Decidueye
- Speed
- 70
- Gender
- Female or male
- Population
- 0
Abilities
- Overgrow
Multiplies Grass moves' base power by 1.3 at 33% health or less.
- Long Reach
-
(Hidden ability.) Avoids making contact when using contact moves.
Type matchups
- Very weak to (2×)
- None
- Weak to (1.5×)
- FireIceGhostDark
- Resistant to (0.67×)
- WaterGrassElectricGround
- Very resistant to (0.5×)
- None
- Immune to (0×)
- NormalFighting
Evolution
Rowlet |
Dartrix
2 EXP |
Decidueye
6 EXP |
Moves
Move | Type | Stat | Pow. | En. | Acc. | Pri. | Summary |
---|---|---|---|---|---|---|---|
Acrobatics | Physical | 55 | 3% | 100% | Has double power if the user is not holding an item. |
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Astonish | Ghost | Physical | 30 | 3% | 100% | Has a 30% chance to make the target flinch. |
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Attract | Normal | — | — | 4% | 100% | Infatuates the target if it is the opposite gender. |
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Baton Pass | Normal | — | — | 3% | — | Switches out, passing the user's stat modifiers and various effects to its replacement. |
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Brave Bird | Physical | 120 | 6% | 100% | Deals recoil damage to the user equal to 1/3 the damage dealt. |
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Confide | Normal | — | — | 1% | — | Lowers the target's Special Attack by one stage. |
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Confuse Ray | Ghost | — | — | 4% | 100% | Confuses the target. |
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Covet | Normal | Physical | 60 | 3% | 100% | Steals the target's item. |
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Curse | Ghost | — | — | * | — | Ghost users: costs half health; deals damage to the target after each round. Others: raises Attack and Defense but lowers Speed by one stage. |
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Defog | — | — | 4% | — | Removes various effects from the field and lowers the target's Evasion by one stage. |
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Double Team | Normal | — | — | * | — | Produces a number of illusory clones which act as decoys for single-target moves. |
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Echoed Voice | Normal | Special | 40 | 2% | 100% | Base power doubles with each use by any friendly Pokémon, up to 200, but resets if a full action goes by without use. |
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Energy Ball | Grass | Special | 90 | 5% | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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Facade | Normal | Physical | 70 | 4% | 100% | Base power is doubled if the user has a major status ailment, excluding sleep. |
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False Swipe | Normal | Physical | 40 | 2% | 100% | Cannot lower the target's health below 1%. |
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Feather Dance | — | — | 2% | 100% | Lowers the target's Attack by two stages. |
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Foresight | Normal | — | — | 5% | — | Resets each target's Evasion stages and makes Ghost-types vulnerable to Normal- and Fighting-type moves for six actions. |
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Frenzy Plant | Grass | Special | 150 | 9% | 90% | Requires an action to recharge. Can be used in one action for 3% extra energy. |
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Frustration | Normal | Physical | * | * | 100% | Base power and energy cost vary with the user's mood. |
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Fury Attack | Normal | Physical | 15 | * | 85% | Hits 2-5 times in one action. Base power is 15 times the number of hits. |
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Giga Drain | Grass | Special | 75 | 4% | 100% | Drains half the damage dealt to heal the user. |
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Giga Impact | Normal | Physical | 150 | 9% | 90% | Requires an action to recharge. Can be used in one action for 3% extra energy. |
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Grass Knot | Grass | Special | * | * | 100% | Base power and energy cost depend on the target's weight. |
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Grass Pledge | Grass | Special | 80 | 4% | 100% | Changes the terrain when used alongside Fire Pledge or Water Pledge. |
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Growl | Normal | — | — | 1% | 100% | Lowers each target's Attack by one stage. |
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Haze | Ice | — | — | 4% | — | Removes all Pokémon's stat stages. Lowers the accuracy of all moves by 10% for five actions. |
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Hidden Power | Normal | Special | 60 | 3% | 100% | Type is randomized per Pokémon per battle. |
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Laser Focus | Normal | — | — | — | — | Flavor text: "The user concentrates intensely. The attack on the next turn always results in a critical hit." |
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Leafage | Grass | Physical | 40 | 2% | 100% | Deals damage. No other effect. |
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Leaf Blade | Grass | Physical | 90 | 5% | 100% | Has a critical hit rate one stage higher than normal. |
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Leaf Storm | Grass | Special | 130 | 8% | 90% | Lowers the user's Special Attack by two stages. |
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Light Screen | Psychic | — | — | * | — | Halves damage taken from special moves for five actions. |
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Low Sweep | Fighting | Physical | 65 | 5% | 100% | Has a 100% chance to lower the target's Speed by one stage. |
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Nasty Plot | Dark | — | — | 2% | — | Raises the user's Special Attack by two stages. |
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Nature Power | Normal | — | — | * | — | Uses another move depending on the arena. |
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Ominous Wind | Ghost | Special | 60 | 3% | 100% | Has a 10% chance to raise all stats (except Evasion and Accuracy) by one stage. |
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Peck | Physical | 35 | 2% | 100% | Deals damage. No other effect. |
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Phantom Force | Ghost | Physical | 90 | 5% | 100% | Vanishes, dodging most moves, then hits. Costs 3% extra energy to do both in one action. Breaks through moves like Protect. |
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Pluck | Physical | 60 | 3% | 100% | If the target is holding a berry, the user eats it and base power is doubled. |
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Protect | Normal | — | — | * | — | +4 | Protects the user against all moves this action. |
Razor Leaf | Grass | Physical | 55 | 3% | 95% | Has a critical hit rate one stage higher than normal. |
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Rest | Psychic | — | — | * | — | Puts the user to sleep and fully heals it over three actions. |
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Return | Normal | Physical | * | * | 100% | Base power and energy cost vary with the user's mood. |
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Roost | — | — | * | — | Restores 50% of the user's health, and removes its Flying type, if applicable, until the user's next action. |
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Round | Normal | Special | 60 | 3% | 100% | Has double power if used by multiple Pokémon in one action. |
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Safeguard | Normal | — | — | * | — | Protects the user and its allies from status ailments for five actions. |
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Seed Bomb | Grass | Physical | 80 | 4% | 100% | Deals damage. No other effect. |
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Shadow Ball | Ghost | Special | 80 | 4% | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
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Shadow Claw | Ghost | Physical | 70 | 4% | 100% | Has a critical hit rate one stage higher than normal. |
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Shadow Sneak | Ghost | Physical | 40 | 3% | 100% | +1 | Deals damage. No other effect. |
Sky Attack | Physical | 140 | 9% | 90% | Requires an action to charge and has a 30% chance to make the target flinch. Can be used in one action for 3% extra energy. |
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Sleep Talk | Normal | — | — | * | — | Randomly uses any move the user has used since entering battle. Only works while asleep. |
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Smack Down | Rock | Physical | 50 | 3% | 100% | Knocks the target to the ground. |
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Snore | Normal | Special | 50 | 4% | 100% | Has a 30% chance to make the target flinch. Only works while asleep. |
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Solar Beam | Grass | Special | 120 | 7% | 100% | Requires an action to charge. Can be used in one action for 3% extra energy. |
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Spirit Shackle | Ghost | Physical | 80 | 4% | 100% | Prevents the target from leaving battle or becoming intangible for five actions. |
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Spite | Ghost | — | — | 5% | 100% | Raises the energy cost of the target's last move by 4% until it leaves battle. |
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Steel Wing | Steel | Physical | 70 | 4% | 90% | Has a 10% chance to raise the user's Defense by one stage. |
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Substitute | Normal | — | — | * | — | Transfers 10%, 15%, or 20% of the user's health into a doll, which blocks moves targetting the user until the doll's health reaches 0. |
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Sucker Punch | Dark | Physical | 70 | 5% | 100% | +1 | Only works if the target is about to use a damaging move. |
Sunny Day | Fire | — | — | 5% | — | Changes the weather to strong sunlight for nine actions. |
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Swagger | Normal | — | — | 3% | 85% | Confuses the target and raises its Attack by two stages. |
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Swords Dance | Normal | — | — | 2% | — | Raises the user's Attack by two stages. |
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Synthesis | Grass | — | — | * | — | Restores 50% of the user's health usually, 66% during strong sunlight, or 25% during rain, sandstorm, or hail. |
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Tackle | Normal | Physical | 40 | 2% | 100% | Deals damage. No other effect. |
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Tailwind | — | — | 4% | — | Doubles the user and its allies' Speed for four actions. |
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Toxic | Poison | — | — | 4% | 90% | Badly poisons the target. Never misses if the user is Poison-type. |
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U-turn | Bug | Physical | 70 | 4% | 100% | Makes the user switch out. |
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Work Up | Normal | — | — | 2% | — | Raises the user's Attack and Special Attack by one stage. |
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Worry Seed | Grass | — | — | 3% | 100% | Changes the target's ability to Insomnia. |