Bounsweet
- Speed
- 32
- Rarity
- 4 ($13)
- Gender
- Female
- Population
- 4
Abilities
- Leaf Guard
Cures major status ailments when the weather turns to strong sunlight. Prevents Rest for the full duration of strong sunlight.
- Oblivious
Protects against Attract, Captivate, and Taunt, but does not prevent infatuation through other means.
- Sweet Veil
-
(Hidden ability.) Prevents sleep for the Pokémon and all allies within five meters.
Type matchups
- Weak to (1.5×)
- FireIcePoisonBug
- Resistant to (0.67×)
- WaterGrassElectricGround
- Immune to (0×)
- None
Evolution
Bounsweet |
Steenee
2 EXP |
Tsareena
6 EXP |
Moves
Move | Type | Stat | Pow. | En. | Acc. | Pri. | Summary |
---|---|---|---|---|---|---|---|
Acupressure | Normal | — | — | 2% | — | Raises a random stat by two stages. |
|
Aromatic Mist | Fairy | — | — | 1% | — | Raises an ally's Special Defense by one stage. |
|
Attract | Normal | — | — | 4% | 100% | Infatuates the target if it is the opposite gender. |
|
Bounce | Physical | 85 | 6% | 85% | Leaps up high, avoiding most moves, then attacks. Costs 3% extra energy to do both in one action. Has a 30% chance to paralyze the target. |
||
Charm | Fairy | — | — | 2% | 100% | Lowers the target's Attack by two stages. |
|
Confide | Normal | — | — | 1% | — | Lowers the target's Special Attack by one stage. |
|
Covet | Normal | Physical | 60 | 3% | 100% | Steals the target's item. |
|
Dazzling Gleam | Fairy | Special | 80 | 4% | 100% | Deals damage. No other effect. |
|
Double Team | Normal | — | — | * | — | Produces a number of illusory clones which act as decoys for single-target moves. |
|
Endeavor | Normal | Physical | * | * | 100% | Lowers the target's health to match the user's. |
|
Energy Ball | Grass | Special | 90 | 5% | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
|
Facade | Normal | Physical | 70 | 4% | 100% | Base power is doubled if the user has a major status ailment, excluding sleep. |
|
Feint | Normal | Physical | 30 | 3% | 100% | +2 | |
Flail | Normal | Physical | * | * | 100% | Base power and energy cost rise as the user's health falls. |
|
Frustration | Normal | Physical | * | * | 100% | Base power and energy cost vary with the user's mood. |
|
Giga Drain | Grass | Special | 75 | 4% | 100% | Drains half the damage dealt to heal the user. |
|
Grass Knot | Grass | Special | * | * | 100% | Base power and energy cost depend on the target's weight. |
|
Grass Whistle | Grass | — | — | 1% | 55% | Puts the target to sleep. |
|
Helping Hand | Normal | — | — | * | — | +5 | Multiplies the power of an ally's move by 1.5 this action. |
Hidden Power | Normal | Special | 60 | 3% | 100% | Type is randomized per Pokémon per battle. |
|
Light Screen | Psychic | — | — | * | — | Halves damage taken from special moves for five actions. |
|
Magical Leaf | Grass | Special | 60 | 3% | — | Never misses. |
|
Nature Power | Normal | — | — | * | — | Uses another move depending on the arena. |
|
Play Nice | Normal | — | — | 1% | — | Lowers the target's Attack by one stage. |
|
Play Rough | Fairy | Physical | 90 | 5% | 90% | Has a 10% chance to lower the target's Attack by one stage. |
|
Protect | Normal | — | — | * | — | +4 | Protects the user against all moves this action. |
Rapid Spin | Normal | Physical | 20 | 1% | 100% | Frees the user from Leech Seed and trapping moves, and clears Spikes et al. |
|
Razor Leaf | Grass | Physical | 55 | 3% | 95% | Has a critical hit rate one stage higher than normal. |
|
Reflect | Psychic | — | — | * | — | Halves damage taken from physical moves for five actions. |
|
Rest | Psychic | — | — | * | — | Puts the user to sleep and fully heals it over three actions. |
|
Return | Normal | Physical | * | * | 100% | Base power and energy cost vary with the user's mood. |
|
Round | Normal | Special | 60 | 3% | 100% | Has double power if used by multiple Pokémon in one action. |
|
Safeguard | Normal | — | — | * | — | Protects the user and its allies from status ailments for five actions. |
|
Seed Bomb | Grass | Physical | 80 | 4% | 100% | Deals damage. No other effect. |
|
Sleep Talk | Normal | — | — | * | — | Randomly uses any move the user has used since entering battle. Only works while asleep. |
|
Snore | Normal | Special | 50 | 4% | 100% | Has a 30% chance to make the target flinch. Only works while asleep. |
|
Solar Beam | Grass | Special | 120 | 7% | 100% | Requires an action to charge. Can be used in one action for 3% extra energy. |
|
Splash | Normal | — | — | 1% | — | Does nothing. |
|
Substitute | Normal | — | — | * | — | Transfers 10%, 15%, or 20% of the user's health into a doll, which blocks moves targetting the user until the doll's health reaches 0. |
|
Sunny Day | Fire | — | — | 5% | — | Changes the weather to strong sunlight for nine actions. |
|
Swagger | Normal | — | — | 3% | 85% | Confuses the target and raises its Attack by two stages. |
|
Sweet Scent | Normal | — | — | 2% | 100% | Lowers each target's Evasion by two stages. |
|
Synthesis | Grass | — | — | * | — | Restores 50% of the user's health usually, 66% during strong sunlight, or 25% during rain, sandstorm, or hail. |
|
Teeter Dance | Normal | — | — | 4% | 100% | Confuses all other Pokémon who see the user's dance. |
|
Toxic | Poison | — | — | 4% | 90% | Badly poisons the target. Never misses if the user is Poison-type. |
|
Worry Seed | Grass | — | — | 3% | 100% | Changes the target's ability to Insomnia. |
|
Zen Headbutt | Psychic | Physical | 80 | 4% | 90% | Has a 20% chance to make the target flinch. |
Bounsweet in the league
Name | ⚥ | Trainer | Ability | XP | :3 | Item | ||
---|---|---|---|---|---|---|---|---|
a round friend? | ♀ | sanderidge | Oblivious | 0 | 0 | |||
bousnwert | ♀ | Flora | Leaf Guard | 0 | 0 | |||
Ette | ♀ | sanderidge | Sweet Veil | 0 | 0 | |||
hot hot leg | ♀ | Mimikyu | Oblivious | 0 | 0 |