- Base energy
- Indirect healing
Restores health gradually or as a side-effect
- Super effective vs
- Not very effective vs
- Ineffective vs
Drains half the damage dealt to heal the user.
The user taps into its opponent's lifeforce and siphons some of it away, causing it to manifest as a green aura surrounding the target that is drawn off into the user to heal roughly half of what was taken. This attack may be used to attack either health or energy.