Normal Physical * * 100%

Base power and energy cost vary with the user's mood.

Giga Drain Grass Special 75 4% 100%

Drains half the damage dealt to heal the user.

Giga Impact Normal Physical 150 9% 90%

Requires an action to recharge. Can be used in one action for 3% extra energy.

Hail Ice 5%

Changes the weather to hail for nine actions.

Haze Ice 4%

Removes all Pokémon's stat stages. Lowers the accuracy of all moves by 10% for five actions.

Hex Ghost Special 65 4% 100%

Base power is doubled if the target has a status ailment.

Hidden Power Normal Special 60 3% 100%

Type is randomized per Pokémon per battle.

Hydro Pump Water Special 110 7% 80%

Deals damage. No other effect.

Hyper Beam Normal Special 150 9% 90%

Requires an action to recharge. Can be used in one action for 3% extra energy.

Ice Beam Ice Special 90 5% 100%

Has a 10% chance to freeze the target.

Icy Wind Ice Special 55 4% 95%

Has a 100% chance to lower each target's Speed by one stage.

Infestation Bug Special 20 2% 100%

Traps the target and deals 1% damage after each action for 4-5 actions.

Knock Off Dark Physical 65 4% 100%

Base power is multiplied by 1.5 if the target is holding an item, and removes the item.

Magic Coat Psychic 4% +4

Reflects moves in the "reflectable" category back at their user.

Mega Drain Grass Special 40 2% 100%

Drains half the damage inflicted to heal the user.

Mimic Normal 1%

Becomes any move used by any Pokémon since the user entered battle; reverts when the user leaves battle.

Mirror Coat Psychic Special * * 100% −5

Counters a special move, dealing twice as much damage as the user took.

Muddy Water Water Special 90 6% 85%

Has a 30% chance to lower each target's Accuracy by one stage.

Natural Gift Normal Physical * * 100%

Varies based on the user's signature move.

Payback Dark Physical 50 3% 100%

Has double base power if the target has already acted this action.

Poison Jab Poison Physical 80 5% 100%

Has a 30% chance to poison the target.

Poison Sting Poison Physical 15 2% 100%

Has a 30% chance to poison the target.

Protect Normal * +4

Protects the user against all moves this action.

Rage Normal Physical 20 1% 100%

If the user damaged between this move and the next, its Attack will increase.

Rain Dance Water 5%

Changes the weather to rain for nine actions.

Rapid Spin Normal Physical 20 1% 100%

Frees the user from Leech Seed and trapping moves, and clears Spikes et al.

Reflect Psychic *

Halves damage taken from physical moves for five actions.

Reflect Type Normal 5%

Replaces the user's types with the target's.

Rest Psychic *

Puts the user to sleep and fully heals it over three actions.

Return Normal Physical * * 100%

Base power and energy cost vary with the user's mood.

Round Normal Special 60 3% 100%

Has double power if used by multiple Pokémon in one action.

Safeguard Normal *

Protects the user and its allies from status ailments for five actions.

Scald Water Special 80 5% 100%

Has a 30% chance to burn the target.

Screech Normal 2% 85%

Lowers the target's Defense by two stages.

Secret Power Normal Physical 70 5% 100%

Has a 30% chance of inflicting an extra effect that depends on the terrain.

Skull Bash Normal Physical 130 8% 100%

Requires an action to charge, during which the user's Defense is raised by one stage. Can be used in one action for 3% extra energy.

Sleep Talk Normal *

Randomly uses any move the user has used since entering battle. Only works while asleep.

Sludge Bomb Poison Special 90 6% 100%

Has a 30% chance to poison the target.

Sludge Wave Poison Special 95 5% 100%

Has a 10% chance to poison each target.

Snore Normal Special 50 4% 100%

Has a 30% chance to make the target flinch. Only works while asleep.

Substitute Normal *

Transfers 10%, 15%, or 20% of the user's health into a doll, which blocks moves targetting the user until the doll's health reaches 0.

Supersonic Normal 1% 55%

Confuses the target.

Surf Water Special 90 5% 100%

Fails if there is not enough water available for the user to manipulate.

Swagger Normal 3% 85%

Confuses the target and raises its Attack by two stages.

Swords Dance Normal 2%

Raises the user's Attack by two stages.

Take Down Normal Physical 90 5% 85%

Deals recoil damage to the user equal to 1/4 the damage dealt.

Thief Dark Physical 60 3% 100%

Steals the target's held item.

Tickle Normal 2% 100%

Lowers the target's Attack and Defense by one stage.

Toxic Poison 4% 90%

Badly poisons the target. Never misses if the user is Poison-type.

Toxic Spikes Poison 2%

Scatters spikes which poison any Pokémon who steps on them.

Venoshock Poison Special 65 4% 100%

Base power is doubled if the target is poisoned.

Waterfall Water Physical 80 4% 100%

Has a 20% chance to make the target flinch.

Water Gun Water Special 40 2% 100%

Deals damage. No other effect.

Water Pulse Water Special 60 3% 100%

Has a 20% chance to confuse the target.

Whirlpool Water Special 35 3% 85%

Traps the target and deals 1% damage after each action for 4-5 actions.

Wrap Normal Physical 15 2% 90%

Traps the target and deals 1% damage after each action for 4-5 actions.

Wring Out Normal Special * 7% 100%

Base power and energy cost fall proportional to the target's remaining health.

Tentacruel in the league

Name Trainer Ability XP :3 Item
bile shy ♡ Clear Body 3 2