Volt Absorb
Summary: Absorbs Electric moves, restoring health equal to 0.1× the move's base power, or 1% for non-damaging moves. Restores 5% energy with the use of an action if electricity is available.
Description
Unlike most Pokémon, those with this ability can actually harness the electrical energy in attacks made against them and use it to fuel their own strikes. Whenever struck by an opponent's Electric attack, this Pokémon will automatically recapture the energy used to generate it, negating all damage and additional effects from the attack and replenishing their own energy by 1% for each 10 points of base power that the attack had, or 1% for non-damaging attacks.
If there is a source of free electricity available on the battlefield, a Pokémon with this ability may be commanded to spend an action absorbing electricity from this power source, resulting in a 5% energy gain.
Pokémon
Pokémon | Type | Ability 1 | Ability 2 | Hidden Ability | Speed | |
---|---|---|---|---|---|---|
Regular ability | ||||||
Jolteon | Electric | Volt Absorb | Volt Absorb | Quick Feet | 130 | |
Chinchou | WaterElectric | Volt Absorb | Illuminate | Water Absorb | 67 | |
Lanturn | WaterElectric | Volt Absorb | Illuminate | Water Absorb | 67 | |
Therian Thundurus | Electric | Volt Absorb | 101 | |||
Zeraora | Electric | Volt Absorb | 143 | |||
Hidden ability | ||||||
Minun | Electric | Minus | Volt Absorb | 95 | ||
Pachirisu | Electric | Run Away | Pickup | Volt Absorb | 95 |