The Cave of Dragonflies ASB Database

Fennekin

Fire
Speed
60
Rarity
8 ($30)
Gender
Female or male
Population
12

Abilities

Blaze

Multiplies Fire moves' base power by 1.3 at 33% health or less.

Magician

(Hidden ability.) Steals the target's held item when using any damaging move.

Type matchups

Weak to (1.5×)
WaterGroundRock
Resistant to (0.67×)
FireGrassIceBugSteelFairy
Immune to (0×)
None

Evolution

Fennekin
Braixen

2 EXP

Delphox

6 EXP

Moves

Move Type Stat Pow. En. Acc. Pri. Summary
Attract Normal 4% 100%

Infatuates the target if it is the opposite gender.

Confide Normal 1%

Lowers the target's Special Attack by one stage.

Covet Normal Physical 60 3% 100%

Steals the target's item.

Cut Normal Physical 50 3% 95%

Deals damage. No other effect.

Double Team Normal *

Produces a number of illusory clones which act as decoys for single-target moves.

Dream Eater Psychic Special 100 6% 100%

Drains half the damage dealt to heal the user. Only works on sleeping targets.

Echoed Voice Normal Special 40 2% 100%

Base power doubles with each use by any friendly Pokémon, up to 200, but resets if a full action goes by without use.

Embargo Dark 4% 100%

Prevents the target from using its held item for five actions.

Ember Fire Special 40 2% 100%

Has a 10% chance to burn the target.

Facade Normal Physical 70 4% 100%

Base power is doubled if the user has a major status ailment, excluding sleep.

Fire Blast Fire Special 110 7% 85%

Has a 10% chance to burn the target.

Fire Pledge Fire Special 80 4% 100%

Changes the terrain when used alongside Water Pledge or Grass Pledge.

Fire Spin Fire Special 35 3% 85%

Traps the target and deals 1% damage after each action for 4-5 actions.

Flame Charge Fire Physical 50 4% 100%

Has a 100% chance to raise the user's Speed by one stage.

Flamethrower Fire Special 90 5% 100%

Has a 10% chance to burn the target.

Foul Play Dark Physical 95 5% 100%

Does damage using the target's Attack stat.

Frustration Normal Physical * * 100%

Base power and energy cost vary with the user's mood.

Grass Knot Grass Special * * 100%

Base power and energy cost depend on the target's weight.

Heat Wave Fire Special 95 5% 90%

Has a 10% chance to burn each target.

Hidden Power Normal Special 60 3% 100%

Type is randomized per Pokémon per battle.

Howl Normal 1%

Raises the user's Attack by one stage.

Hypnosis Psychic 2% 60%

Puts the target to sleep.

Incinerate Fire Special 60 3% 100%

Destroys the target's berry.

Iron Tail Steel Physical 100 7% 75%

Has a 30% chance to lower the target's Defense by one stage.

Light Screen Psychic *

Halves damage taken from special moves for five actions.

Lucky Chant Normal 4%

Protects all friendly Pokémon against critical hits for five actions.

Magic Coat Psychic 4% +4

Reflects moves in the "reflectable" category back at their user.

Magic Room Psychic 4%

Nullifies held items for five actions.

Overheat Fire Special 130 8% 90%

Lowers the user's Special Attack by two stages.

Power-Up Punch Fighting Physical 40 3% 100%

Has a 100% chance to raise the user's Attack.

Protect Normal * +4

Protects the user against all moves this action.

Psybeam Psychic Special 65 4% 100%

Has a 10% chance to confuse the target.

Psychic Psychic Special 90 5% 100%

Has a 10% chance to lower the target's Special Defense by one stage.

Psychic Terrain Psychic 5%

For six actions, protects Pokémon on the ground from priority moves and raises their Psychic-type moves' base power by 20.

Psych Up Normal *

Copies the target's stat stages.

Psyshock Psychic Special 80 4% 100%

Inflicts damage based on Special Attack and physical Defense.

Rain Dance Water 5%

Changes the weather to rain for nine actions.

Rest Psychic *

Puts the user to sleep and fully heals it over three actions.

Return Normal Physical * * 100%

Base power and energy cost vary with the user's mood.

Round Normal Special 60 3% 100%

Has double power if used by multiple Pokémon in one action.

Safeguard Normal *

Protects the user and its allies from status ailments for five actions.

Scratch Normal Physical 40 2% 100%

Deals damage. No other effect.

Secret Power Normal Physical 70 5% 100%

Has a 30% chance of inflicting an extra effect that depends on the terrain.

Sleep Talk Normal *

Randomly uses any move the user has used since entering battle. Only works while asleep.

Snore Normal Special 50 4% 100%

Has a 30% chance to make the target flinch. Only works while asleep.

Solar Beam Grass Special 120 7% 100%

Requires an action to charge. Can be used in one action for 3% extra energy.

Substitute Normal *

Transfers 10%, 15%, or 20% of the user's health into a doll, which blocks moves targetting the user until the doll's health reaches 0.

Sunny Day Fire 5%

Changes the weather to strong sunlight for nine actions.

Swagger Normal 3% 85%

Confuses the target and raises its Attack by two stages.

Tail Whip Normal 1% 100%

Lowers each target's Defense by one stage.

Thief Dark Physical 60 3% 100%

Steals the target's held item.

Toxic Poison 4% 90%

Badly poisons the target. Never misses if the user is Poison-type.

Will-O-Wisp Fire 3% 85%

Burns the target.

Wish Normal *

After two or three actions, restores 50% health to the user or whatever Pokémon has taken its place.

Work Up Normal 2%

Raises the user's Attack and Special Attack by one stage.

Fennekin in the league

Name Trainer Ability XP :3 Item
Ceridwen Panini Blaze 0 0
Fern Dragonair Blaze 0 0
Foxy Sylph Blaze 0 0
Grace Zora of Termina Magician 1 1
Hazel Trinket Magician 0 0 White Herb
Howl Pixel Chinchill Blaze 1 1
Hydrargyrum bulbasaur Magician 0 0
Katy Perry RedneckPhoenix Blaze 0 0
Kindle KangaRou Blaze 0 0
Macbeth Coloursfall Magician 0 0
Nefi Sandstone-Shadow Magician 0 0 Fire Stone
Wizard Kratos Aurion Blaze 0 0 Lucky Egg