The Cave of Dragonflies ASB Database

Decidueye

GrassGhost
Speed
70
Gender
Female or male
Population
0

Abilities

Overgrow

Multiplies Grass moves' base power by 1.3 at 33% health or less.

Long Reach

(Hidden ability.) Avoids making contact when using contact moves.

Type matchups

Very weak to (2×)
None
Weak to (1.5×)
FireIceFlyingGhostDark
Resistant to (0.67×)
WaterGrassElectricGround
Very resistant to (0.5×)
None
Immune to (0×)
NormalFighting

Evolution

Rowlet
Dartrix

2 EXP

Decidueye

6 EXP

Moves

Move Type Stat Pow. En. Acc. Pri. Summary
Acrobatics Flying Physical 55 3% 100%

Has double power if the user is not holding an item.

Astonish Ghost Physical 30 3% 100%

Has a 30% chance to make the target flinch.

Attract Normal 4% 100%

Infatuates the target if it is the opposite gender.

Baton Pass Normal 3%

Switches out, passing the user's stat modifiers and various effects to its replacement.

Brave Bird Flying Physical 120 6% 100%

Deals recoil damage to the user equal to 1/3 the damage dealt.

Confide Normal 1%

Lowers the target's Special Attack by one stage.

Confuse Ray Ghost 4% 100%

Confuses the target.

Covet Normal Physical 60 3% 100%

Steals the target's item.

Curse Ghost *

Ghost users: costs half health; deals damage to the target after each round. Others: raises Attack and Defense but lowers Speed by one stage.

Defog Flying 4%

Removes various effects from the field and lowers the target's Evasion by one stage.

Double Team Normal *

Produces a number of illusory clones which act as decoys for single-target moves.

Echoed Voice Normal Special 40 2% 100%

Base power doubles with each use by any friendly Pokémon, up to 200, but resets if a full action goes by without use.

Energy Ball Grass Special 90 5% 100%

Has a 10% chance to lower the target's Special Defense by one stage.

Facade Normal Physical 70 4% 100%

Base power is doubled if the user has a major status ailment, excluding sleep.

False Swipe Normal Physical 40 2% 100%

Cannot lower the target's health below 1%.

Feather Dance Flying 2% 100%

Lowers the target's Attack by two stages.

Foresight Normal 5%

Resets each target's Evasion stages and makes Ghost-types vulnerable to Normal- and Fighting-type moves for six actions.

Frenzy Plant Grass Special 150 9% 90%

Requires an action to recharge. Can be used in one action for 3% extra energy.

Frustration Normal Physical * * 100%

Base power and energy cost vary with the user's mood.

Fury Attack Normal Physical 15 * 85%

Hits 2-5 times in one action. Base power is 15 times the number of hits.

Giga Drain Grass Special 75 4% 100%

Drains half the damage dealt to heal the user.

Giga Impact Normal Physical 150 9% 90%

Requires an action to recharge. Can be used in one action for 3% extra energy.

Grass Knot Grass Special * * 100%

Base power and energy cost depend on the target's weight.

Grass Pledge Grass Special 80 4% 100%

Changes the terrain when used alongside Fire Pledge or Water Pledge.

Growl Normal 1% 100%

Lowers each target's Attack by one stage.

Haze Ice 4%

Removes all Pokémon's stat stages. Lowers the accuracy of all moves by 10% for five actions.

Hidden Power Normal Special 60 3% 100%

Type is randomized per Pokémon per battle.

Laser Focus Normal

Flavor text: "The user concentrates intensely. The attack on the next turn always results in a critical hit."

Leafage Grass Physical 40 2% 100%

Deals damage. No other effect.

Leaf Blade Grass Physical 90 5% 100%

Has a critical hit rate one stage higher than normal.

Leaf Storm Grass Special 130 8% 90%

Lowers the user's Special Attack by two stages.

Light Screen Psychic *

Halves damage taken from special moves for five actions.

Low Sweep Fighting Physical 65 5% 100%

Has a 100% chance to lower the target's Speed by one stage.

Nasty Plot Dark 2%

Raises the user's Special Attack by two stages.

Nature Power Normal *

Uses another move depending on the arena.

Ominous Wind Ghost Special 60 3% 100%

Has a 10% chance to raise all stats (except Evasion and Accuracy) by one stage.

Peck Flying Physical 35 2% 100%

Deals damage. No other effect.

Phantom Force Ghost Physical 90 5% 100%

Vanishes, dodging most moves, then hits. Costs 3% extra energy to do both in one action. Breaks through moves like Protect.

Pluck Flying Physical 60 3% 100%

If the target is holding a berry, the user eats it and base power is doubled.

Protect Normal * +4

Protects the user against all moves this action.

Razor Leaf Grass Physical 55 3% 95%

Has a critical hit rate one stage higher than normal.

Rest Psychic *

Puts the user to sleep and fully heals it over three actions.

Return Normal Physical * * 100%

Base power and energy cost vary with the user's mood.

Roost Flying *

Restores 50% of the user's health, and removes its Flying type, if applicable, until the user's next action.

Round Normal Special 60 3% 100%

Has double power if used by multiple Pokémon in one action.

Safeguard Normal *

Protects the user and its allies from status ailments for five actions.

Seed Bomb Grass Physical 80 4% 100%

Deals damage. No other effect.

Shadow Ball Ghost Special 80 4% 100%

Has a 20% chance to lower the target's Special Defense by one stage.

Shadow Claw Ghost Physical 70 4% 100%

Has a critical hit rate one stage higher than normal.

Shadow Sneak Ghost Physical 40 3% 100% +1

Deals damage. No other effect.

Sky Attack Flying Physical 140 9% 90%

Requires an action to charge and has a 30% chance to make the target flinch. Can be used in one action for 3% extra energy.

Sleep Talk Normal *

Randomly uses any move the user has used since entering battle. Only works while asleep.

Smack Down Rock Physical 50 3% 100%

Knocks the target to the ground.

Snore Normal Special 50 4% 100%

Has a 30% chance to make the target flinch. Only works while asleep.

Solar Beam Grass Special 120 7% 100%

Requires an action to charge. Can be used in one action for 3% extra energy.

Spirit Shackle Ghost Physical 80 4% 100%

Prevents the target from leaving battle or becoming intangible for five actions.

Spite Ghost 5% 100%

Raises the energy cost of the target's last move by 4% until it leaves battle.

Steel Wing Steel Physical 70 4% 90%

Has a 10% chance to raise the user's Defense by one stage.

Substitute Normal *

Transfers 10%, 15%, or 20% of the user's health into a doll, which blocks moves targetting the user until the doll's health reaches 0.

Sucker Punch Dark Physical 70 5% 100% +1

Only works if the target is about to use a damaging move.

Sunny Day Fire 5%

Changes the weather to strong sunlight for nine actions.

Swagger Normal 3% 85%

Confuses the target and raises its Attack by two stages.

Swords Dance Normal 2%

Raises the user's Attack by two stages.

Synthesis Grass *

Restores 50% of the user's health usually, 66% during strong sunlight, or 25% during rain, sandstorm, or hail.

Tackle Normal Physical 40 2% 100%

Deals damage. No other effect.

Tailwind Flying 4%

Doubles the user and its allies' Speed for four actions.

Toxic Poison 4% 90%

Badly poisons the target. Never misses if the user is Poison-type.

U-turn Bug Physical 70 4% 100%

Makes the user switch out.

Work Up Normal 2%

Raises the user's Attack and Special Attack by one stage.

Worry Seed Grass 3% 100%

Changes the target's ability to Insomnia.