Red Floette
- Speed
- 52
- Gender
- Female
- Population
- 0
Abilities
- Flower Veil
Prevents Grass-type allies' stats from being lowered by other Pokémon.
- Symbiosis
-
(Hidden ability.) Passes a held item to an ally when the ally uses up its item.
Type matchups
- Weak to (1.5×)
- PoisonSteel
- Resistant to (0.67×)
- FightingBugDark
- Immune to (0×)
- Dragon
Evolution
Flabébé |
Floette
3 EXP |
Florges
battle holding a Shiny Stone |
Forms
Floette's flowers only differ in appearance. Its flower is chosen as a Flabébé, and cannot be changed.
Moves
Move | Type | Stat | Pow. | En. | Acc. | Pri. | Summary |
---|---|---|---|---|---|---|---|
After You | Normal | — | — | 1% | — | Makes the target move next if it has not already moved this action. |
|
Ally Switch | Psychic | — | — | 1% | — | +2 | Switches places with an ally. |
Aromatherapy | Grass | — | — | 4% | — | Heals all friendly Pokémon's status conditions. |
|
Attract | Normal | — | — | 4% | 100% | Infatuates the target if it is the opposite gender. |
|
Calm Mind | Psychic | — | — | 2% | — | Raises the user's Special Attack and Special Defense by one stage. |
|
Camouflage | Normal | — | — | 5% | — | Changes the user's type depending on the arena. |
|
Captivate | Normal | — | — | 2% | 100% | Lowers the target's Special Attack by two stages if it is the opposite gender. |
|
Confide | Normal | — | — | 1% | — | Lowers the target's Special Attack by one stage. |
|
Copycat | Normal | — | — | * | — | Uses the last move successfully used by any Pokémon in battle. |
|
Covet | Normal | Physical | 60 | 3% | 100% | Steals the target's item. |
|
Dazzling Gleam | Fairy | Special | 80 | 4% | 100% | Deals damage. No other effect. |
|
Double Team | Normal | — | — | * | — | Produces a number of illusory clones which act as decoys for single-target moves. |
|
Echoed Voice | Normal | Special | 40 | 2% | 100% | Base power doubles with each use by any friendly Pokémon, up to 200, but resets if a full action goes by without use. |
|
Endeavor | Normal | Physical | * | * | 100% | Lowers the target's health to match the user's. |
|
Energy Ball | Grass | Special | 90 | 5% | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
|
Facade | Normal | Physical | 70 | 4% | 100% | Base power is doubled if the user has a major status ailment, excluding sleep. |
|
Fairy Wind | Fairy | Special | 40 | 2% | 100% | Deals damage. No other effect. |
|
Flash | Normal | — | — | 1% | 100% | Lowers the target's Accuracy by one stage if it relies on sight. |
|
Frustration | Normal | Physical | * | * | 100% | Base power and energy cost vary with the user's mood. |
|
Giga Drain | Grass | Special | 75 | 4% | 100% | Drains half the damage dealt to heal the user. |
|
Grass Knot | Grass | Special | * | * | 100% | Base power and energy cost depend on the target's weight. |
|
Grassy Terrain | Grass | — | — | 5% | — | For six actions, heals Pokémon on the ground for 1% each action and raises their Grass-type moves' base damage by 4/3x. |
|
Heal Bell | Normal | — | — | 4% | — | Heals the status conditions of all Pokémon who hear the bell. |
|
Helping Hand | Normal | — | — | * | — | +5 | Multiplies the power of an ally's move by 1.5 this action. |
Hidden Power | Normal | Special | 60 | 3% | 100% | Type is randomized per Pokémon per battle. |
|
Lucky Chant | Normal | — | — | 4% | — | Protects all friendly Pokémon against critical hits for five actions. |
|
Magical Leaf | Grass | Special | 60 | 3% | — | Never misses. |
|
Magic Coat | Psychic | — | — | 4% | — | +4 | Reflects moves in the "reflectable" category back at their user. |
Misty Terrain | Fairy | — | — | 5% | — | For six actions, Pokémon on the ground cannot obtain major status ailments and take 2/3× damage from Dragon moves. |
|
Moonblast | Fairy | Special | 95 | 6% | 100% | Has a 30% chance to lower the target's Special Attack by one stage. |
|
Nature Power | Normal | — | — | * | — | Uses another move depending on the arena. |
|
Petal Blizzard | Grass | Physical | 90 | 5% | 100% | Deals damage. No other effect. |
|
Petal Dance | Grass | Special | 120 | 7% | 100% | Forces the user to use this move for two to three actions, then confuses it. |
|
Protect | Normal | — | — | * | — | +4 | Protects the user against all moves this action. |
Psychic | Psychic | Special | 90 | 5% | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
|
Rain Dance | Water | — | — | 5% | — | Changes the weather to rain for nine actions. |
|
Razor Leaf | Grass | Physical | 55 | 3% | 95% | Has a critical hit rate one stage higher than normal. |
|
Rest | Psychic | — | — | * | — | Puts the user to sleep and fully heals it over three actions. |
|
Return | Normal | Physical | * | * | 100% | Base power and energy cost vary with the user's mood. |
|
Round | Normal | Special | 60 | 3% | 100% | Has double power if used by multiple Pokémon in one action. |
|
Safeguard | Normal | — | — | * | — | Protects the user and its allies from status ailments for five actions. |
|
Secret Power | Normal | Physical | 70 | 5% | 100% | Has a 30% chance of inflicting an extra effect that depends on the terrain. |
|
Seed Bomb | Grass | Physical | 80 | 4% | 100% | Deals damage. No other effect. |
|
Sleep Talk | Normal | — | — | * | — | Randomly uses any move the user has used since entering battle. Only works while asleep. |
|
Snore | Normal | Special | 50 | 4% | 100% | Has a 30% chance to make the target flinch. Only works while asleep. |
|
Solar Beam | Grass | Special | 120 | 7% | 100% | Requires an action to charge. Can be used in one action for 3% extra energy. |
|
Substitute | Normal | — | — | * | — | Transfers 10%, 15%, or 20% of the user's health into a doll, which blocks moves targetting the user until the doll's health reaches 0. |
|
Sunny Day | Fire | — | — | 5% | — | Changes the weather to strong sunlight for nine actions. |
|
Swagger | Normal | — | — | 3% | 85% | Confuses the target and raises its Attack by two stages. |
|
Synthesis | Grass | — | — | * | — | Restores 50% of the user's health usually, 66% during strong sunlight, or 25% during rain, sandstorm, or hail. |
|
Tackle | Normal | Physical | 40 | 2% | 100% | Deals damage. No other effect. |
|
Tearful Look | Normal | — | — | 2% | — | Lowers the target's Attack and Special Attack by one stage. |
|
Toxic | Poison | — | — | 4% | 90% | Badly poisons the target. Never misses if the user is Poison-type. |
|
Vine Whip | Grass | Physical | 45 | 3% | 100% | Deals damage. No other effect. |
|
Wish | Normal | — | — | * | — | After two or three actions, restores 50% health to the user or whatever Pokémon has taken its place. |
|
Worry Seed | Grass | — | — | 3% | 100% | Changes the target's ability to Insomnia. |