The Cave of Dragonflies ASB Database

Morelull

GrassFairy
Speed
15
Rarity
4 ($13)
Gender
Female or male
Population
0

Abilities

Illuminate

Lowers incoming moves' accuracy by a flat 10% for contact moves, and 5% for other moves.

Effect Spore

Has a 30% chance of inflicting poison, paralysis, or sleep on attacking Pokémon on contact.

Rain Dish

(Hidden ability.) Restores 1% health and energy after each action during rain.

Type matchups

Very weak to (2×)
Poison
Weak to (1.5×)
FireIceFlyingSteel
Resistant to (0.67×)
WaterGrassElectricFightingGroundDark
Very resistant to (0.5×)
None
Immune to (0×)
Dragon

Evolution

Morelull
Shiinotic

3 EXP

Moves

Move Type Stat Pow. En. Acc. Pri. Summary
Absorb Grass Special 20 1% 100%

Drains half the damage dealt to heal the user.

After You Normal 1%

Makes the target move next if it has not already moved this action.

Amnesia Psychic 2%

Raises the user's Special Defense by two stages. The user forgets one of its own attacks.

Astonish Ghost Physical 30 3% 100%

Has a 30% chance to make the target flinch.

Attract Normal 4% 100%

Infatuates the target if it is the opposite gender.

Confide Normal 1%

Lowers the target's Special Attack by one stage.

Confuse Ray Ghost 4% 100%

Confuses the target.

Dazzling Gleam Fairy Special 80 4% 100%

Deals damage. No other effect.

Double Team Normal *

Produces a number of illusory clones which act as decoys for single-target moves.

Dream Eater Psychic Special 100 6% 100%

Drains half the damage dealt to heal the user. Only works on sleeping targets.

Energy Ball Grass Special 90 5% 100%

Has a 10% chance to lower the target's Special Defense by one stage.

Flash Normal 1% 100%

Lowers the target's Accuracy by one stage if it relies on sight.

Frustration Normal Physical * * 100%

Base power and energy cost vary with the user's mood.

Giga Drain Grass Special 75 4% 100%

Drains half the damage dealt to heal the user.

Grass Knot Grass Special * * 100%

Base power and energy cost depend on the target's weight.

Growth Normal 2%

Raises the user's Attack and Special Attack by one stage.

Hidden Power Normal Special 60 3% 100%

Type is randomized per Pokémon per battle.

Ingrain Grass 5%

Heals 1% of the user's health after each action, but roots it in place.

Leech Seed Grass 5% 90%

Drains 1% of the target's health to heal the user after each action.

Light Screen Psychic *

Halves damage taken from special moves for five actions.

Magic Coat Psychic 4% +4

Reflects moves in the "reflectable" category back at their user.

Magic Room Psychic 4%

Nullifies held items for five actions.

Mega Drain Grass Special 40 2% 100%

Drains half the damage inflicted to heal the user.

Moonblast Fairy Special 95 6% 100%

Has a 30% chance to lower the target's Special Attack by one stage.

Moonlight Fairy *

Restores up to 50% of the user's health, depending on the amount of moonlight in the arena.

Nature Power Normal *

Uses another move depending on the arena.

Poison Powder Poison 3% 75%

Poisons the target.

Protect Normal * +4

Protects the user against all moves this action.

Recycle Normal 3%

Restores the user's held item.

Rest Psychic *

Puts the user to sleep and fully heals it over three actions.

Return Normal Physical * * 100%

Base power and energy cost vary with the user's mood.

Round Normal Special 60 3% 100%

Has double power if used by multiple Pokémon in one action.

Safeguard Normal *

Protects the user and its allies from status ailments for five actions.

Seed Bomb Grass Physical 80 4% 100%

Deals damage. No other effect.

Signal Beam Bug Special 75 4% 100%

Has a 10% chance to confuse the target.

Sleep Powder Grass 3% 75%

Puts the target to sleep.

Sleep Talk Normal *

Randomly uses any move the user has used since entering battle. Only works while asleep.

Sludge Bomb Poison Special 90 6% 100%

Has a 30% chance to poison the target.

Snore Normal Special 50 4% 100%

Has a 30% chance to make the target flinch. Only works while asleep.

Solar Beam Grass Special 120 7% 100%

Requires an action to charge. Can be used in one action for 3% extra energy.

Spore Grass 4% 100%

Puts the target to sleep.

Spotlight Normal 3% +3

Redirects all other Pokémon's single-target moves to the target this action.

Strength Sap Grass * 100%

Restores 30% health, plus or minus 5% for each of the target's Attack stages. Lowers the target's Attack by one stage.

Stun Spore Grass 3% 75%

Severely paralyzes the target.

Substitute Normal *

Transfers 10%, 15%, or 20% of the user's health into a doll, which blocks moves targetting the user until the doll's health reaches 0.

Sunny Day Fire 5%

Changes the weather to strong sunlight for nine actions.

Swagger Normal 3% 85%

Confuses the target and raises its Attack by two stages.

Synthesis Grass *

Restores 50% of the user's health usually, 66% during strong sunlight, or 25% during rain, sandstorm, or hail.

Thunder Wave Electric 4% 90%

Severely paralyzes the target.

Toxic Poison 4% 90%

Badly poisons the target. Never misses if the user is Poison-type.

Wonder Room Psychic 4%

Swaps all Pokémon's Defense and Special Defense stages for five actions.

Worry Seed Grass 3% 100%

Changes the target's ability to Insomnia.