Deino
- Speed
- 38
- Rarity
- 7 ($25)
- Gender
- Female or male
- Population
- 14
Abilities
- Hustle
Multiplies all physical damaging moves' base power by 1.2, but lowers their accuracy by a flat 20%.
Type matchups
- Very weak to (2×)
- Fairy
- Weak to (1.5×)
- IceFightingBugDragon
- Resistant to (0.67×)
- FireWaterGrassElectricGhostDark
- Very resistant to (0.5×)
- None
- Immune to (0×)
- Psychic
Evolution
Deino |
Zweilous
4 EXP |
Hydreigon
8 EXP |
Moves
Move | Type | Stat | Pow. | En. | Acc. | Pri. | Summary |
---|---|---|---|---|---|---|---|
Aqua Tail | Water | Physical | 90 | 5% | 90% | Deals damage. No other effect. |
|
Assurance | Dark | Physical | 60 | 3% | 100% | Base power is doubled if the target has already taken damage this action. |
|
Astonish | Ghost | Physical | 30 | 3% | 100% | Has a 30% chance to make the target flinch. |
|
Attract | Normal | — | — | 4% | 100% | Infatuates the target if it is the opposite gender. |
|
Belch | Poison | Special | 120 | 7% | 90% | Only works if the user has eaten a berry. |
|
Bite | Dark | Physical | 60 | 4% | 100% | Has a 30% chance to make the target flinch. |
|
Body Slam | Normal | Physical | 85 | 6% | 100% | Has a 30% chance to paralyze the target. |
|
Confide | Normal | — | — | 1% | — | Lowers the target's Special Attack by one stage. |
|
Crunch | Dark | Physical | 80 | 4% | 100% | Has a 20% chance to lower the target's Defense by one stage. |
|
Dark Pulse | Dark | Special | 80 | 4% | 100% | Has a 20% chance to make the target flinch. |
|
Double Hit | Normal | Physical | 35 | 2% | 90% | Hits twice in one action. |
|
Double Team | Normal | — | — | * | — | Produces a number of illusory clones which act as decoys for single-target moves. |
|
Draco Meteor | Dragon | Special | 130 | 8% | 90% | Lowers the user's Special Attack by two stages. |
|
Dragon Breath | Dragon | Special | 60 | 4% | 100% | Has a 30% chance to paralyze the target. |
|
Dragon Pulse | Dragon | Special | 85 | 5% | 100% | Deals damage. No other effect. |
|
Dragon Rage | Dragon | Special | * | 2% | 100% | Always does exactly 4% damage, unless the target is immune. |
|
Dragon Rush | Dragon | Physical | 100 | 6% | 75% | Has a 20% chance to make the target flinch. |
|
Dragon Tail | Dragon | Physical | 60 | 3% | 90% | −6 | Knocks the target fairly far away, potentially preventing it from reaching the user for a bit. |
Earth Power | Ground | Special | 90 | 5% | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
|
Facade | Normal | Physical | 70 | 4% | 100% | Base power is doubled if the user has a major status ailment, excluding sleep. |
|
Fire Fang | Fire | Physical | 65 | 4% | 95% | Has a 10% chance to burn the target and a 10% chance to make it flinch. |
|
Focus Energy | Normal | — | — | 5% | — | Raises the user's critical hit chance by two stages. |
|
Frustration | Normal | Physical | * | * | 100% | Base power and energy cost vary with the user's mood. |
|
Headbutt | Normal | Physical | 70 | 5% | 100% | Has a 30% chance to make the target flinch. |
|
Head Smash | Rock | Physical | 150 | 9% | 80% | Deals recoil damage to the user equal to half the damage dealt. |
|
Hidden Power | Normal | Special | 60 | 3% | 100% | Type is randomized per Pokémon per battle. |
|
Hyper Voice | Normal | Special | 90 | 5% | 100% | Deals damage. No other effect. |
|
Ice Fang | Ice | Physical | 65 | 4% | 95% | Has a 10% chance to freeze the target and a 10% chance to make it flinch. |
|
Incinerate | Fire | Special | 60 | 3% | 100% | Destroys the target's berry. |
|
Outrage | Dragon | Physical | 120 | 7% | 100% | Forces the user to use this move for two to three actions, then confuses it. |
|
Protect | Normal | — | — | * | — | +4 | Protects the user against all moves this action. |
Psych Up | Normal | — | — | * | — | Copies the target's stat stages. |
|
Rain Dance | Water | — | — | 5% | — | Changes the weather to rain for nine actions. |
|
Rest | Psychic | — | — | * | — | Puts the user to sleep and fully heals it over three actions. |
|
Return | Normal | Physical | * | * | 100% | Base power and energy cost vary with the user's mood. |
|
Roar | Normal | — | — | 3% | — | −6 | Tries to make the target flinch. Success rate varies depending on the circumstances. |
Rock Smash | Fighting | Physical | 40 | 3% | 100% | Has a 50% chance to lower the target's Defense. |
|
Round | Normal | Special | 60 | 3% | 100% | Has double power if used by multiple Pokémon in one action. |
|
Scary Face | Normal | — | — | 2% | 100% | Lowers the target's Speed by two stages. |
|
Screech | Normal | — | — | 2% | 85% | Lowers the target's Defense by two stages. |
|
Secret Power | Normal | Physical | 70 | 5% | 100% | Has a 30% chance of inflicting an extra effect that depends on the terrain. |
|
Shock Wave | Electric | Special | 60 | 3% | — | Never misses. |
|
Slam | Normal | Physical | 80 | 4% | 75% | Deals damage. No other effect. |
|
Sleep Talk | Normal | — | — | * | — | Randomly uses any move the user has used since entering battle. Only works while asleep. |
|
Snore | Normal | Special | 50 | 4% | 100% | Has a 30% chance to make the target flinch. Only works while asleep. |
|
Spite | Ghost | — | — | 5% | 100% | Raises the energy cost of the target's last move by 4% until it leaves battle. |
|
Strength | Normal | Physical | 80 | 4% | 100% | Deals damage. No other effect. |
|
Substitute | Normal | — | — | * | — | Transfers 10%, 15%, or 20% of the user's health into a doll, which blocks moves targetting the user until the doll's health reaches 0. |
|
Sunny Day | Fire | — | — | 5% | — | Changes the weather to strong sunlight for nine actions. |
|
Superpower | Fighting | Physical | 120 | 7% | 100% | Lowers the user's Attack and Defense by one stage. |
|
Swagger | Normal | — | — | 3% | 85% | Confuses the target and raises its Attack by two stages. |
|
Tackle | Normal | Physical | 40 | 2% | 100% | Deals damage. No other effect. |
|
Taunt | Dark | — | — | 4% | 100% | Prevents the target from using non-damaging moves for three actions. |
|
Thief | Dark | Physical | 60 | 3% | 100% | Steals the target's held item. |
|
Thunder Fang | Electric | Physical | 65 | 4% | 95% | Has a 10% chance to paralyze the target and a 10% chance to make it flinch. |
|
Thunder Wave | Electric | — | — | 4% | 90% | Severely paralyzes the target. |
|
Torment | Dark | — | — | 4% | 100% | Prevents the target from using the same move twice in a row for five actions. |
|
Toxic | Poison | — | — | 4% | 90% | Badly poisons the target. Never misses if the user is Poison-type. |
|
Uproar | Normal | Special | 90 | 5% | 100% | Prevents Pokemon from falling asleep for up to three actions. |
|
Work Up | Normal | — | — | 2% | — | Raises the user's Attack and Special Attack by one stage. |
|
Zen Headbutt | Psychic | Physical | 80 | 4% | 90% | Has a 20% chance to make the target flinch. |
Deino in the league
Name | ⚥ | Trainer | Ability | XP | :3 | Item | ||
---|---|---|---|---|---|---|---|---|
Alfons | ♂ | Zora of Termina | Hustle | 0 | 0 | |||
Ceil | ♀ | Bluberry Bat | Hustle | 0 | 0 | |||
Deino | ♀ | Leoguyman | Hustle | 0 | 0 | |||
Draco | ♂ | Whirlpool | Hustle | 2 | 2 | |||
Edasich | ♀ | RespectTheBlade | Hustle | 0 | 0 | |||
Ein | ♀ | Coloursfall | Hustle | 0 | 0 | |||
Euclid | ♂ | Floette | Hustle | 3 | 3 | |||
Hyde | ♂ | Munchkin | Hustle | 0 | 0 | |||
Hydra | ♂ | Grass King | Hustle | 0 | 0 | |||
Orochi | ♂ | Superbird | Hustle | 0 | 0 | |||
Pyralspite | ♀ | Zero Moment | Hustle | 0 | 0 |
![]() |
Zoom Lens | |
Ruth | ♀ | Trinket | Hustle | 1 | 1 |
![]() |
Lucky Egg | |
Scrios | ♂ | Byrus | Hustle | 0 | 0 |
![]() |
Wide Lens | |
Zmey Gorynych | ♂ | Kratos Aurion | Hustle | 0 | 0 |