The Cave of Dragonflies ASB Database

Blacephalon

FireGhost
Speed
107
Gender
Genderless
Population
0

Abilities

Beast Boost

None

Type matchups

Very weak to (2×)
None
Weak to (1.5×)
WaterGroundRockGhostDark
Resistant to (0.67×)
FireGrassIcePoisonSteelFairy
Very resistant to (0.5×)
Bug
Immune to (0×)
NormalFighting

Evolution

Blacephalon

Moves

Move Type Stat Pow. En. Acc. Pri. Summary
After You Normal 1%

Makes the target move next if it has not already moved this action.

Astonish Ghost Physical 30 3% 100%

Has a 30% chance to make the target flinch.

Calm Mind Psychic 2%

Raises the user's Special Attack and Special Defense by one stage.

Confide Normal 1%

Lowers the target's Special Attack by one stage.

Dark Pulse Dark Special 80 4% 100%

Has a 20% chance to make the target flinch.

Double Team Normal *

Produces a number of illusory clones which act as decoys for single-target moves.

Ember Fire Special 40 2% 100%

Has a 10% chance to burn the target.

Explosion Normal Physical 250 14% 100%

Knocks the user out.

Facade Normal Physical 70 4% 100%

Base power is doubled if the user has a major status ailment, excluding sleep.

Fire Blast Fire Special 110 7% 85%

Has a 10% chance to burn the target.

Flame Burst Fire Special 70 4% 100%

Deals 3% damage to any Pokémon within two meters of the target.

Flame Charge Fire Physical 50 4% 100%

Has a 100% chance to raise the user's Speed by one stage.

Flamethrower Fire Special 90 5% 100%

Has a 10% chance to burn the target.

Fling Dark Physical * * 100%

Throws the user's held item at the target. Base power and energy cost depend on the item.

Foul Play Dark Physical 95 5% 100%

Does damage using the target's Attack stat.

Frustration Normal Physical * * 100%

Base power and energy cost vary with the user's mood.

Heat Wave Fire Special 95 5% 90%

Has a 10% chance to burn each target.

Hidden Power Normal Special 60 3% 100%

Type is randomized per Pokémon per battle.

Hyper Beam Normal Special 150 9% 90%

Requires an action to recharge. Can be used in one action for 3% extra energy.

Knock Off Dark Physical 65 4% 100%

Base power is multiplied by 1.5 if the target is holding an item, and removes the item.

Last Resort Normal Physical 140 8% 100%

Only works if the user is below 33% health.

Light Screen Psychic *

Halves damage taken from special moves for five actions.

Magic Coat Psychic 4% +4

Reflects moves in the "reflectable" category back at their user.

Mind Blown Fire Special 150 9% 100%

Deals recoil damage to the user equal to half the user's maximum health, rounded up.

Night Shade Ghost Special * * 100%

Damage is equal to the user's experience, up to 10%.

Overheat Fire Special 130 8% 90%

Lowers the user's Special Attack by two stages.

Pain Split Normal *

Averages the user and target's health.

Payback Dark Physical 50 3% 100%

Has double base power if the target has already acted this action.

Protect Normal * +4

Protects the user against all moves this action.

Psychic Psychic Special 90 5% 100%

Has a 10% chance to lower the target's Special Defense by one stage.

Psyshock Psychic Special 80 4% 100%

Inflicts damage based on Special Attack and physical Defense.

Quash Dark 3% 100%

Makes the target act last this action.

Recycle Normal 3%

Restores the user's held item.

Rest Psychic *

Puts the user to sleep and fully heals it over three actions.

Return Normal Physical * * 100%

Base power and energy cost vary with the user's mood.

Round Normal Special 60 3% 100%

Has double power if used by multiple Pokémon in one action.

Shadow Ball Ghost Special 80 4% 100%

Has a 20% chance to lower the target's Special Defense by one stage.

Shadow Claw Ghost Physical 70 4% 100%

Has a critical hit rate one stage higher than normal.

Sleep Talk Normal *

Randomly uses any move the user has used since entering battle. Only works while asleep.

Smack Down Rock Physical 50 3% 100%

Knocks the target to the ground.

Snore Normal Special 50 4% 100%

Has a 30% chance to make the target flinch. Only works while asleep.

Spite Ghost 5% 100%

Raises the energy cost of the target's last move by 4% until it leaves battle.

Stored Power Psychic Special 20 1% 100%

Base power rises by 20 for each of the user's positive stat stages.

Substitute Normal *

Transfers 10%, 15%, or 20% of the user's health into a doll, which blocks moves targetting the user until the doll's health reaches 0.

Sunny Day Fire 5%

Changes the weather to strong sunlight for nine actions.

Swagger Normal 3% 85%

Confuses the target and raises its Attack by two stages.

Taunt Dark 4% 100%

Prevents the target from using non-damaging moves for three actions.

Thief Dark Physical 60 3% 100%

Steals the target's held item.

Torment Dark 4% 100%

Prevents the target from using the same move twice in a row for five actions.

Toxic Poison 4% 90%

Badly poisons the target. Never misses if the user is Poison-type.

Trick Psychic 3% 100%

Swaps the user and target's held items.

Uproar Normal Special 90 5% 100%

Prevents Pokemon from falling asleep for up to three actions.

Will-O-Wisp Fire 3% 85%

Burns the target.