The Cave of Dragonflies ASB Database

Delibird

IceFlying
Speed
75
Rarity
7 ($25)
Gender
Female or male
Population
1

Abilities

Vital Spirit

Prevents sleep, and hinders Chill or orders to do nothing.

Hustle

Multiplies all physical damaging moves' base power by 1.2, but lowers their accuracy by a flat 20%.

Insomnia

(Hidden ability.) Prevents sleep.

Type matchups

Very weak to (2×)
Rock
Weak to (1.5×)
FireElectricSteel
Resistant to (0.67×)
GrassBug
Very resistant to (0.5×)
None
Immune to (0×)
Ground

Evolution

Delibird

Moves

Move Type Stat Pow. En. Acc. Pri. Summary
Aerial Ace Flying Physical 60 3%

Never misses.

Attract Normal 4% 100%

Infatuates the target if it is the opposite gender.

Aurora Beam Ice Special 65 4% 100%

Has a 10% chance to lower the target's Attack by one stage.

Aurora Veil Ice *

Halves damage taken from all moves for five actions. Only works during hail.

Avalanche Ice Physical 60 3% 100% −4

Base power is doubled if the user has already taken damage this action.

Bestow Normal 3%

Passes the user's held item to the target if it does not already have one.

Blizzard Ice Special 110 7% 70%

Has a 10% chance to freeze each target.

Body Slam Normal Physical 85 6% 100%

Has a 30% chance to paralyze the target.

Bounce Flying Physical 85 6% 85%

Leaps up high, avoiding most moves, then attacks. Costs 3% extra energy to do both in one action. Has a 30% chance to paralyze the target.

Brick Break Fighting Physical 75 4% 100%

Breaks through Reflect and Light Screen.

Brutal Swing Dark Physical 60 3% 100%

Deals damage. No other effect.

Captivate Normal 2% 100%

Lowers the target's Special Attack by two stages if it is the opposite gender.

Confide Normal 1%

Lowers the target's Special Attack by one stage.

Counter Fighting Physical * * 100% −5

Counters a physical move, dealing twice as much damage as the user took.

Curse Ghost *

Ghost users: costs half health; deals damage to the target after each round. Others: raises Attack and Defense but lowers Speed by one stage.

Defog Flying 4%

Removes various effects from the field and lowers the target's Evasion by one stage.

Destiny Bond Ghost *

Severely damages any Pokémon that knocks out the user before its next action.

Detect Fighting * +4

Protects the user from all moves this action.

Double-Edge Normal Physical 120 7% 100%

Deals recoil damage to the user equal to 1/3 the damage dealt.

Double Team Normal *

Produces a number of illusory clones which act as decoys for single-target moves.

Drill Peck Flying Physical 80 4% 100%

Deals damage. No other effect.

Endure Normal * +4

Prevents direct damage from lowering the user's health below 1% this action.

Facade Normal Physical 70 4% 100%

Base power is doubled if the user has a major status ailment, excluding sleep.

Fake Out Normal Physical 40 3% 100% +3

Makes the target flinch if the user has not already used this move since entering battle.

Fling Dark Physical * * 100%

Throws the user's held item at the target. Base power and energy cost depend on the item.

Fly Flying Physical 90 5% 95%

Flies up high, dodging most moves, then hits. Costs 3% extra energy to do both in one action.

Focus Punch Fighting Physical 150 9% 100% −3

Fails if the user takes damage before using this move.

Freeze-Dry Ice Special 70 4% 100%

Is super-effective against Water and has a 10% chance to freeze the target.

Frost Breath Ice Special 60 3% 90%

Always scores a critical hit.

Frustration Normal Physical * * 100%

Base power and energy cost vary with the user's mood.

Future Sight Psychic Special 120 7% 100%

Hits the target two to three actions later, at the end of the action.

Gunk Shot Poison Physical 120 8% 80%

Has a 30% chance to poison the target.

Hail Ice 5%

Changes the weather to hail for nine actions.

Headbutt Normal Physical 70 5% 100%

Has a 30% chance to make the target flinch.

Hidden Power Normal Special 60 3% 100%

Type is randomized per Pokémon per battle.

Ice Ball Ice Physical 30 2% 90%

Base power doubles with each successful consecutive use.

Ice Beam Ice Special 90 5% 100%

Has a 10% chance to freeze the target.

Ice Punch Ice Physical 75 4% 100%

Has a 10% chance to freeze the target.

Ice Shard Ice Physical 40 3% 100% +1

Deals damage. No other effect.

Icy Wind Ice Special 55 4% 95%

Has a 100% chance to lower each target's Speed by one stage.

Mega Kick Normal Physical 120 7% 75%

Deals damage. No other effect.

Mega Punch Normal Physical 80 4% 85%

Deals damage. No other effect.

Mimic Normal 1%

Becomes any move used by any Pokémon since the user entered battle; reverts when the user leaves battle.

Mud-Slap Ground Special 20 2% 100%

Has a 100% chance to lower the target's Accuracy by one stage.

Natural Gift Normal Physical * * 100%

Varies based on the user's signature move.

Pluck Flying Physical 60 3% 100%

If the target is holding a berry, the user eats it and base power is doubled.

Power-Up Punch Fighting Physical 40 3% 100%

Has a 100% chance to raise the user's Attack.

Present Normal Physical * * 90%

Randomly has 40, 80, or 120 power, or heals the target for 10% health.

Protect Normal * +4

Protects the user against all moves this action.

Quick Attack Normal Physical 40 3% 100% +1

Deals damage. No other effect.

Rain Dance Water 5%

Changes the weather to rain for nine actions.

Rapid Spin Normal Physical 20 1% 100%

Frees the user from Leech Seed and trapping moves, and clears Spikes et al.

Recycle Normal 3%

Restores the user's held item.

Rest Psychic *

Puts the user to sleep and fully heals it over three actions.

Return Normal Physical * * 100%

Base power and energy cost vary with the user's mood.

Rollout Rock Physical 30 2% 90%

Base power doubles with each consecutive use.

Round Normal Special 60 3% 100%

Has double power if used by multiple Pokémon in one action.

Secret Power Normal Physical 70 5% 100%

Has a 30% chance of inflicting an extra effect that depends on the terrain.

Seed Bomb Grass Physical 80 4% 100%

Deals damage. No other effect.

Seismic Toss Fighting Physical * * 100%

Base power and energy cost vary based on the user and target's weights.

Signal Beam Bug Special 75 4% 100%

Has a 10% chance to confuse the target.

Sky Attack Flying Physical 140 9% 90%

Requires an action to charge and has a 30% chance to make the target flinch. Can be used in one action for 3% extra energy.

Sleep Talk Normal *

Randomly uses any move the user has used since entering battle. Only works while asleep.

Snore Normal Special 50 4% 100%

Has a 30% chance to make the target flinch. Only works while asleep.

Spikes Ground 2%

Scatters spikes which deal 2% damage to any Pokémon who steps on them.

Splash Normal 1%

Does nothing.

Substitute Normal *

Transfers 10%, 15%, or 20% of the user's health into a doll, which blocks moves targetting the user until the doll's health reaches 0.

Swagger Normal 3% 85%

Confuses the target and raises its Attack by two stages.

Swift Normal Special 60 3%

Never misses.

Thief Dark Physical 60 3% 100%

Steals the target's held item.

Toxic Poison 4% 90%

Badly poisons the target. Never misses if the user is Poison-type.

Water Pulse Water Special 60 3% 100%

Has a 20% chance to confuse the target.

Delibird in the league

Name Trainer Ability XP :3 Item
Helium bulbasaur Vital Spirit 0 0 Choice Specs