The Cave of Dragonflies ASB Database

Inkay

DarkPsychic
Speed
45
Rarity
3 ($10)
Gender
Female or male
Population
7

Abilities

Contrary
Inverts stat changes by expending 2% energy per conversion.
Suction Cups
Protects against being moved by other Pokémon, but restricts mobility.
Infiltrator
(Hidden ability.) Bypasses Reflect, Light Screen, Safeguard, Mist, and Substitute.

Type matchups

Very weak to (2×)
Bug
Weak to (1.5×)
Fairy
Resistant to (0.67×)
None
Very resistant to (0.5×)
None
Immune to (0×)
Psychic

Evolution

Inkay
Malamar

3 EXP

Moves

Move Type Stat Pow. En. Acc. Pri. Summary
Aerial Ace Flying Physical 60 3% Never misses.
Ally Switch Psychic 1% +2 Switches places with an ally.
Attract Normal 4% 100% Infatuates the target if it is the opposite gender.
Bind Normal Physical 15 2% 85% Traps the target and deals 1% damage after each action for 4-5 actions.
Calm Mind Psychic 2% Raises the user's Special Attack and Special Defense by one stage.
Camouflage Normal 5% Changes the user's type depending on the arena.
Confide Normal 1% Lowers the target's Special Attack by one stage.
Constrict Normal Physical 10 1% 100% Has a 10% chance to lower the target's Speed by one stage.
Cut Normal Physical 50 3% 95% Deals damage. No other effect.
Dark Pulse Dark Special 80 4% 100% Has a 20% chance to make the target flinch.
Destiny Bond Ghost * Severely damages any Pokémon that knocks out the user before its next action.
Double Team Normal * Produces a number of illusory clones which act as decoys for single-target moves.
Embargo Dark 4% 100% Prevents the target from using its held item for five actions.
Facade Normal Physical 70 4% 100% Base power is doubled if the user has a major status ailment, excluding sleep.
Flamethrower Fire Special 90 5% 100% Has a 10% chance to burn the target.
Flash Normal 1% 100% Lowers the target's Accuracy by one stage if it relies on sight.
Flatter Dark 4% 100% Raises the target's Special Attack by one stage and confuses it.
Fling Dark Physical * * 100% Throws the user's held item at the target. Base power and energy cost depend on the item.
Foul Play Dark Physical 95 5% 100% Does damage using the target's Attack stat.
Frustration Normal Physical * * 100% Base power and energy cost vary with the user's mood.
Guard Swap Psychic * Swaps the user's Defense and Special Defense stages with the target.
Hidden Power Normal Special 60 3% 100% Type is randomized per Pokémon per battle.
Hypnosis Psychic 2% 60% Puts the target to sleep.
Knock Off Dark Physical 65 3% 100% Base power is multiplied by 1.5 if the target is holding an item, and removes the item.
Light Screen Psychic * Halves damage taken from special moves for five actions.
Night Slash Dark Physical 70 4% 100% Has a critical hit rate one stage higher than normal.
Payback Dark Physical 50 3% 100% Has double base power if the target has already acted this action.
Peck Flying Physical 35 2% 100% Deals damage. No other effect.
Pluck Flying Physical 60 3% 100% If the target is holding a berry, the user eats it and base power is doubled.
Power Split Psychic * Averages the user and target's Attack and Special Attack stages.
Protect Normal * +4 Protects the user against all moves this action.
Psybeam Psychic Special 65 3% 100% Has a 10% chance to confuse the target.
Psychic Psychic Special 90 5% 100% Has a 10% chance to lower the target's Special Defense by one stage.
Psycho Cut Psychic Physical 70 4% 100% Has a critical hit rate one stage higher than normal.
Psych Up Normal * Copies the target's stat stages.
Psywave Psychic Special * * 100% Damage varies randomly between 0.5× and 1.5× the user's experience, up to 10 experience.
Rain Dance Water 5% Changes the weather to rain for nine actions.
Reflect Psychic * Halves damage taken from physical moves for five actions.
Rest Psychic * Puts the user to sleep and fully heals it over three actions.
Retaliate Normal Physical 70 4% 100% Base power is doubled if an ally fainted this action or last action.
Return Normal Physical * * 100% Base power and energy cost vary with the user's mood.
Rock Slide Rock Physical 75 5% 90% Has a 30% chance to make each target flinch.
Role Play Psychic 3% Copies the target's ability.
Round Normal Special 60 3% 100% Has double power if used by multiple Pokémon in one action.
Secret Power Normal Physical 70 5% 100% Has a 30% chance of inflicting an extra effect that depends on the terrain.
Simple Beam Normal 3% 100% Changes the target's ability to Simple.
Slash Normal Physical 70 4% 100% Has a critical hit rate one stage higher than normal.
Sleep Talk Normal * Randomly uses any move the user has used since entering battle. Only works while asleep.
Snatch Dark * +4 Steals the first non-damaging, self-targetted move used by any opponent this action.
Snore Normal Special 50 4% 100% Has a 30% chance to make the target flinch. Only works while asleep.
Spite Ghost 5% 100% Raises the energy cost of the target's last move by 4% until it leaves battle.
Substitute Normal * Transfers 10%, 15%, or 20% of the user's health into a doll, which blocks moves targetting the user until the doll's health reaches 0.
Sunny Day Fire 5% Changes the weather to strong sunlight for nine actions.
Superpower Fighting Physical 120 7% 100% Lowers the user's Attack and Defense by one stage.
Swagger Normal 3% 85% Confuses the target and raises its Attack by two stages.
Switcheroo Dark 3% 100% Swaps the user and target's held items.
Tackle Normal Physical 40 2% 100% Deals damage. No other effect.
Taunt Dark 4% 100% Prevents the target from using non-damaging moves for three actions.
Telekinesis Psychic 4% Raises the target in the air for three actions, giving all moves 100% accuracy against it.
Thief Dark Physical 60 3% 100% Steals the target's held item.
Thunderbolt Electric Special 90 5% 100% Has a 10% chance to paralyze the target.
Topsy-Turvy Dark * Inverts the target's stat stages.
Torment Dark 4% 100% Prevents the target from using the same move twice in a row for five actions.
Toxic Poison 4% 90% Badly poisons the target. Never misses if the user is Poison-type.
Trick Room Psychic 5% −7 Reverses the order in which trainers give commands and in which Pokémon move for the following six actions.

Inkay in the league

Name Trainer Ability XP :3 Item
Callie Meowth Suction Cups 0 0
Cuddlefish Totodile Contrary 0 0
Cuttler TruetoCheese Contrary 3 3
Goitik Behera Munchkin Contrary 2 1 Lucky Egg
Marama Zora of Termina Contrary 0 0
Squiddle Coloursfall Contrary 0 0
uɐᴉɹq Knuddeluff Contrary 1 1