The Cave of Dragonflies ASB Database

Prinplup

Water
Speed
50
Gender
Female or male
Population
5

Abilities

Torrent

Multiplies Water moves' base power by 1.3 at 33% health or less.

Defiant

(Hidden ability.) Raises Attack by two stages upon having any stat lowered.

Type matchups

Weak to (1.5×)
GrassElectric
Resistant to (0.67×)
FireWaterIceSteel
Immune to (0×)
None

Evolution

Piplup
Prinplup

2 EXP

Empoleon

6 EXP

Moves

Move Type Stat Pow. En. Acc. Pri. Summary
Aerial Ace Flying Physical 60 3%

Never misses.

Agility Psychic 2%

Raises the user's Speed by two stages.

Aqua Ring Water 5%

Heals 1% of the user's health after each action, as long as it has remained in the Aqua Ring.

Attract Normal 4% 100%

Infatuates the target if it is the opposite gender.

Bide Normal Physical * * +1

Stores energy for three actions, then damages the target for twice the total damage taken.

Blizzard Ice Special 110 7% 70%

Has a 10% chance to freeze each target.

Brick Break Fighting Physical 75 4% 100%

Breaks through Reflect and Light Screen.

Brine Water Special 65 4% 100%

Base power is doubled if the target is below 50% health.

Bubble Water Special 40 2% 100%

Has a 10% chance to lower each target's Speed by one stage.

Bubble Beam Water Special 65 4% 100%

Has a 10% chance to lower the target's Speed by one stage.

Captivate Normal 2% 100%

Lowers the target's Special Attack by two stages if it is the opposite gender.

Confide Normal 1%

Lowers the target's Special Attack by one stage.

Covet Normal Physical 60 3% 100%

Steals the target's item.

Cut Normal Physical 50 3% 95%

Deals damage. No other effect.

Defog Flying 4%

Removes various effects from the field and lowers the target's Evasion by one stage.

Dig Ground Physical 80 4% 100%

Digs underground, dodging most moves, then hits. Costs 3% extra energy to do both in one action.

Dive Water Physical 80 4% 100%

Dives underwater, dodging most moves, then hits. Costs 3% extra energy to do both in one action.

Double Hit Normal Physical 35 2% 90%

Hits twice in one action.

Double Team Normal *

Produces a number of illusory clones which act as decoys for single-target moves.

Drill Peck Flying Physical 80 4% 100%

Deals damage. No other effect.

Echoed Voice Normal Special 40 2% 100%

Base power doubles with each use by any friendly Pokémon, up to 200, but resets if a full action goes by without use.

Endure Normal * +4

Prevents direct damage from lowering the user's health below 1% this action.

Facade Normal Physical 70 4% 100%

Base power is doubled if the user has a major status ailment, excluding sleep.

Feather Dance Flying 2% 100%

Lowers the target's Attack by two stages.

Flail Normal Physical * * 100%

Base power and energy cost rise as the user's health falls.

Fling Dark Physical * * 100%

Throws the user's held item at the target. Base power and energy cost depend on the item.

Frustration Normal Physical * * 100%

Base power and energy cost vary with the user's mood.

Fury Attack Normal Physical 15 * 85%

Hits 2-5 times in one action. Base power is 15 times the number of hits.

Grass Knot Grass Special * * 100%

Base power and energy cost depend on the target's weight.

Growl Normal 1% 100%

Lowers each target's Attack by one stage.

Hail Ice 5%

Changes the weather to hail for nine actions.

Headbutt Normal Physical 70 5% 100%

Has a 30% chance to make the target flinch.

Hidden Power Normal Special 60 3% 100%

Type is randomized per Pokémon per battle.

Hone Claws Dark 2%

Raises the user's Attack and Accuracy by one stage.

Hydro Pump Water Special 110 7% 80%

Deals damage. No other effect.

Ice Beam Ice Special 90 5% 100%

Has a 10% chance to freeze the target.

Icy Wind Ice Special 55 4% 95%

Has a 100% chance to lower each target's Speed by one stage.

Metal Claw Steel Physical 50 3% 95%

Has a 10% chance to raise the user's Attack by one stage.

Mist Ice 4%

Prevents stat drops and lowers the accuracy of all moves by 10% for five actions.

Mud-Slap Ground Special 20 2% 100%

Has a 100% chance to lower the target's Accuracy by one stage.

Mud Sport Ground 3%

Lowers the effectiveness of Electric-type moves used against any friendly Pokémon by one stage for nine actions.

Natural Gift Normal Physical * * 100%

Varies based on the user's signature move.

Peck Flying Physical 35 2% 100%

Deals damage. No other effect.

Pluck Flying Physical 60 3% 100%

If the target is holding a berry, the user eats it and base power is doubled.

Pound Normal Physical 40 2% 100%

Deals damage. No other effect.

Power Trip Dark Physical 20 1% 100%

Base power rises by 20 for each of the user's positive stat stages.

Protect Normal * +4

Protects the user against all moves this action.

Quash Dark 3% 100%

Makes the target act last this action.

Rain Dance Water 5%

Changes the weather to rain for nine actions.

Rest Psychic *

Puts the user to sleep and fully heals it over three actions.

Return Normal Physical * * 100%

Base power and energy cost vary with the user's mood.

Rock Smash Fighting Physical 40 3% 100%

Has a 50% chance to lower the target's Defense.

Rock Tomb Rock Physical 60 4% 95%

Has a 100% chance to lower the target's Speed by one stage.

Round Normal Special 60 3% 100%

Has double power if used by multiple Pokémon in one action.

Scald Water Special 80 5% 100%

Has a 30% chance to burn the target.

Secret Power Normal Physical 70 5% 100%

Has a 30% chance of inflicting an extra effect that depends on the terrain.

Shadow Claw Ghost Physical 70 4% 100%

Has a critical hit rate one stage higher than normal.

Signal Beam Bug Special 75 4% 100%

Has a 10% chance to confuse the target.

Sleep Talk Normal *

Randomly uses any move the user has used since entering battle. Only works while asleep.

Snore Normal Special 50 4% 100%

Has a 30% chance to make the target flinch. Only works while asleep.

Stealth Rock Rock 2%

Scatters floating rocks which deal 2% Rock-type damage to any Pokémon who bumps them.

Strength Normal Physical 80 4% 100%

Deals damage. No other effect.

Substitute Normal *

Transfers 10%, 15%, or 20% of the user's health into a doll, which blocks moves targetting the user until the doll's health reaches 0.

Supersonic Normal 1% 55%

Confuses the target.

Surf Water Special 90 5% 100%

Fails if there is not enough water available for the user to manipulate.

Swagger Normal 3% 85%

Confuses the target and raises its Attack by two stages.

Tackle Normal Physical 40 2% 100%

Deals damage. No other effect.

Toxic Poison 4% 90%

Badly poisons the target. Never misses if the user is Poison-type.

Waterfall Water Physical 80 4% 100%

Has a 20% chance to make the target flinch.

Water Pledge Water Special 80 4% 100%

Changes the terrain when used alongside Fire Pledge or Grass Pledge.

Water Pulse Water Special 60 3% 100%

Has a 20% chance to confuse the target.

Water Sport Water 3%

Lowers the effectiveness of Fire-type moves used against the user or its allies by one stage for nine actions.

Whirlpool Water Special 35 3% 85%

Traps the target and deals 1% damage after each action for 4-5 actions.

Work Up Normal 2%

Raises the user's Attack and Special Attack by one stage.

Yawn Normal 4%

Puts the target to sleep at the end of the next action.

Prinplup in the league

Name Trainer Ability XP :3 Item
Agnes Superbird Defiant 2 1 Lucky Egg
Ami Meursault Torrent 2 1
Glorisus M&F Defiant 2 2 Custap Berry
Jinkosen Coloursfall Torrent 5 3
Pipsnap sanderidge Torrent 2 2 Lucky Egg