Slugma
- Speed
- 20
- Rarity
- 3 ($10)
- Gender
- Female or male
- Population
- 4
Abilities
- Magma Armor
Prevents freezing.
- Flame Body
Has a 30% chance of burning attacking Pokémon on contact.
- Weak Armor
-
(Hidden ability.) Lowers Defense and raises Speed by one stage each upon being hit by a damaging attack.
Type matchups
- Weak to (1.5×)
- WaterGroundRock
- Resistant to (0.67×)
- FireGrassIceBugSteelFairy
- Immune to (0×)
- None
Evolution
Slugma |
Magcargo
4 EXP |
Moves
Move | Type | Stat | Pow. | En. | Acc. | Pri. | Summary |
---|---|---|---|---|---|---|---|
Acid Armor | Poison | — | — | 2% | — | Raises the user's Defense by two stages. |
|
After You | Normal | — | — | 1% | — | Makes the target move next if it has not already moved this action. |
|
Amnesia | Psychic | — | — | 2% | — | Raises the user's Special Defense by two stages. The user forgets one of its own attacks. |
|
Ancient Power | Rock | Special | 60 | 3% | 100% | Has a 10% chance to raise all stats (except Evasion and Accuracy) by one stage. |
|
Attract | Normal | — | — | 4% | 100% | Infatuates the target if it is the opposite gender. |
|
Body Slam | Normal | Physical | 85 | 6% | 100% | Has a 30% chance to paralyze the target. |
|
Captivate | Normal | — | — | 2% | 100% | Lowers the target's Special Attack by two stages if it is the opposite gender. |
|
Clear Smog | Poison | Special | 50 | 3% | — | Removes the target's stat modifiers. |
|
Confide | Normal | — | — | 1% | — | Lowers the target's Special Attack by one stage. |
|
Curse | Ghost | — | — | * | — | Ghost users: costs half health; deals damage to the target after each round. Others: raises Attack and Defense but lowers Speed by one stage. |
|
Defense Curl | Normal | — | — | 1% | — | Raises the user's Defense by one stage. |
|
Double-Edge | Normal | Physical | 120 | 7% | 100% | Deals recoil damage to the user equal to 1/3 the damage dealt. |
|
Double Team | Normal | — | — | * | — | Produces a number of illusory clones which act as decoys for single-target moves. |
|
Earth Power | Ground | Special | 90 | 5% | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
|
Ember | Fire | Special | 40 | 2% | 100% | Has a 10% chance to burn the target. |
|
Endure | Normal | — | — | * | — | +4 | Prevents direct damage from lowering the user's health below 1% this action. |
Facade | Normal | Physical | 70 | 4% | 100% | Base power is doubled if the user has a major status ailment, excluding sleep. |
|
Fire Blast | Fire | Special | 110 | 7% | 85% | Has a 10% chance to burn the target. |
|
Flame Burst | Fire | Special | 70 | 4% | 100% | Deals 3% damage to any Pokémon within two meters of the target. |
|
Flame Charge | Fire | Physical | 50 | 4% | 100% | Has a 100% chance to raise the user's Speed by one stage. |
|
Flamethrower | Fire | Special | 90 | 5% | 100% | Has a 10% chance to burn the target. |
|
Frustration | Normal | Physical | * | * | 100% | Base power and energy cost vary with the user's mood. |
|
Guard Swap | Psychic | — | — | * | — | Swaps the user's Defense and Special Defense stages with the target. |
|
Harden | Normal | — | — | 1% | — | Raises the user's Defense by one stage. |
|
Heat Wave | Fire | Special | 95 | 5% | 90% | Has a 10% chance to burn each target. |
|
Hidden Power | Normal | Special | 60 | 3% | 100% | Type is randomized per Pokémon per battle. |
|
Incinerate | Fire | Special | 60 | 3% | 100% | Destroys the target's berry. |
|
Inferno | Fire | Special | 100 | 7% | 50% | Has a 100% chance to burn the target. |
|
Infestation | Bug | Special | 20 | 2% | 100% | Traps the target and deals 1% damage after each action for 4-5 actions. |
|
Iron Defense | Steel | — | — | 2% | — | Raises the user's Defense by two stages. |
|
Lava Plume | Fire | Special | 80 | 5% | 100% | Has a 30% chance to burn each target. |
|
Light Screen | Psychic | — | — | * | — | Halves damage taken from special moves for five actions. |
|
Memento | Dark | — | — | 13% | 100% | Knocks the user out. Minimizes the target's Attack and Special Attack and lowers its Speed by two stages. |
|
Mimic | Normal | — | — | 1% | — | Becomes any move used by any Pokémon since the user entered battle; reverts when the user leaves battle. |
|
Mud-Slap | Ground | Special | 20 | 2% | 100% | Has a 100% chance to lower the target's Accuracy by one stage. |
|
Natural Gift | Normal | Physical | * | * | 100% | Varies based on the user's signature move. |
|
Nature Power | Normal | — | — | * | — | Uses another move depending on the arena. |
|
Overheat | Fire | Special | 130 | 8% | 90% | Lowers the user's Special Attack by two stages. |
|
Pain Split | Normal | — | — | * | — | Averages the user and target's health. |
|
Protect | Normal | — | — | * | — | +4 | Protects the user against all moves this action. |
Recover | Normal | — | — | * | — | Restores 50% of the user's health. |
|
Reflect | Psychic | — | — | * | — | Halves damage taken from physical moves for five actions. |
|
Rest | Psychic | — | — | * | — | Puts the user to sleep and fully heals it over three actions. |
|
Return | Normal | Physical | * | * | 100% | Base power and energy cost vary with the user's mood. |
|
Rock Slide | Rock | Physical | 75 | 5% | 90% | Has a 30% chance to make each target flinch. |
|
Rock Smash | Fighting | Physical | 40 | 3% | 100% | Has a 50% chance to lower the target's Defense. |
|
Rock Throw | Rock | Physical | 50 | 3% | 90% | Deals damage. No other effect. |
|
Rock Tomb | Rock | Physical | 60 | 4% | 95% | Has a 100% chance to lower the target's Speed by one stage. |
|
Rollout | Rock | Physical | 30 | 2% | 90% | Base power doubles with each consecutive use. |
|
Round | Normal | Special | 60 | 3% | 100% | Has double power if used by multiple Pokémon in one action. |
|
Secret Power | Normal | Physical | 70 | 5% | 100% | Has a 30% chance of inflicting an extra effect that depends on the terrain. |
|
Self-Destruct | Normal | Physical | 200 | 11% | 100% | Knocks the user out. |
|
Sleep Talk | Normal | — | — | * | — | Randomly uses any move the user has used since entering battle. Only works while asleep. |
|
Smog | Poison | Special | 30 | 3% | 70% | Has a 40% chance to poison the target. |
|
Smokescreen | Normal | — | — | 1% | 100% | Lowers the target's Accuracy by one stage. |
|
Snore | Normal | Special | 50 | 4% | 100% | Has a 30% chance to make the target flinch. Only works while asleep. |
|
Spit Up | Normal | Special | * | 2% | 100% | Does damage equal to 1.5 times the amount of energy Stockpiled. |
|
Stockpile | Normal | — | — | * | — | Stores between 10% and 25% energy for use with Swallow or Spit Up. |
|
Substitute | Normal | — | — | * | — | Transfers 10%, 15%, or 20% of the user's health into a doll, which blocks moves targetting the user until the doll's health reaches 0. |
|
Sunny Day | Fire | — | — | 5% | — | Changes the weather to strong sunlight for nine actions. |
|
Swagger | Normal | — | — | 3% | 85% | Confuses the target and raises its Attack by two stages. |
|
Swallow | Normal | — | — | 2% | — | Restores an amount of health equal to 2.5× the energy Stockpiled. |
|
Toxic | Poison | — | — | 4% | 90% | Badly poisons the target. Never misses if the user is Poison-type. |
|
Will-O-Wisp | Fire | — | — | 3% | 85% | Burns the target. |
|
Yawn | Normal | — | — | 4% | — | Puts the target to sleep at the end of the next action. |
Slugma in the league
Name | ⚥ | Trainer | Ability | XP | :3 | Item | ||
---|---|---|---|---|---|---|---|---|
Geothermophile | ♂ | Cynder | Flame Body | 0 | 0 | |||
Marty | ♂ | Arlust | Flame Body | 0 | 0 | |||
Negrek | ♂ | Negrek | Flame Body | 0 | 0 | |||
Salt Burns | ♂ | MrKyurem | Flame Body | 1 | 1 |