The Cave of Dragonflies ASB Database

Comfey

Fairy
Speed
100
Rarity
4 ($13)
Gender
Female or male
Population
1

Abilities

Flower Veil

Prevents Grass-type allies' stats from being lowered by other Pokémon.

Triage

Raises healing moves' priority (direct and indirect) by 3.

Natural Cure

(Hidden ability.) Cures all major status ailments upon leaving battle, or with the use of a full round, for no energy cost.

Type matchups

Weak to (1.5×)
PoisonSteel
Resistant to (0.67×)
FightingBugDark
Immune to (0×)
Dragon

Evolution

Comfey

Moves

Move Type Stat Pow. En. Acc. Pri. Summary
Acrobatics Flying Physical 55 3% 100%

Has double power if the user is not holding an item.

After You Normal 1%

Makes the target move next if it has not already moved this action.

Ally Switch Psychic 1% +2

Switches places with an ally.

Amnesia Psychic 2%

Raises the user's Special Defense by two stages. The user forgets one of its own attacks.

Aromatherapy Grass 4%

Heals all friendly Pokémon's status conditions.

Attract Normal 4% 100%

Infatuates the target if it is the opposite gender.

Bind Normal Physical 15 2% 85%

Traps the target and deals 1% damage after each action for 4-5 actions.

Calm Mind Psychic 2%

Raises the user's Special Attack and Special Defense by one stage.

Confide Normal 1%

Lowers the target's Special Attack by one stage.

Covet Normal Physical 60 3% 100%

Steals the target's item.

Dazzling Gleam Fairy Special 80 4% 100%

Deals damage. No other effect.

Defog Flying 4%

Removes various effects from the field and lowers the target's Evasion by one stage.

Double Team Normal *

Produces a number of illusory clones which act as decoys for single-target moves.

Draining Kiss Fairy Special 50 3% 100%

Drains 3/4 of the damage dealt to heal the user.

Echoed Voice Normal Special 40 2% 100%

Base power doubles with each use by any friendly Pokémon, up to 200, but resets if a full action goes by without use.

Endure Normal * +4

Prevents direct damage from lowering the user's health below 1% this action.

Energy Ball Grass Special 90 5% 100%

Has a 10% chance to lower the target's Special Defense by one stage.

Facade Normal Physical 70 4% 100%

Base power is doubled if the user has a major status ailment, excluding sleep.

Fling Dark Physical * * 100%

Throws the user's held item at the target. Base power and energy cost depend on the item.

Floral Healing Fairy *

Restores 50% health usually, or 66% in Grassy Terrain.

Flower Shield Fairy *

Raises all Grass-type Pokémon's Defense by one stage.

Frustration Normal Physical * * 100%

Base power and energy cost vary with the user's mood.

Giga Drain Grass Special 75 4% 100%

Drains half the damage dealt to heal the user.

Grass Knot Grass Special * * 100%

Base power and energy cost depend on the target's weight.

Grassy Terrain Grass 5%

For six actions, heals Pokémon on the ground for 1% each action and raises their Grass-type moves' base damage by 4/3x.

Growth Normal 2%

Raises the user's Attack and Special Attack by one stage.

Heal Bell Normal 4%

Heals the status conditions of all Pokémon who hear the bell.

Helping Hand Normal * +5

Multiplies the power of an ally's move by 1.5 this action.

Hidden Power Normal Special 60 3% 100%

Type is randomized per Pokémon per battle.

Hyper Beam Normal Special 150 9% 90%

Requires an action to recharge. Can be used in one action for 3% extra energy.

Leech Seed Grass 5% 90%

Drains 1% of the target's health to heal the user after each action.

Light Screen Psychic *

Halves damage taken from special moves for five actions.

Lucky Chant Normal 4%

Protects all friendly Pokémon against critical hits for five actions.

Magical Leaf Grass Special 60 3%

Never misses.

Magic Coat Psychic 4% +4

Reflects moves in the "reflectable" category back at their user.

Natural Gift Normal Physical * * 100%

Varies based on the user's signature move.

Nature Power Normal *

Uses another move depending on the arena.

Pain Split Normal *

Averages the user and target's health.

Petal Blizzard Grass Physical 90 5% 100%

Deals damage. No other effect.

Petal Dance Grass Special 120 7% 100%

Forces the user to use this move for two to three actions, then confuses it.

Play Rough Fairy Physical 90 5% 90%

Has a 10% chance to lower the target's Attack by one stage.

Protect Normal * +4

Protects the user against all moves this action.

Psych Up Normal *

Copies the target's stat stages.

Rest Psychic *

Puts the user to sleep and fully heals it over three actions.

Return Normal Physical * * 100%

Base power and energy cost vary with the user's mood.

Role Play Psychic 3%

Copies the target's ability.

Round Normal Special 60 3% 100%

Has double power if used by multiple Pokémon in one action.

Safeguard Normal *

Protects the user and its allies from status ailments for five actions.

Seed Bomb Grass Physical 80 4% 100%

Deals damage. No other effect.

Sleep Talk Normal *

Randomly uses any move the user has used since entering battle. Only works while asleep.

Snore Normal Special 50 4% 100%

Has a 30% chance to make the target flinch. Only works while asleep.

Solar Beam Grass Special 120 7% 100%

Requires an action to charge. Can be used in one action for 3% extra energy.

Substitute Normal *

Transfers 10%, 15%, or 20% of the user's health into a doll, which blocks moves targetting the user until the doll's health reaches 0.

Sunny Day Fire 5%

Changes the weather to strong sunlight for nine actions.

Swagger Normal 3% 85%

Confuses the target and raises its Attack by two stages.

Sweet Kiss Fairy 3% 75%

Confuses the target.

Sweet Scent Normal 2% 100%

Lowers each target's Evasion by two stages.

Synthesis Grass *

Restores 50% of the user's health usually, 66% during strong sunlight, or 25% during rain, sandstorm, or hail.

Tailwind Flying 4%

Doubles the user and its allies' Speed for four actions.

Taunt Dark 4% 100%

Prevents the target from using non-damaging moves for three actions.

Telekinesis Psychic 4%

Raises the target in the air for three actions, giving all moves 100% accuracy against it.

Thief Dark Physical 60 3% 100%

Steals the target's held item.

Toxic Poison 4% 90%

Badly poisons the target. Never misses if the user is Poison-type.

Trick Psychic 3% 100%

Swaps the user and target's held items.

Trick Room Psychic 5% −7

Reverses the order in which trainers give commands and in which Pokémon move for the following six actions.

U-turn Bug Physical 70 4% 100%

Makes the user switch out.

Vine Whip Grass Physical 45 3% 100%

Deals damage. No other effect.

Worry Seed Grass 3% 100%

Changes the target's ability to Insomnia.

Wrap Normal Physical 15 2% 90%

Traps the target and deals 1% damage after each action for 4-5 actions.

Comfey in the league

Name Trainer Ability XP :3 Item
Leion RedneckPhoenix Flower Veil 0 0