- Base energy
- Exact damage
Damage cannot be altered, except by immunities
- Ineffective vs
Counters a special move, dealing twice as much damage as the user took.
The user covers itself in a shimmering, reflective coat of that grows more powerful as energy passes through it before returning the energy in the form of a concentrated beam. This effect counters the first special attack made against the user on the action it is performed, dealing exactly twice as much damage as the user took, regardless of any other factors (aside from outright immunities), and costing half the damage dealt by this move in energy.