The Cave of Dragonflies ASB Database

Drifloon

GhostFlying
Speed
70
Rarity
8 ($30)
Gender
Female or male
Population
6

Abilities

Aftermath

Deals 15% damage to the attacker when knocked out by a contact move.

Unburden

Doubles Speed when not holding an item.

Flare Boost

(Hidden ability.) When burned, multiplies special moves' base power by 1.5 and raises their energy cost by 2%.

Type matchups

Very weak to (2×)
None
Weak to (1.5×)
ElectricIceRockGhostDark
Resistant to (0.67×)
GrassPoison
Very resistant to (0.5×)
Bug
Immune to (0×)
NormalFightingGround

Evolution

Drifloon
Drifblim

3 EXP

Moves

Move Type Stat Pow. En. Acc. Pri. Summary
Acrobatics Flying Physical 55 3% 100%

Has double power if the user is not holding an item.

Air Cutter Flying Special 60 3% 95%

Has a critical hit rate one stage higher than normal.

Ally Switch Psychic 1% +2

Switches places with an ally.

Amnesia Psychic 2%

Raises the user's Special Defense by two stages. The user forgets one of its own attacks.

Astonish Ghost Physical 30 3% 100%

Has a 30% chance to make the target flinch.

Attract Normal 4% 100%

Infatuates the target if it is the opposite gender.

Baton Pass Normal 3%

Switches out, passing the user's stat modifiers and various effects to its replacement.

Bind Normal Physical 15 2% 85%

Traps the target and deals 1% damage after each action for 4-5 actions.

Body Slam Normal Physical 85 6% 100%

Has a 30% chance to paralyze the target.

Calm Mind Psychic 2%

Raises the user's Special Attack and Special Defense by one stage.

Captivate Normal 2% 100%

Lowers the target's Special Attack by two stages if it is the opposite gender.

Charge Beam Electric Special 50 4% 90%

Has a 70% chance to raise the user's Special Attack by one stage.

Clear Smog Poison Special 50 3%

Removes the target's stat modifiers.

Confide Normal 1%

Lowers the target's Special Attack by one stage.

Constrict Normal Physical 10 1% 100%

Has a 10% chance to lower the target's Speed by one stage.

Cut Normal Physical 50 3% 95%

Deals damage. No other effect.

Defog Flying 4%

Removes various effects from the field and lowers the target's Evasion by one stage.

Destiny Bond Ghost *

Severely damages any Pokémon that knocks out the user before its next action.

Disable Normal 4% 100%

Prevents the target from using its last move for four actions.

Double Team Normal *

Produces a number of illusory clones which act as decoys for single-target moves.

Dream Eater Psychic Special 100 6% 100%

Drains half the damage dealt to heal the user. Only works on sleeping targets.

Embargo Dark 4% 100%

Prevents the target from using its held item for five actions.

Endure Normal * +4

Prevents direct damage from lowering the user's health below 1% this action.

Explosion Normal Physical 250 14% 100%

Knocks the user out.

Facade Normal Physical 70 4% 100%

Base power is doubled if the user has a major status ailment, excluding sleep.

Flash Normal 1% 100%

Lowers the target's Accuracy by one stage if it relies on sight.

Focus Energy Normal 5%

Raises the user's critical hit chance by two stages.

Frustration Normal Physical * * 100%

Base power and energy cost vary with the user's mood.

Gust Flying Special 40 2% 100%

Can hit high-flying Pokémon.

Gyro Ball Steel Physical * * 100%

Deals more damage the slower the user is compared to the target.

Haze Ice 4%

Removes all Pokémon's stat stages. Lowers the accuracy of all moves by 10% for five actions.

Hex Ghost Special 65 4% 100%

Base power is doubled if the target has a status ailment.

Hidden Power Normal Special 60 3% 100%

Type is randomized per Pokémon per battle.

Hypnosis Psychic 2% 60%

Puts the target to sleep.

Icy Wind Ice Special 55 4% 95%

Has a 100% chance to lower each target's Speed by one stage.

Knock Off Dark Physical 65 4% 100%

Base power is multiplied by 1.5 if the target is holding an item, and removes the item.

Magic Coat Psychic 4% +4

Reflects moves in the "reflectable" category back at their user.

Memento Dark 13% 100%

Knocks the user out. Minimizes the target's Attack and Special Attack and lowers its Speed by two stages.

Minimize Normal 2%

Raises the user's Evasion by two stages.

Mud-Slap Ground Special 20 2% 100%

Has a 100% chance to lower the target's Accuracy by one stage.

Natural Gift Normal Physical * * 100%

Varies based on the user's signature move.

Ominous Wind Ghost Special 60 3% 100%

Has a 10% chance to raise all stats (except Evasion and Accuracy) by one stage.

Pain Split Normal *

Averages the user and target's health.

Payback Dark Physical 50 3% 100%

Has double base power if the target has already acted this action.

Protect Normal * +4

Protects the user against all moves this action.

Psychic Psychic Special 90 5% 100%

Has a 10% chance to lower the target's Special Defense by one stage.

Psych Up Normal *

Copies the target's stat stages.

Rain Dance Water 5%

Changes the weather to rain for nine actions.

Recycle Normal 3%

Restores the user's held item.

Rest Psychic *

Puts the user to sleep and fully heals it over three actions.

Return Normal Physical * * 100%

Base power and energy cost vary with the user's mood.

Rollout Rock Physical 30 2% 90%

Base power doubles with each consecutive use.

Round Normal Special 60 3% 100%

Has double power if used by multiple Pokémon in one action.

Secret Power Normal Physical 70 5% 100%

Has a 30% chance of inflicting an extra effect that depends on the terrain.

Shadow Ball Ghost Special 80 4% 100%

Has a 20% chance to lower the target's Special Defense by one stage.

Shock Wave Electric Special 60 3%

Never misses.

Silver Wind Bug Special 60 3% 100%

Has a 10% chance to raise all stats (except Evasion and Accuracy) by one stage.

Skill Swap Psychic 3%

Swaps the user and target's abilities.

Sleep Talk Normal *

Randomly uses any move the user has used since entering battle. Only works while asleep.

Snore Normal Special 50 4% 100%

Has a 30% chance to make the target flinch. Only works while asleep.

Spite Ghost 5% 100%

Raises the energy cost of the target's last move by 4% until it leaves battle.

Spit Up Normal Special * 2% 100%

Does damage equal to 1.5 times the amount of energy Stockpiled.

Stockpile Normal *

Stores between 10% and 25% energy for use with Swallow or Spit Up.

Substitute Normal *

Transfers 10%, 15%, or 20% of the user's health into a doll, which blocks moves targetting the user until the doll's health reaches 0.

Sucker Punch Dark Physical 70 5% 100% +1

Only works if the target is about to use a damaging move.

Sunny Day Fire 5%

Changes the weather to strong sunlight for nine actions.

Swagger Normal 3% 85%

Confuses the target and raises its Attack by two stages.

Swallow Normal 2%

Restores an amount of health equal to 2.5× the energy Stockpiled.

Swift Normal Special 60 3%

Never misses.

Tailwind Flying 4%

Doubles the user and its allies' Speed for four actions.

Telekinesis Psychic 4%

Raises the target in the air for three actions, giving all moves 100% accuracy against it.

Thief Dark Physical 60 3% 100%

Steals the target's held item.

Thunder Electric Special 110 8% 70%

Has a 30% chance to paralyze the target.

Thunderbolt Electric Special 90 5% 100%

Has a 10% chance to paralyze the target.

Thunder Wave Electric 4% 90%

Severely paralyzes the target.

Toxic Poison 4% 90%

Badly poisons the target. Never misses if the user is Poison-type.

Trick Psychic 3% 100%

Swaps the user and target's held items.

Weather Ball Normal Special 50 3% 100%

Has 100 base power and changes type to match the weather if there is weather in effect.

Will-O-Wisp Fire 3% 85%

Burns the target.

Drifloon in the league

Name Trainer Ability XP :3 Item
Baloney Crazy Linoone Unburden 0 0 Lucky Egg
Carbon Monoxide Crazy Linoone Aftermath 0 0
Ian Gillan Grass King Unburden 0 0
Io Deathguise Aftermath 0 0
Jupiter TruetoCheese Unburden 6 4 Lucky Egg
Tuesdays Mimikyu Aftermath 0 0