The Cave of Dragonflies ASB Database

Crobat

PoisonFlying
Speed
130
Gender
Female or male
Population
2

Abilities

Inner Focus

Prevents flinching.

Infiltrator

(Hidden ability.) Bypasses Reflect, Light Screen, Safeguard, Mist, and Substitute.

Type matchups

Very weak to (2×)
None
Weak to (1.5×)
ElectricIcePsychicRock
Resistant to (0.67×)
PoisonFairy
Very resistant to (0.5×)
GrassFightingBug
Immune to (0×)
Ground

Evolution

Zubat
Golbat

3 EXP

Crobat

5 happiness

Moves

Move Type Stat Pow. En. Acc. Pri. Summary
Absorb Grass Special 20 1% 100%

Drains half the damage dealt to heal the user.

Acrobatics Flying Physical 55 3% 100%

Has double power if the user is not holding an item.

Aerial Ace Flying Physical 60 3%

Never misses.

Air Cutter Flying Special 60 3% 95%

Has a critical hit rate one stage higher than normal.

Air Slash Flying Special 75 5% 95%

Has a 30% chance to make the target flinch.

Astonish Ghost Physical 30 3% 100%

Has a 30% chance to make the target flinch.

Attract Normal 4% 100%

Infatuates the target if it is the opposite gender.

Bide Normal Physical * * +1

Stores energy for three actions, then damages the target for twice the total damage taken.

Bite Dark Physical 60 4% 100%

Has a 30% chance to make the target flinch.

Brave Bird Flying Physical 120 6% 100%

Deals recoil damage to the user equal to 1/3 the damage dealt.

Captivate Normal 2% 100%

Lowers the target's Special Attack by two stages if it is the opposite gender.

Confide Normal 1%

Lowers the target's Special Attack by one stage.

Confuse Ray Ghost 4% 100%

Confuses the target.

Cross Poison Poison Physical 70 4% 100%

Has a critical hit rate one stage higher than normal and a 10% chance to poison the target.

Curse Ghost *

Ghost users: costs half health; deals damage to the target after each round. Others: raises Attack and Defense but lowers Speed by one stage.

Dark Pulse Dark Special 80 4% 100%

Has a 20% chance to make the target flinch.

Defog Flying 4%

Removes various effects from the field and lowers the target's Evasion by one stage.

Detect Fighting * +4

Protects the user from all moves this action.

Double-Edge Normal Physical 120 7% 100%

Deals recoil damage to the user equal to 1/3 the damage dealt.

Double Team Normal *

Produces a number of illusory clones which act as decoys for single-target moves.

Endure Normal * +4

Prevents direct damage from lowering the user's health below 1% this action.

Facade Normal Physical 70 4% 100%

Base power is doubled if the user has a major status ailment, excluding sleep.

Feint Attack Dark Physical 60 3%

Never misses.

Fly Flying Physical 90 5% 95%

Flies up high, dodging most moves, then hits. Costs 3% extra energy to do both in one action.

Frustration Normal Physical * * 100%

Base power and energy cost vary with the user's mood.

Giga Drain Grass Special 75 4% 100%

Drains half the damage dealt to heal the user.

Giga Impact Normal Physical 150 9% 90%

Requires an action to recharge. Can be used in one action for 3% extra energy.

Gust Flying Special 40 2% 100%

Can hit high-flying Pokémon.

Haze Ice 4%

Removes all Pokémon's stat stages. Lowers the accuracy of all moves by 10% for five actions.

Heat Wave Fire Special 95 5% 90%

Has a 10% chance to burn each target.

Hidden Power Normal Special 60 3% 100%

Type is randomized per Pokémon per battle.

Hyper Beam Normal Special 150 9% 90%

Requires an action to recharge. Can be used in one action for 3% extra energy.

Hypnosis Psychic 2% 60%

Puts the target to sleep.

Leech Life Bug Physical 80 4% 100%

Drains half the damage dealt to heal the user.

Mean Look Normal 4%

Prevents the target from leaving battle or becoming intangible for five actions.

Mega Drain Grass Special 40 2% 100%

Drains half the damage inflicted to heal the user.

Mimic Normal 1%

Becomes any move used by any Pokémon since the user entered battle; reverts when the user leaves battle.

Nasty Plot Dark 2%

Raises the user's Special Attack by two stages.

Natural Gift Normal Physical * * 100%

Varies based on the user's signature move.

Ominous Wind Ghost Special 60 3% 100%

Has a 10% chance to raise all stats (except Evasion and Accuracy) by one stage.

Payback Dark Physical 50 3% 100%

Has double base power if the target has already acted this action.

Pluck Flying Physical 60 3% 100%

If the target is holding a berry, the user eats it and base power is doubled.

Poison Fang Poison Physical 50 4% 100%

Has a 50% chance to badly poison the target.

Protect Normal * +4

Protects the user against all moves this action.

Pursuit Dark Physical 40 2% 100%

Deals extra damage and hits first if the target is about to switch out or run away.

Quick Attack Normal Physical 40 3% 100% +1

Deals damage. No other effect.

Quick Guard Fighting * +3

Protects the user and its allies against priority moves this action.

Rage Normal Physical 20 1% 100%

If the user damaged between this move and the next, its Attack will increase.

Rain Dance Water 5%

Changes the weather to rain for nine actions.

Razor Wind Normal Special 80 4% 100%

Requires an action to charge. Can be used in one action for 3% extra energy.

Rest Psychic *

Puts the user to sleep and fully heals it over three actions.

Return Normal Physical * * 100%

Base power and energy cost vary with the user's mood.

Roost Flying *

Restores 50% of the user's health, and removes its Flying type, if applicable, until the user's next action.

Round Normal Special 60 3% 100%

Has double power if used by multiple Pokémon in one action.

Screech Normal 2% 85%

Lowers the target's Defense by two stages.

Secret Power Normal Physical 70 5% 100%

Has a 30% chance of inflicting an extra effect that depends on the terrain.

Shadow Ball Ghost Special 80 4% 100%

Has a 20% chance to lower the target's Special Defense by one stage.

Sky Attack Flying Physical 140 9% 90%

Requires an action to charge and has a 30% chance to make the target flinch. Can be used in one action for 3% extra energy.

Sleep Talk Normal *

Randomly uses any move the user has used since entering battle. Only works while asleep.

Sludge Bomb Poison Special 90 6% 100%

Has a 30% chance to poison the target.

Snatch Dark * +4

Steals the first non-damaging, self-targetted move used by any opponent this action.

Snore Normal Special 50 4% 100%

Has a 30% chance to make the target flinch. Only works while asleep.

Steel Wing Steel Physical 70 4% 90%

Has a 10% chance to raise the user's Defense by one stage.

Substitute Normal *

Transfers 10%, 15%, or 20% of the user's health into a doll, which blocks moves targetting the user until the doll's health reaches 0.

Sunny Day Fire 5%

Changes the weather to strong sunlight for nine actions.

Super Fang Normal Physical * * 90%

Deals damage equal to half the target's current health.

Supersonic Normal 1% 55%

Confuses the target.

Swagger Normal 3% 85%

Confuses the target and raises its Attack by two stages.

Swift Normal Special 60 3%

Never misses.

Tailwind Flying 4%

Doubles the user and its allies' Speed for four actions.

Take Down Normal Physical 90 5% 85%

Deals recoil damage to the user equal to 1/4 the damage dealt.

Taunt Dark 4% 100%

Prevents the target from using non-damaging moves for three actions.

Thief Dark Physical 60 3% 100%

Steals the target's held item.

Torment Dark 4% 100%

Prevents the target from using the same move twice in a row for five actions.

Toxic Poison 4% 90%

Badly poisons the target. Never misses if the user is Poison-type.

Twister Dragon Special 40 2% 100%

Has a 20% chance to make each target flinch.

Uproar Normal Special 90 5% 100%

Prevents Pokemon from falling asleep for up to three actions.

U-turn Bug Physical 70 4% 100%

Makes the user switch out.

Venom Drench Poison 3% 100%

Lowers each target's Attack, Special Attack, and Speed by one stage if it is poisoned.

Venoshock Poison Special 65 4% 100%

Base power is doubled if the target is poisoned.

Whirlwind Normal 3% −6

Blows a strong gust of wind, which can be used, for example, to knock the opponent back or clear the air.

Wing Attack Flying Physical 60 3% 100%

Deals damage. No other effect.

X-Scissor Bug Physical 80 4% 100%

Deals damage. No other effect.

Zen Headbutt Psychic Physical 80 4% 90%

Has a 20% chance to make the target flinch.

Crobat in the league

Name Trainer Ability XP :3 Item
rancor shy ♡ Inner Focus 5 5
Vesper Keldeo Inner Focus 4 4 Black Sludge