Summary: Restores 1% health/action during rain and in water; absorbs Water moves, restoring for half the prevented damage. Causes 1% damage/action during strong sunlight; makes the Pokémon one level weaker to Fire moves.
This Pokémon must keep its skin moist in order to breathe properly, with the result that this Pokémon is rejuvenated by exposure to rain or other sources of water such that it will regain 1% HP for each action spent in the rain or submerged in clean water. Tainted water, will instead cause the loss of 1% HP per action that the Pokémon with Dry Skin is exposed to it. In addition, Pokémon with Dry Skin can soak up Water attacks made by other Pokémon without incurring any damage or suffering any of their detrimental side-effects, instead regaining health equal to half the damage they would otherwise have taken from the attack.
There's a downside to all this, though! If a Pokémon with Dry Skin becomes dehydrated, it's in for some pain. For each action that a Pokémon with Dry Skin spends in a very dehydrating environment (think "desert") or under the influence of Sunny Day, it loses 1% HP. In addition, it is now weak to Fire, and this Fire weakness stacks with all other weaknesses it might already experience to that element (thus a Parasect with Dry Skin is 2.5× weak to Fire attacks).
|Pokémon||Type||Ability 1||Ability 2||Hidden Ability||Speed|
|Paras||BugGrass||Effect Spore||Dry Skin||Damp||25|
|Parasect||BugGrass||Effect Spore||Dry Skin||Damp||30|
|Croagunk||PoisonFighting||Anticipation||Dry Skin||Poison Touch||50|
|Toxicroak||PoisonFighting||Anticipation||Dry Skin||Poison Touch||85|
|Helioptile||ElectricNormal||Dry Skin||Sand Veil||Solar Power||70|
|Heliolisk||ElectricNormal||Dry Skin||Sand Veil||Solar Power||109|