Frustration
- Type
- Normal
- Stat
- Physical
- Target
- Single
- Power
- Varies
- Base energy
- Varies
- Accuracy
- 100%
- Priority
- 0
- Contact
Triggers Rough Skin et al.
Type matchups
- Super effective vs
- None
- Not very effective vs
- RockSteel
- Ineffective vs
- Ghost
Summary
Base power and energy cost vary with the user's mood.
Description
The user beats on the opponent with a series of physical attacks. If the user is feeling frustrated or depressed, the attack is more powerful, up to a maximum base power of 100, as it vents its negative emotions on the hapless opponent. The attack will normally leave the user feeling better, having purged its bad mood.