Taillow
- Speed
- 85
- Rarity
- 1 ($5)
- Gender
- Female or male
- Population
- 12
Abilities
- Guts
With a major status ailment, multiplies physical moves' base power by 1.5 and raises their energy cost by 2%.
- Scrappy
-
(Hidden ability.) Lets Normal and Fighting moves hit Ghost Pokémon.
Type matchups
- Very weak to (2×)
- None
- Weak to (1.5×)
- ElectricIceRock
- Resistant to (0.67×)
- GrassBug
- Very resistant to (0.5×)
- None
- Immune to (0×)
- GroundGhost
Evolution
Taillow |
Swellow
3 EXP |
Moves
Move | Type | Stat | Pow. | En. | Acc. | Pri. | Summary |
---|---|---|---|---|---|---|---|
Aerial Ace | Physical | 60 | 3% | — | Never misses. |
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Agility | Psychic | — | — | 2% | — | Raises the user's Speed by two stages. |
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Air Cutter | Special | 60 | 3% | 95% | Has a critical hit rate one stage higher than normal. |
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Air Slash | Special | 75 | 5% | 95% | Has a 30% chance to make the target flinch. |
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Attract | Normal | — | — | 4% | 100% | Infatuates the target if it is the opposite gender. |
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Boomburst | Normal | Special | 140 | 8% | 100% | Deals damage. No other effect. |
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Brave Bird | Physical | 120 | 6% | 100% | Deals recoil damage to the user equal to 1/3 the damage dealt. |
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Captivate | Normal | — | — | 2% | 100% | Lowers the target's Special Attack by two stages if it is the opposite gender. |
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Confide | Normal | — | — | 1% | — | Lowers the target's Special Attack by one stage. |
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Counter | Fighting | Physical | * | * | 100% | −5 | Counters a physical move, dealing twice as much damage as the user took. |
Defog | — | — | 4% | — | Removes various effects from the field and lowers the target's Evasion by one stage. |
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Double-Edge | Normal | Physical | 120 | 7% | 100% | Deals recoil damage to the user equal to 1/3 the damage dealt. |
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Double Team | Normal | — | — | * | — | Produces a number of illusory clones which act as decoys for single-target moves. |
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Echoed Voice | Normal | Special | 40 | 2% | 100% | Base power doubles with each use by any friendly Pokémon, up to 200, but resets if a full action goes by without use. |
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Endeavor | Normal | Physical | * | * | 100% | Lowers the target's health to match the user's. |
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Endure | Normal | — | — | * | — | +4 | Prevents direct damage from lowering the user's health below 1% this action. |
Facade | Normal | Physical | 70 | 4% | 100% | Base power is doubled if the user has a major status ailment, excluding sleep. |
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Fly | Physical | 90 | 5% | 95% | Flies up high, dodging most moves, then hits. Costs 3% extra energy to do both in one action. |
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Focus Energy | Normal | — | — | 5% | — | Raises the user's critical hit chance by two stages. |
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Frustration | Normal | Physical | * | * | 100% | Base power and energy cost vary with the user's mood. |
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Growl | Normal | — | — | 1% | 100% | Lowers each target's Attack by one stage. |
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Heat Wave | Fire | Special | 95 | 5% | 90% | Has a 10% chance to burn each target. |
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Hidden Power | Normal | Special | 60 | 3% | 100% | Type is randomized per Pokémon per battle. |
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Hurricane | Special | 110 | 8% | 70% | Has a 30% chance to confuse the target. |
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Mimic | Normal | — | — | 1% | — | Becomes any move used by any Pokémon since the user entered battle; reverts when the user leaves battle. |
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Mirror Move | — | — | * | — | Uses the last move the target used. |
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Mud-Slap | Ground | Special | 20 | 2% | 100% | Has a 100% chance to lower the target's Accuracy by one stage. |
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Natural Gift | Normal | Physical | * | * | 100% | Varies based on the user's signature move. |
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Ominous Wind | Ghost | Special | 60 | 3% | 100% | Has a 10% chance to raise all stats (except Evasion and Accuracy) by one stage. |
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Peck | Physical | 35 | 2% | 100% | Deals damage. No other effect. |
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Pluck | Physical | 60 | 3% | 100% | If the target is holding a berry, the user eats it and base power is doubled. |
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Protect | Normal | — | — | * | — | +4 | Protects the user against all moves this action. |
Pursuit | Dark | Physical | 40 | 2% | 100% | Deals extra damage and hits first if the target is about to switch out or run away. |
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Quick Attack | Normal | Physical | 40 | 3% | 100% | +1 | Deals damage. No other effect. |
Quick Guard | Fighting | — | — | * | — | +3 | Protects the user and its allies against priority moves this action. |
Rage | Normal | Physical | 20 | 1% | 100% | If the user damaged between this move and the next, its Attack will increase. |
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Rain Dance | Water | — | — | 5% | — | Changes the weather to rain for nine actions. |
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Refresh | Normal | — | — | 4% | — | Heals the user's major status ailments. |
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Rest | Psychic | — | — | * | — | Puts the user to sleep and fully heals it over three actions. |
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Return | Normal | Physical | * | * | 100% | Base power and energy cost vary with the user's mood. |
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Reversal | Fighting | Physical | * | * | 100% | Base power rises as the user's health falls. |
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Roost | — | — | * | — | Restores 50% of the user's health, and removes its Flying type, if applicable, until the user's next action. |
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Round | Normal | Special | 60 | 3% | 100% | Has double power if used by multiple Pokémon in one action. |
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Secret Power | Normal | Physical | 70 | 5% | 100% | Has a 30% chance of inflicting an extra effect that depends on the terrain. |
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Sky Attack | Physical | 140 | 9% | 90% | Requires an action to charge and has a 30% chance to make the target flinch. Can be used in one action for 3% extra energy. |
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Sleep Talk | Normal | — | — | * | — | Randomly uses any move the user has used since entering battle. Only works while asleep. |
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Snore | Normal | Special | 50 | 4% | 100% | Has a 30% chance to make the target flinch. Only works while asleep. |
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Steel Wing | Steel | Physical | 70 | 4% | 90% | Has a 10% chance to raise the user's Defense by one stage. |
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Substitute | Normal | — | — | * | — | Transfers 10%, 15%, or 20% of the user's health into a doll, which blocks moves targetting the user until the doll's health reaches 0. |
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Sunny Day | Fire | — | — | 5% | — | Changes the weather to strong sunlight for nine actions. |
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Supersonic | Normal | — | — | 1% | 55% | Confuses the target. |
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Swagger | Normal | — | — | 3% | 85% | Confuses the target and raises its Attack by two stages. |
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Swift | Normal | Special | 60 | 3% | — | Never misses. |
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Tailwind | — | — | 4% | — | Doubles the user and its allies' Speed for four actions. |
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Thief | Dark | Physical | 60 | 3% | 100% | Steals the target's held item. |
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Toxic | Poison | — | — | 4% | 90% | Badly poisons the target. Never misses if the user is Poison-type. |
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Twister | Dragon | Special | 40 | 2% | 100% | Has a 20% chance to make each target flinch. |
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U-turn | Bug | Physical | 70 | 4% | 100% | Makes the user switch out. |
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Whirlwind | Normal | — | — | 3% | — | −6 | Blows a strong gust of wind, which can be used, for example, to knock the opponent back or clear the air. |
Wing Attack | Physical | 60 | 3% | 100% | Deals damage. No other effect. |
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Work Up | Normal | — | — | 2% | — | Raises the user's Attack and Special Attack by one stage. |
Taillow in the league
Name | ⚥ | Trainer | Ability | XP | :3 | Item | ||
---|---|---|---|---|---|---|---|---|
Bilius Whipplesnip | ♂ | Panini | Guts | 0 | 0 | |||
Cap | ♀ | BlackBisharp | Guts | 0 | 0 | |||
Dees | ♀ | Dragon | Guts | 0 | 0 |
![]() |
Toxic Orb | |
Eugene | ♂ | surskitty | Guts | 0 | 0 |
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Prism Scale | |
Frightful | ♀ | Sandstone-Shadow | Guts | 0 | 0 | |||
Katniss | ♀ | Coloursfall | Guts | 2 | 2 | |||
Radiergummi | ♂ | Coloursfall | Guts | 0 | 0 | |||
Swift | ♀ | mewtini | Guts | 1 | 1 | |||
Taillow | ♀ | MWPuppire | Guts | 0 | 0 | |||
Taillow | ♀ | jerm$ | Guts | 0 | 0 | |||
Thrace | ♀ | shy ♡ | Guts | 0 | 0 | |||
Wicket | ♂ | Superbird | Guts | 0 | 0 |
![]() |
Eviolite |