The Cave of Dragonflies ASB Database

Samurott

Water
Speed
70
Gender
Female or male
Population
1

Abilities

Torrent

Multiplies Water moves' base power by 1.3 at 33% health or less.

Shell Armor

(Hidden ability.) Protects against critical hits.

Type matchups

Weak to (1.5×)
GrassElectric
Resistant to (0.67×)
FireWaterIceSteel
Immune to (0×)
None

Evolution

Oshawott
Dewott

2 EXP

Samurott

6 EXP

Moves

Move Type Stat Pow. En. Acc. Pri. Summary
Aerial Ace Flying Physical 60 3%

Never misses.

Air Slash Flying Special 75 5% 95%

Has a 30% chance to make the target flinch.

Aqua Jet Water Physical 40 3% 100% +1

Deals damage. No other effect.

Aqua Tail Water Physical 90 5% 90%

Deals damage. No other effect.

Assurance Dark Physical 60 3% 100%

Base power is doubled if the target has already taken damage this action.

Attract Normal 4% 100%

Infatuates the target if it is the opposite gender.

Blizzard Ice Special 110 7% 70%

Has a 10% chance to freeze each target.

Block Normal 3%

Blocks the target's path, preventing it from switching or using moves that require a lot of movement.

Brine Water Special 65 4% 100%

Base power is doubled if the target is below 50% health.

Confide Normal 1%

Lowers the target's Special Attack by one stage.

Copycat Normal *

Uses the last move successfully used by any Pokémon in battle.

Covet Normal Physical 60 3% 100%

Steals the target's item.

Cut Normal Physical 50 3% 95%

Deals damage. No other effect.

Detect Fighting * +4

Protects the user from all moves this action.

Dig Ground Physical 80 4% 100%

Digs underground, dodging most moves, then hits. Costs 3% extra energy to do both in one action.

Dive Water Physical 80 4% 100%

Dives underwater, dodging most moves, then hits. Costs 3% extra energy to do both in one action.

Double Team Normal *

Produces a number of illusory clones which act as decoys for single-target moves.

Dragon Tail Dragon Physical 60 3% 90% −6

Knocks the target fairly far away, potentially preventing it from reaching the user for a bit.

Encore Normal 4% 100%

Makes the target repeat its last move for three actions.

Facade Normal Physical 70 4% 100%

Base power is doubled if the user has a major status ailment, excluding sleep.

False Swipe Normal Physical 40 2% 100%

Cannot lower the target's health below 1%.

Fling Dark Physical * * 100%

Throws the user's held item at the target. Base power and energy cost depend on the item.

Focus Energy Normal 5%

Raises the user's critical hit chance by two stages.

Frustration Normal Physical * * 100%

Base power and energy cost vary with the user's mood.

Fury Cutter Bug Physical 40 2% 95%

Base power doubles with each successful consecutive use, up to 160.

Giga Impact Normal Physical 150 9% 90%

Requires an action to recharge. Can be used in one action for 3% extra energy.

Grass Knot Grass Special * * 100%

Base power and energy cost depend on the target's weight.

Hail Ice 5%

Changes the weather to hail for nine actions.

Helping Hand Normal * +5

Multiplies the power of an ally's move by 1.5 this action.

Hidden Power Normal Special 60 3% 100%

Type is randomized per Pokémon per battle.

Hydro Cannon Water Special 150 9% 90%

Requires an action to recharge. Can be used in one action for 3% extra energy.

Hydro Pump Water Special 110 7% 80%

Deals damage. No other effect.

Hyper Beam Normal Special 150 9% 90%

Requires an action to recharge. Can be used in one action for 3% extra energy.

Ice Beam Ice Special 90 5% 100%

Has a 10% chance to freeze the target.

Icy Wind Ice Special 55 4% 95%

Has a 100% chance to lower each target's Speed by one stage.

Iron Tail Steel Physical 100 7% 75%

Has a 30% chance to lower the target's Defense by one stage.

Knock Off Dark Physical 65 4% 100%

Base power is multiplied by 1.5 if the target is holding an item, and removes the item.

Liquidation Water Physical 85 5% 100%

Has a 20% chance to lower the target's Defense by one stage.

Megahorn Bug Physical 120 7% 85%

Deals damage. No other effect.

Night Slash Dark Physical 70 4% 100%

Has a critical hit rate one stage higher than normal.

Protect Normal * +4

Protects the user against all moves this action.

Rain Dance Water 5%

Changes the weather to rain for nine actions.

Razor Shell Water Physical 75 5% 95%

Has a 50% chance to lower the target's Defense.

Rest Psychic *

Puts the user to sleep and fully heals it over three actions.

Retaliate Normal Physical 70 4% 100%

Base power is doubled if an ally fainted this action or last action.

Return Normal Physical * * 100%

Base power and energy cost vary with the user's mood.

Revenge Fighting Physical 60 3% 100% −4

Base power is doubled if the user has already taken damage this action.

Rock Smash Fighting Physical 40 3% 100%

Has a 50% chance to lower the target's Defense.

Round Normal Special 60 3% 100%

Has double power if used by multiple Pokémon in one action.

Sacred Sword Fighting Physical 90 5% 100%

Ignores the target's stat stages.

Scald Water Special 80 5% 100%

Has a 30% chance to burn the target.

Screech Normal 2% 85%

Lowers the target's Defense by two stages.

Secret Power Normal Physical 70 5% 100%

Has a 30% chance of inflicting an extra effect that depends on the terrain.

Slash Normal Physical 70 4% 100%

Has a critical hit rate one stage higher than normal.

Sleep Talk Normal *

Randomly uses any move the user has used since entering battle. Only works while asleep.

Smart Strike Steel Physical 70 4%

Never misses.

Snore Normal Special 50 4% 100%

Has a 30% chance to make the target flinch. Only works while asleep.

Strength Normal Physical 80 4% 100%

Deals damage. No other effect.

Substitute Normal *

Transfers 10%, 15%, or 20% of the user's health into a doll, which blocks moves targetting the user until the doll's health reaches 0.

Superpower Fighting Physical 120 7% 100%

Lowers the user's Attack and Defense by one stage.

Surf Water Special 90 5% 100%

Fails if there is not enough water available for the user to manipulate.

Swagger Normal 3% 85%

Confuses the target and raises its Attack by two stages.

Swords Dance Normal 2%

Raises the user's Attack by two stages.

Tackle Normal Physical 40 2% 100%

Deals damage. No other effect.

Tail Whip Normal 1% 100%

Lowers each target's Defense by one stage.

Taunt Dark 4% 100%

Prevents the target from using non-damaging moves for three actions.

Toxic Poison 4% 90%

Badly poisons the target. Never misses if the user is Poison-type.

Trump Card Normal Special * *

Base power rises as the user's energy falls.

Waterfall Water Physical 80 4% 100%

Has a 20% chance to make the target flinch.

Water Gun Water Special 40 2% 100%

Deals damage. No other effect.

Water Pledge Water Special 80 4% 100%

Changes the terrain when used alongside Fire Pledge or Grass Pledge.

Water Pulse Water Special 60 3% 100%

Has a 20% chance to confuse the target.

Water Sport Water 3%

Lowers the effectiveness of Fire-type moves used against the user or its allies by one stage for nine actions.

Work Up Normal 2%

Raises the user's Attack and Special Attack by one stage.

X-Scissor Bug Physical 80 4% 100%

Deals damage. No other effect.

Samurott in the league

Name Trainer Ability XP :3 Item
Davy Smughorne Lord of the Fireflies Torrent 6 4 Expert Belt