The Cave of Dragonflies ASB Database

Slugma

Fire
Speed
20
Rarity
3 ($10)
Gender
Female or male
Population
4

Abilities

Magma Armor

Prevents freezing.

Flame Body

Has a 30% chance of burning attacking Pokémon on contact.

Weak Armor

(Hidden ability.) Lowers Defense and raises Speed by one stage each upon being hit by a damaging attack.

Type matchups

Weak to (1.5×)
WaterGroundRock
Resistant to (0.67×)
FireGrassIceBugSteelFairy
Immune to (0×)
None

Evolution

Slugma
Magcargo

4 EXP

Moves

Move Type Stat Pow. En. Acc. Pri. Summary
Acid Armor Poison 2%

Raises the user's Defense by two stages.

After You Normal 1%

Makes the target move next if it has not already moved this action.

Amnesia Psychic 2%

Raises the user's Special Defense by two stages. The user forgets one of its own attacks.

Ancient Power Rock Special 60 3% 100%

Has a 10% chance to raise all stats (except Evasion and Accuracy) by one stage.

Attract Normal 4% 100%

Infatuates the target if it is the opposite gender.

Body Slam Normal Physical 85 6% 100%

Has a 30% chance to paralyze the target.

Captivate Normal 2% 100%

Lowers the target's Special Attack by two stages if it is the opposite gender.

Clear Smog Poison Special 50 3%

Removes the target's stat modifiers.

Confide Normal 1%

Lowers the target's Special Attack by one stage.

Curse Ghost *

Ghost users: costs half health; deals damage to the target after each round. Others: raises Attack and Defense but lowers Speed by one stage.

Defense Curl Normal 1%

Raises the user's Defense by one stage.

Double-Edge Normal Physical 120 7% 100%

Deals recoil damage to the user equal to 1/3 the damage dealt.

Double Team Normal *

Produces a number of illusory clones which act as decoys for single-target moves.

Earth Power Ground Special 90 5% 100%

Has a 10% chance to lower the target's Special Defense by one stage.

Ember Fire Special 40 2% 100%

Has a 10% chance to burn the target.

Endure Normal * +4

Prevents direct damage from lowering the user's health below 1% this action.

Facade Normal Physical 70 4% 100%

Base power is doubled if the user has a major status ailment, excluding sleep.

Fire Blast Fire Special 110 7% 85%

Has a 10% chance to burn the target.

Flame Burst Fire Special 70 4% 100%

Deals 3% damage to any Pokémon within two meters of the target.

Flame Charge Fire Physical 50 4% 100%

Has a 100% chance to raise the user's Speed by one stage.

Flamethrower Fire Special 90 5% 100%

Has a 10% chance to burn the target.

Frustration Normal Physical * * 100%

Base power and energy cost vary with the user's mood.

Guard Swap Psychic *

Swaps the user's Defense and Special Defense stages with the target.

Harden Normal 1%

Raises the user's Defense by one stage.

Heat Wave Fire Special 95 5% 90%

Has a 10% chance to burn each target.

Hidden Power Normal Special 60 3% 100%

Type is randomized per Pokémon per battle.

Incinerate Fire Special 60 3% 100%

Destroys the target's berry.

Inferno Fire Special 100 7% 50%

Has a 100% chance to burn the target.

Infestation Bug Special 20 2% 100%

Traps the target and deals 1% damage after each action for 4-5 actions.

Iron Defense Steel 2%

Raises the user's Defense by two stages.

Lava Plume Fire Special 80 5% 100%

Has a 30% chance to burn each target.

Light Screen Psychic *

Halves damage taken from special moves for five actions.

Memento Dark 13% 100%

Knocks the user out. Minimizes the target's Attack and Special Attack and lowers its Speed by two stages.

Mimic Normal 1%

Becomes any move used by any Pokémon since the user entered battle; reverts when the user leaves battle.

Mud-Slap Ground Special 20 2% 100%

Has a 100% chance to lower the target's Accuracy by one stage.

Natural Gift Normal Physical * * 100%

Varies based on the user's signature move.

Nature Power Normal *

Uses another move depending on the arena.

Overheat Fire Special 130 8% 90%

Lowers the user's Special Attack by two stages.

Pain Split Normal *

Averages the user and target's health.

Protect Normal * +4

Protects the user against all moves this action.

Recover Normal *

Restores 50% of the user's health.

Reflect Psychic *

Halves damage taken from physical moves for five actions.

Rest Psychic *

Puts the user to sleep and fully heals it over three actions.

Return Normal Physical * * 100%

Base power and energy cost vary with the user's mood.

Rock Slide Rock Physical 75 5% 90%

Has a 30% chance to make each target flinch.

Rock Smash Fighting Physical 40 3% 100%

Has a 50% chance to lower the target's Defense.

Rock Throw Rock Physical 50 3% 90%

Deals damage. No other effect.

Rock Tomb Rock Physical 60 4% 95%

Has a 100% chance to lower the target's Speed by one stage.

Rollout Rock Physical 30 2% 90%

Base power doubles with each consecutive use.

Round Normal Special 60 3% 100%

Has double power if used by multiple Pokémon in one action.

Secret Power Normal Physical 70 5% 100%

Has a 30% chance of inflicting an extra effect that depends on the terrain.

Self-Destruct Normal Physical 200 11% 100%

Knocks the user out.

Sleep Talk Normal *

Randomly uses any move the user has used since entering battle. Only works while asleep.

Smog Poison Special 30 3% 70%

Has a 40% chance to poison the target.

Smokescreen Normal 1% 100%

Lowers the target's Accuracy by one stage.

Snore Normal Special 50 4% 100%

Has a 30% chance to make the target flinch. Only works while asleep.

Spit Up Normal Special * 2% 100%

Does damage equal to 1.5 times the amount of energy Stockpiled.

Stockpile Normal *

Stores between 10% and 25% energy for use with Swallow or Spit Up.

Substitute Normal *

Transfers 10%, 15%, or 20% of the user's health into a doll, which blocks moves targetting the user until the doll's health reaches 0.

Sunny Day Fire 5%

Changes the weather to strong sunlight for nine actions.

Swagger Normal 3% 85%

Confuses the target and raises its Attack by two stages.

Swallow Normal 2%

Restores an amount of health equal to 2.5× the energy Stockpiled.

Toxic Poison 4% 90%

Badly poisons the target. Never misses if the user is Poison-type.

Will-O-Wisp Fire 3% 85%

Burns the target.

Yawn Normal 4%

Puts the target to sleep at the end of the next action.

Slugma in the league

Name Trainer Ability XP :3 Item
Geothermophile Cynder Flame Body 0 0
Marty Arlust Flame Body 0 0
Negrek Negrek Flame Body 0 0
Salt Burns MrKyurem Flame Body 1 1