The Cave of Dragonflies ASB Database

Shroomish

Grass
Speed
35
Rarity
3 ($10)
Gender
Female or male
Population
9

Abilities

Effect Spore

Has a 30% chance of inflicting poison, paralysis, or sleep on attacking Pokémon on contact.

Poison Heal

Restores 1% health after each action when poisoned, or 2% when badly poisoned, instead of taking damage.

Quick Feet

(Hidden ability.) Multiplies Speed by 1.5 with a major status ailment.

Type matchups

Weak to (1.5×)
FireIcePoisonFlyingBug
Resistant to (0.67×)
WaterGrassElectricGround
Immune to (0×)
None

Evolution

Shroomish
Breloom

3 EXP

Moves

Move Type Stat Pow. En. Acc. Pri. Summary
Absorb Grass Special 20 1% 100%

Drains half the damage dealt to heal the user.

Attract Normal 4% 100%

Infatuates the target if it is the opposite gender.

Body Slam Normal Physical 85 6% 100%

Has a 30% chance to paralyze the target.

Bullet Seed Grass Physical 25 * 100%

Hits 2-5 times in one action. Base power is 25 times the number of hits.

Captivate Normal 2% 100%

Lowers the target's Special Attack by two stages if it is the opposite gender.

Charm Fairy 2% 100%

Lowers the target's Attack by two stages.

Confide Normal 1%

Lowers the target's Special Attack by one stage.

Double-Edge Normal Physical 120 7% 100%

Deals recoil damage to the user equal to 1/3 the damage dealt.

Double Team Normal *

Produces a number of illusory clones which act as decoys for single-target moves.

Drain Punch Fighting Physical 75 4% 100%

Drains half the damage dealt to heal the user.

Endure Normal * +4

Prevents direct damage from lowering the user's health below 1% this action.

Energy Ball Grass Special 90 5% 100%

Has a 10% chance to lower the target's Special Defense by one stage.

Facade Normal Physical 70 4% 100%

Base power is doubled if the user has a major status ailment, excluding sleep.

Fake Tears Dark 2% 100%

Lowers the target's Special Defense by two stages.

False Swipe Normal Physical 40 2% 100%

Cannot lower the target's health below 1%.

Flash Normal 1% 100%

Lowers the target's Accuracy by one stage if it relies on sight.

Focus Punch Fighting Physical 150 9% 100% −3

Fails if the user takes damage before using this move.

Frustration Normal Physical * * 100%

Base power and energy cost vary with the user's mood.

Giga Drain Grass Special 75 4% 100%

Drains half the damage dealt to heal the user.

Grass Knot Grass Special * * 100%

Base power and energy cost depend on the target's weight.

Growth Normal 2%

Raises the user's Attack and Special Attack by one stage.

Headbutt Normal Physical 70 5% 100%

Has a 30% chance to make the target flinch.

Helping Hand Normal * +5

Multiplies the power of an ally's move by 1.5 this action.

Hidden Power Normal Special 60 3% 100%

Type is randomized per Pokémon per battle.

Leech Seed Grass 5% 90%

Drains 1% of the target's health to heal the user after each action.

Mega Drain Grass Special 40 2% 100%

Drains half the damage inflicted to heal the user.

Mimic Normal 1%

Becomes any move used by any Pokémon since the user entered battle; reverts when the user leaves battle.

Natural Gift Normal Physical * * 100%

Varies based on the user's signature move.

Poison Powder Poison 3% 75%

Poisons the target.

Protect Normal * +4

Protects the user against all moves this action.

Rest Psychic *

Puts the user to sleep and fully heals it over three actions.

Return Normal Physical * * 100%

Base power and energy cost vary with the user's mood.

Round Normal Special 60 3% 100%

Has double power if used by multiple Pokémon in one action.

Safeguard Normal *

Protects the user and its allies from status ailments for five actions.

Secret Power Normal Physical 70 5% 100%

Has a 30% chance of inflicting an extra effect that depends on the terrain.

Seed Bomb Grass Physical 80 4% 100%

Deals damage. No other effect.

Sleep Talk Normal *

Randomly uses any move the user has used since entering battle. Only works while asleep.

Sludge Bomb Poison Special 90 6% 100%

Has a 30% chance to poison the target.

Snatch Dark * +4

Steals the first non-damaging, self-targetted move used by any opponent this action.

Snore Normal Special 50 4% 100%

Has a 30% chance to make the target flinch. Only works while asleep.

Solar Beam Grass Special 120 7% 100%

Requires an action to charge. Can be used in one action for 3% extra energy.

Spore Grass 4% 100%

Puts the target to sleep.

Stun Spore Grass 3% 75%

Severely paralyzes the target.

Substitute Normal *

Transfers 10%, 15%, or 20% of the user's health into a doll, which blocks moves targetting the user until the doll's health reaches 0.

Sunny Day Fire 5%

Changes the weather to strong sunlight for nine actions.

Swagger Normal 3% 85%

Confuses the target and raises its Attack by two stages.

Swords Dance Normal 2%

Raises the user's Attack by two stages.

Synthesis Grass *

Restores 50% of the user's health usually, 66% during strong sunlight, or 25% during rain, sandstorm, or hail.

Tackle Normal Physical 40 2% 100%

Deals damage. No other effect.

Toxic Poison 4% 90%

Badly poisons the target. Never misses if the user is Poison-type.

Venoshock Poison Special 65 4% 100%

Base power is doubled if the target is poisoned.

Wake-Up Slap Fighting Physical 70 4% 100%

Base power rises if the target is asleep, depending on severity. Wakes the target up.

Worry Seed Grass 3% 100%

Changes the target's ability to Insomnia.

Shroomish in the league

Name Trainer Ability XP :3 Item
1-Up Aletheia Effect Spore 0 0
Kin Coloursfall Poison Heal 1 1 Toxic Orb
Lily Bluberry Bat Effect Spore 0 0
Loom Skyman Poison Heal 0 0
Neil RespectTheBlade Effect Spore 0 0
Rehab Negrek Effect Spore 0 0
Ride Crazy Linoone Effect Spore 0 0 Lucky Egg
Tai Lung Eta Carinae Poison Heal 0 0
Triffid TruetoCheese Effect Spore 0 0