Budew
- Speed
- 55
- Rarity
- 1 ($5)
- Gender
- Female or male
- Population
- 12
Abilities
- Natural Cure
Cures all major status ailments upon leaving battle, or with the use of a full round, for no energy cost.
- Poison Point
Has a 30% chance of poisoning attacking Pokémon on contact.
- Leaf Guard
-
(Hidden ability.) Cures major status ailments when the weather turns to strong sunlight. Prevents Rest for the full duration of strong sunlight.
Type matchups
- Very weak to (2×)
- None
- Weak to (1.5×)
- FireIcePsychic
- Resistant to (0.67×)
- WaterElectricFightingFairy
- Very resistant to (0.5×)
- Grass
- Immune to (0×)
- None
Evolution
Budew |
Roselia
3 happiness |
Roserade
battle holding a Shiny Stone |
Moves
Move | Type | Stat | Pow. | En. | Acc. | Pri. | Summary |
---|---|---|---|---|---|---|---|
Absorb | Grass | Special | 20 | 1% | 100% | Drains half the damage dealt to heal the user. |
|
Attract | Normal | — | — | 4% | 100% | Infatuates the target if it is the opposite gender. |
|
Bullet Seed | Grass | Physical | 25 | * | 100% | Hits 2-5 times in one action. Base power is 25 times the number of hits. |
|
Captivate | Normal | — | — | 2% | 100% | Lowers the target's Special Attack by two stages if it is the opposite gender. |
|
Confide | Normal | — | — | 1% | — | Lowers the target's Special Attack by one stage. |
|
Cotton Spore | Grass | — | — | 2% | 100% | Lowers each target's Speed by two stages. |
|
Covet | Normal | Physical | 60 | 3% | 100% | Steals the target's item. |
|
Cut | Normal | Physical | 50 | 3% | 95% | Deals damage. No other effect. |
|
Dazzling Gleam | Fairy | Special | 80 | 4% | 100% | Deals damage. No other effect. |
|
Double Team | Normal | — | — | * | — | Produces a number of illusory clones which act as decoys for single-target moves. |
|
Endure | Normal | — | — | * | — | +4 | Prevents direct damage from lowering the user's health below 1% this action. |
Energy Ball | Grass | Special | 90 | 5% | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
|
Extrasensory | Psychic | Special | 80 | 4% | 100% | Has a 10% chance to make the target flinch. |
|
Facade | Normal | Physical | 70 | 4% | 100% | Base power is doubled if the user has a major status ailment, excluding sleep. |
|
Flash | Normal | — | — | 1% | 100% | Lowers the target's Accuracy by one stage if it relies on sight. |
|
Frustration | Normal | Physical | * | * | 100% | Base power and energy cost vary with the user's mood. |
|
Giga Drain | Grass | Special | 75 | 4% | 100% | Drains half the damage dealt to heal the user. |
|
Grass Knot | Grass | Special | * | * | 100% | Base power and energy cost depend on the target's weight. |
|
Grass Whistle | Grass | — | — | 1% | 55% | Puts the target to sleep. |
|
Growth | Normal | — | — | 2% | — | Raises the user's Attack and Special Attack by one stage. |
|
Hidden Power | Normal | Special | 60 | 3% | 100% | Type is randomized per Pokémon per battle. |
|
Leaf Storm | Grass | Special | 130 | 8% | 90% | Lowers the user's Special Attack by two stages. |
|
Mega Drain | Grass | Special | 40 | 2% | 100% | Drains half the damage inflicted to heal the user. |
|
Mind Reader | Normal | — | — | 4% | — | Ensures that the user's next move against the target will hit. |
|
Mud-Slap | Ground | Special | 20 | 2% | 100% | Has a 100% chance to lower the target's Accuracy by one stage. |
|
Natural Gift | Normal | Physical | * | * | 100% | Varies based on the user's signature move. |
|
Nature Power | Normal | — | — | * | — | Uses another move depending on the arena. |
|
Pin Missile | Bug | Physical | 25 | * | 95% | Hits 2-5 times in one action. Base power is 25 times the number of hits. |
|
Protect | Normal | — | — | * | — | +4 | Protects the user against all moves this action. |
Psych Up | Normal | — | — | * | — | Copies the target's stat stages. |
|
Rain Dance | Water | — | — | 5% | — | Changes the weather to rain for nine actions. |
|
Razor Leaf | Grass | Physical | 55 | 3% | 95% | Has a critical hit rate one stage higher than normal. |
|
Rest | Psychic | — | — | * | — | Puts the user to sleep and fully heals it over three actions. |
|
Return | Normal | Physical | * | * | 100% | Base power and energy cost vary with the user's mood. |
|
Round | Normal | Special | 60 | 3% | 100% | Has double power if used by multiple Pokémon in one action. |
|
Secret Power | Normal | Physical | 70 | 5% | 100% | Has a 30% chance of inflicting an extra effect that depends on the terrain. |
|
Seed Bomb | Grass | Physical | 80 | 4% | 100% | Deals damage. No other effect. |
|
Shadow Ball | Ghost | Special | 80 | 4% | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
|
Sleep Powder | Grass | — | — | 3% | 75% | Puts the target to sleep. |
|
Sleep Talk | Normal | — | — | * | — | Randomly uses any move the user has used since entering battle. Only works while asleep. |
|
Sludge Bomb | Poison | Special | 90 | 6% | 100% | Has a 30% chance to poison the target. |
|
Snore | Normal | Special | 50 | 4% | 100% | Has a 30% chance to make the target flinch. Only works while asleep. |
|
Solar Beam | Grass | Special | 120 | 7% | 100% | Requires an action to charge. Can be used in one action for 3% extra energy. |
|
Spikes | Ground | — | — | 2% | — | Scatters spikes which deal 2% damage to any Pokémon who steps on them. |
|
Stun Spore | Grass | — | — | 3% | 75% | Severely paralyzes the target. |
|
Substitute | Normal | — | — | * | — | Transfers 10%, 15%, or 20% of the user's health into a doll, which blocks moves targetting the user until the doll's health reaches 0. |
|
Sunny Day | Fire | — | — | 5% | — | Changes the weather to strong sunlight for nine actions. |
|
Swagger | Normal | — | — | 3% | 85% | Confuses the target and raises its Attack by two stages. |
|
Swift | Normal | Special | 60 | 3% | — | Never misses. |
|
Swords Dance | Normal | — | — | 2% | — | Raises the user's Attack by two stages. |
|
Synthesis | Grass | — | — | * | — | Restores 50% of the user's health usually, 66% during strong sunlight, or 25% during rain, sandstorm, or hail. |
|
Toxic | Poison | — | — | 4% | 90% | Badly poisons the target. Never misses if the user is Poison-type. |
|
Uproar | Normal | Special | 90 | 5% | 100% | Prevents Pokemon from falling asleep for up to three actions. |
|
Venoshock | Poison | Special | 65 | 4% | 100% | Base power is doubled if the target is poisoned. |
|
Water Sport | Water | — | — | 3% | — | Lowers the effectiveness of Fire-type moves used against the user or its allies by one stage for nine actions. |
|
Worry Seed | Grass | — | — | 3% | 100% | Changes the target's ability to Insomnia. |
Budew in the league
Name | ⚥ | Trainer | Ability | XP | :3 | Item | ||
---|---|---|---|---|---|---|---|---|
Airmid | ♀ | Byrus | Natural Cure | 0 | 0 |
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Big Root | |
Blake | ♂ | Keldeo | Poison Point | 0 | 0 |
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Shiny Stone | |
Budew | ♀ | Skyman | Poison Point | 0 | 0 | |||
Budew | ♀ | Negrek | Poison Point | 0 | 0 |
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Shiny Stone | |
Cookie | ♀ | Coloursfall | Natural Cure | 2 | 2 | |||
Irate Flower | ♀ | sanderidge | Natural Cure | 0 | 0 |
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Shiny Stone | |
Ivy | ♀ | Cynder | Natural Cure | 0 | 0 | |||
Mamoru | ♂ | Meursault | Poison Point | 0 | 0 |
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Big Root | |
Noisette | ♀ | Dragon | Poison Point | 0 | 0 |
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Soothe Bell | |
No Leaf Clover | ♀ | M&F | Natural Cure | 0 | 0 |
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Big Root | |
Olivier | ♂ | Meowth | Natural Cure | 0 | 0 |
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Soothe Bell | |
Pip | ♀ | IndigoEmmy | Poison Point | 0 | 0 |