The Cave of Dragonflies ASB Database

Spinarak

BugPoison
Speed
30
Rarity
1 ($5)
Gender
Female or male
Population
13

Abilities

Swarm

Multiplies Bug moves' base power by 1.3 at 33% health or less.

Insomnia

Prevents sleep.

Sniper

(Hidden ability.) Raises critical hits' extra damage to 0.75× the base damage, and the limit to 10% extra damage.

Type matchups

Very weak to (2×)
None
Weak to (1.5×)
FireFlyingPsychicRock
Resistant to (0.67×)
PoisonBugFairy
Very resistant to (0.5×)
GrassFighting
Immune to (0×)
None

Evolution

Spinarak
Ariados

3 EXP

Moves

Move Type Stat Pow. En. Acc. Pri. Summary
Absorb Grass Special 20 1% 100%

Drains half the damage dealt to heal the user.

Agility Psychic 2%

Raises the user's Speed by two stages.

Attract Normal 4% 100%

Infatuates the target if it is the opposite gender.

Baton Pass Normal 3%

Switches out, passing the user's stat modifiers and various effects to its replacement.

Body Slam Normal Physical 85 6% 100%

Has a 30% chance to paralyze the target.

Bounce Flying Physical 85 6% 85%

Leaps up high, avoiding most moves, then attacks. Costs 3% extra energy to do both in one action. Has a 30% chance to paralyze the target.

Bug Bite Bug Physical 60 3% 100%

If the target is holding a berry, the user eats it and base power is doubled.

Captivate Normal 2% 100%

Lowers the target's Special Attack by two stages if it is the opposite gender.

Confide Normal 1%

Lowers the target's Special Attack by one stage.

Constrict Normal Physical 10 1% 100%

Has a 10% chance to lower the target's Speed by one stage.

Cross Poison Poison Physical 70 4% 100%

Has a critical hit rate one stage higher than normal and a 10% chance to poison the target.

Curse Ghost *

Ghost users: costs half health; deals damage to the target after each round. Others: raises Attack and Defense but lowers Speed by one stage.

Dig Ground Physical 80 4% 100%

Digs underground, dodging most moves, then hits. Costs 3% extra energy to do both in one action.

Disable Normal 4% 100%

Prevents the target from using its last move for four actions.

Double-Edge Normal Physical 120 7% 100%

Deals recoil damage to the user equal to 1/3 the damage dealt.

Double Team Normal *

Produces a number of illusory clones which act as decoys for single-target moves.

Electroweb Electric Special 55 4% 95%

Has a 100% chance to lower each target's Speed by one stage.

Endure Normal * +4

Prevents direct damage from lowering the user's health below 1% this action.

Facade Normal Physical 70 4% 100%

Base power is doubled if the user has a major status ailment, excluding sleep.

Flash Normal 1% 100%

Lowers the target's Accuracy by one stage if it relies on sight.

Foul Play Dark Physical 95 5% 100%

Does damage using the target's Attack stat.

Frustration Normal Physical * * 100%

Base power and energy cost vary with the user's mood.

Fury Swipes Normal Physical 18 * 80%

Hits 2-5 times in one action. Base power is 18 times the number of hits.

Giga Drain Grass Special 75 4% 100%

Drains half the damage dealt to heal the user.

Hidden Power Normal Special 60 3% 100%

Type is randomized per Pokémon per battle.

Hone Claws Dark 2%

Raises the user's Attack and Accuracy by one stage.

Infestation Bug Special 20 2% 100%

Traps the target and deals 1% damage after each action for 4-5 actions.

Leech Life Bug Physical 80 4% 100%

Drains half the damage dealt to heal the user.

Lunge Bug Physical 80 5% 100%

Has a 100% chance to lower the target's Attack by one stage.

Megahorn Bug Physical 120 7% 85%

Deals damage. No other effect.

Mimic Normal 1%

Becomes any move used by any Pokémon since the user entered battle; reverts when the user leaves battle.

Natural Gift Normal Physical * * 100%

Varies based on the user's signature move.

Night Shade Ghost Special * * 100%

Damage is equal to the user's experience, up to 10%.

Night Slash Dark Physical 70 4% 100%

Has a critical hit rate one stage higher than normal.

Pin Missile Bug Physical 25 * 95%

Hits 2-5 times in one action. Base power is 25 times the number of hits.

Poison Jab Poison Physical 80 5% 100%

Has a 30% chance to poison the target.

Poison Sting Poison Physical 15 2% 100%

Has a 30% chance to poison the target.

Protect Normal * +4

Protects the user against all moves this action.

Psybeam Psychic Special 65 4% 100%

Has a 10% chance to confuse the target.

Psychic Psychic Special 90 5% 100%

Has a 10% chance to lower the target's Special Defense by one stage.

Pursuit Dark Physical 40 2% 100%

Deals extra damage and hits first if the target is about to switch out or run away.

Rage Powder Bug 3% +2

Redirects opponents' single-target moves to the user this action.

Rest Psychic *

Puts the user to sleep and fully heals it over three actions.

Return Normal Physical * * 100%

Base power and energy cost vary with the user's mood.

Round Normal Special 60 3% 100%

Has double power if used by multiple Pokémon in one action.

Scary Face Normal 2% 100%

Lowers the target's Speed by two stages.

Screech Normal 2% 85%

Lowers the target's Defense by two stages.

Secret Power Normal Physical 70 5% 100%

Has a 30% chance of inflicting an extra effect that depends on the terrain.

Shadow Sneak Ghost Physical 40 3% 100% +1

Deals damage. No other effect.

Signal Beam Bug Special 75 4% 100%

Has a 10% chance to confuse the target.

Sleep Talk Normal *

Randomly uses any move the user has used since entering battle. Only works while asleep.

Sludge Bomb Poison Special 90 6% 100%

Has a 30% chance to poison the target.

Snore Normal Special 50 4% 100%

Has a 30% chance to make the target flinch. Only works while asleep.

Solar Beam Grass Special 120 7% 100%

Requires an action to charge. Can be used in one action for 3% extra energy.

Sonic Boom Normal Special * 1% 90%

Always does exactly 2% damage, unless the target is immune.

Spider Web Bug 5%

Prevents the target from switching out.

Sticky Web Bug 2%

Sprays a web which lowers the Speed of any Pokémon who touches it by one stage.

String Shot Bug 2% 95%

Lowers each target's Speed by two stages.

Struggle Bug Bug Special 50 4% 100%

Has a 100% chance to lower each target's Special Attack by one stage.

Substitute Normal *

Transfers 10%, 15%, or 20% of the user's health into a doll, which blocks moves targetting the user until the doll's health reaches 0.

Sucker Punch Dark Physical 70 5% 100% +1

Only works if the target is about to use a damaging move.

Sunny Day Fire 5%

Changes the weather to strong sunlight for nine actions.

Swagger Normal 3% 85%

Confuses the target and raises its Attack by two stages.

Thief Dark Physical 60 3% 100%

Steals the target's held item.

Toxic Poison 4% 90%

Badly poisons the target. Never misses if the user is Poison-type.

Toxic Spikes Poison 2%

Scatters spikes which poison any Pokémon who steps on them.

Toxic Thread Poison 5% 100%

Poisons the target and lowers its Speed by one stage.

Twineedle Bug Physical 25 3% 100%

Hits twice in one turn. Has a 20% chance to poison the target with each hit.

Venoshock Poison Special 65 4% 100%

Base power is doubled if the target is poisoned.

X-Scissor Bug Physical 80 4% 100%

Deals damage. No other effect.

Spinarak in the league

Name Trainer Ability XP :3 Item
Anansi Deathguise Swarm 0 0
Aranea Bencaua Swarm 0 0
Araneomorpha Cynder Swarm 0 0
Flower Mimikyu Swarm 0 0
Gwen JackPK Insomnia 2 2 Red Card
Havrey warpedplant Insomnia 1 1
Itsy Arlust Insomnia 0 0
Mosag Bobino Insomnia 0 0
Niflheim Bluberry Bat Swarm 2 2
Nocturna Sylph Insomnia 0 0
Quelaag Meowth Swarm 0 0
Sasuke surskitty Insomnia 0 0
Shelob Byrus Swarm 0 0