The Cave of Dragonflies ASB Database

Red Florges

Fairy
Speed
75
Gender
Female
Population
0

Abilities

Flower Veil

Prevents Grass-type allies' stats from being lowered by other Pokémon.

Symbiosis

(Hidden ability.) Passes a held item to an ally when the ally uses up its item.

Type matchups

Weak to (1.5×)
PoisonSteel
Resistant to (0.67×)
FightingBugDark
Immune to (0×)
Dragon

Evolution

Flabébé
Floette

3 EXP

Florges

battle holding a Shiny Stone

Forms

Florges's flowers only differ in appearance. Its flower is chosen as a Flabébé, and cannot be changed.

Moves

Move Type Stat Pow. En. Acc. Pri. Summary
After You Normal 1%

Makes the target move next if it has not already moved this action.

Ally Switch Psychic 1% +2

Switches places with an ally.

Aromatherapy Grass 4%

Heals all friendly Pokémon's status conditions.

Attract Normal 4% 100%

Infatuates the target if it is the opposite gender.

Calm Mind Psychic 2%

Raises the user's Special Attack and Special Defense by one stage.

Camouflage Normal 5%

Changes the user's type depending on the arena.

Captivate Normal 2% 100%

Lowers the target's Special Attack by two stages if it is the opposite gender.

Confide Normal 1%

Lowers the target's Special Attack by one stage.

Copycat Normal *

Uses the last move successfully used by any Pokémon in battle.

Covet Normal Physical 60 3% 100%

Steals the target's item.

Dazzling Gleam Fairy Special 80 4% 100%

Deals damage. No other effect.

Defog Flying 4%

Removes various effects from the field and lowers the target's Evasion by one stage.

Disarming Voice Fairy Special 40 2%

Never misses.

Double Team Normal *

Produces a number of illusory clones which act as decoys for single-target moves.

Echoed Voice Normal Special 40 2% 100%

Base power doubles with each use by any friendly Pokémon, up to 200, but resets if a full action goes by without use.

Endeavor Normal Physical * * 100%

Lowers the target's health to match the user's.

Energy Ball Grass Special 90 5% 100%

Has a 10% chance to lower the target's Special Defense by one stage.

Facade Normal Physical 70 4% 100%

Base power is doubled if the user has a major status ailment, excluding sleep.

Fairy Wind Fairy Special 40 2% 100%

Deals damage. No other effect.

Flash Normal 1% 100%

Lowers the target's Accuracy by one stage if it relies on sight.

Flower Shield Fairy *

Raises all Grass-type Pokémon's Defense by one stage.

Frustration Normal Physical * * 100%

Base power and energy cost vary with the user's mood.

Giga Drain Grass Special 75 4% 100%

Drains half the damage dealt to heal the user.

Giga Impact Normal Physical 150 9% 90%

Requires an action to recharge. Can be used in one action for 3% extra energy.

Grass Knot Grass Special * * 100%

Base power and energy cost depend on the target's weight.

Grassy Terrain Grass 5%

For six actions, heals Pokémon on the ground for 1% each action and raises their Grass-type moves' base damage by 4/3x.

Heal Bell Normal 4%

Heals the status conditions of all Pokémon who hear the bell.

Helping Hand Normal * +5

Multiplies the power of an ally's move by 1.5 this action.

Hidden Power Normal Special 60 3% 100%

Type is randomized per Pokémon per battle.

Hyper Beam Normal Special 150 9% 90%

Requires an action to recharge. Can be used in one action for 3% extra energy.

Light Screen Psychic *

Halves damage taken from special moves for five actions.

Lucky Chant Normal 4%

Protects all friendly Pokémon against critical hits for five actions.

Magical Leaf Grass Special 60 3%

Never misses.

Magic Coat Psychic 4% +4

Reflects moves in the "reflectable" category back at their user.

Misty Terrain Fairy 5%

For six actions, Pokémon on the ground cannot obtain major status ailments and take 2/3× damage from Dragon moves.

Moonblast Fairy Special 95 6% 100%

Has a 30% chance to lower the target's Special Attack by one stage.

Nature Power Normal *

Uses another move depending on the arena.

Petal Blizzard Grass Physical 90 5% 100%

Deals damage. No other effect.

Petal Dance Grass Special 120 7% 100%

Forces the user to use this move for two to three actions, then confuses it.

Protect Normal * +4

Protects the user against all moves this action.

Psychic Psychic Special 90 5% 100%

Has a 10% chance to lower the target's Special Defense by one stage.

Rain Dance Water 5%

Changes the weather to rain for nine actions.

Razor Leaf Grass Physical 55 3% 95%

Has a critical hit rate one stage higher than normal.

Rest Psychic *

Puts the user to sleep and fully heals it over three actions.

Return Normal Physical * * 100%

Base power and energy cost vary with the user's mood.

Round Normal Special 60 3% 100%

Has double power if used by multiple Pokémon in one action.

Safeguard Normal *

Protects the user and its allies from status ailments for five actions.

Secret Power Normal Physical 70 5% 100%

Has a 30% chance of inflicting an extra effect that depends on the terrain.

Seed Bomb Grass Physical 80 4% 100%

Deals damage. No other effect.

Sleep Talk Normal *

Randomly uses any move the user has used since entering battle. Only works while asleep.

Snore Normal Special 50 4% 100%

Has a 30% chance to make the target flinch. Only works while asleep.

Solar Beam Grass Special 120 7% 100%

Requires an action to charge. Can be used in one action for 3% extra energy.

Substitute Normal *

Transfers 10%, 15%, or 20% of the user's health into a doll, which blocks moves targetting the user until the doll's health reaches 0.

Sunny Day Fire 5%

Changes the weather to strong sunlight for nine actions.

Swagger Normal 3% 85%

Confuses the target and raises its Attack by two stages.

Synthesis Grass *

Restores 50% of the user's health usually, 66% during strong sunlight, or 25% during rain, sandstorm, or hail.

Tackle Normal Physical 40 2% 100%

Deals damage. No other effect.

Tearful Look Normal 2%

Lowers the target's Attack and Special Attack by one stage.

Toxic Poison 4% 90%

Badly poisons the target. Never misses if the user is Poison-type.

Vine Whip Grass Physical 45 3% 100%

Deals damage. No other effect.

Wish Normal *

After two or three actions, restores 50% health to the user or whatever Pokémon has taken its place.

Worry Seed Grass 3% 100%

Changes the target's ability to Insomnia.