The Cave of Dragonflies ASB Database

Zorua

Dark
Speed
65
Rarity
8 ($30)
Gender
Female or male
Population
15

Abilities

Illusion
Optionally disguises the Pokémon as another member of the active squad when sent out, until hit by a damaging move. The other Pokémon must be used in the same battle.

Type matchups

Weak to (1.5×)
FightingBugFairy
Resistant to (0.67×)
GhostDark
Immune to (0×)
Psychic

Evolution

Zorua
Zoroark

3 EXP

Moves

Move Type Stat Pow. En. Acc. Pri. Summary
Aerial Ace Flying Physical 60 3% Never misses.
Agility Psychic 2% Raises the user's Speed by two stages.
Attract Normal 4% 100% Infatuates the target if it is the opposite gender.
Bounce Flying Physical 85 5% 85% Leaps up high, avoiding most moves, then attacks. Costs 3% extra energy to do both in one action. Has a 30% chance to paralyze the target.
Calm Mind Psychic 2% Raises the user's Special Attack and Special Defense by one stage.
Captivate Normal 2% 100% Lowers the target's Special Attack by two stages if it is the opposite gender.
Confide Normal 1% Lowers the target's Special Attack by one stage.
Copycat Normal * Uses the last move successfully used by any Pokémon in battle.
Counter Fighting Physical * * 100% −5 Counters a physical move, dealing twice as much damage as the user took.
Covet Normal Physical 60 3% 100% Steals the target's item.
Cut Normal Physical 50 3% 95% Deals damage. No other effect.
Dark Pulse Dark Special 80 4% 100% Has a 20% chance to make the target flinch.
Detect Fighting * +4 Protects the user from all moves this action.
Dig Ground Physical 80 4% 100% Digs underground, dodging most moves, then hits. Costs 3% extra energy to do both in one action.
Double Team Normal * Produces a number of illusory clones which act as decoys for single-target moves.
Embargo Dark 4% 100% Prevents the target from using its held item for five actions.
Extrasensory Psychic Special 80 4% 100% Has a 10% chance to make the target flinch.
Facade Normal Physical 70 4% 100% Base power is doubled if the user has a major status ailment, excluding sleep.
Fake Tears Dark 2% 100% Lowers the target's Special Defense by two stages.
Feint Attack Dark Physical 60 3% Never misses.
Fling Dark Physical * * 100% Throws the user's held item at the target. Base power and energy cost depend on the item.
Foul Play Dark Physical 95 5% 100% Does damage using the target's Attack stat.
Frustration Normal Physical * * 100% Base power and energy cost vary with the user's mood.
Fury Swipes Normal Physical 18 * 80% Hits 2-5 times in one action. Base power is 18 times the number of hits.
Grass Knot Grass Special * * 100% Base power and energy cost depend on the target's weight.
Hidden Power Normal Special 60 3% 100% Type is randomized per Pokémon per battle.
Hone Claws Dark 2% Raises the user's Attack and Accuracy by one stage.
Hyper Voice Normal Special 90 5% 100% Deals damage. No other effect.
Imprison Psychic 5% Prevents all opponents from using any move that the user has used so far for nine actions.
Incinerate Fire Special 60 3% 100% Destroys the target's berry.
Knock Off Dark Physical 65 3% 100% Base power is multiplied by 1.5 if the target is holding an item, and removes the item.
Leer Normal 1% 100% Lowers each target's Defense by one stage.
Memento Dark 13% 100% Knocks the user out. Minimizes the target's Attack and Special Attack and lowers its Speed by two stages.
Nasty Plot Dark 2% Raises the user's Special Attack by two stages.
Night Daze Dark Special 85 5% 95% Has a 40% chance to lower the target's Accuracy by one stage.
Payback Dark Physical 50 3% 100% Has double base power if the target has already acted this action.
Protect Normal * +4 Protects the user against all moves this action.
Psych Up Normal * Copies the target's stat stages.
Punishment Dark Physical * * 100% Has 60 power, plus 15 power for each of the target's positive stat stages.
Pursuit Dark Physical 40 2% 100% Deals extra damage and hits first if the target is about to switch out or run away.
Rain Dance Water 5% Changes the weather to rain for nine actions.
Rest Psychic * Puts the user to sleep and fully heals it over three actions.
Retaliate Normal Physical 70 4% 100% Base power is doubled if an ally fainted this action or last action.
Return Normal Physical * * 100% Base power and energy cost vary with the user's mood.
Roar Normal 3% −6 Tries to make the target flinch. Success rate varies depending on the circumstances.
Round Normal Special 60 3% 100% Has double power if used by multiple Pokémon in one action.
Scary Face Normal 2% 100% Lowers the target's Speed by two stages.
Scratch Normal Physical 40 2% 100% Deals damage. No other effect.
Secret Power Normal Physical 70 5% 100% Has a 30% chance of inflicting an extra effect that depends on the terrain.
Shadow Ball Ghost Special 80 4% 100% Has a 20% chance to lower the target's Special Defense by one stage.
Sleep Talk Normal * Randomly uses any move the user has used since entering battle. Only works while asleep.
Snarl Dark Special 55 4% 95% Has a 100% chance to lower each target's Special Attack by one stage.
Snatch Dark * +4 Steals the first non-damaging, self-targetted move used by any opponent this action.
Snore Normal Special 50 4% 100% Has a 30% chance to make the target flinch. Only works while asleep.
Spite Ghost 5% 100% Raises the energy cost of the target's last move by 4% until it leaves battle.
Substitute Normal * Transfers 10%, 15%, or 20% of the user's health into a doll, which blocks moves targetting the user until the doll's health reaches 0.
Sucker Punch Dark Physical 70 5% 100% +1 Only works if the target is about to use a damaging move.
Sunny Day Fire 5% Changes the weather to strong sunlight for nine actions.
Swagger Normal 3% 85% Confuses the target and raises its Attack by two stages.
Swords Dance Normal 2% Raises the user's Attack by two stages.
Taunt Dark 4% 100% Prevents the target from using non-damaging moves for three actions.
Thief Dark Physical 60 3% 100% Steals the target's held item.
Torment Dark 4% 100% Prevents the target from using the same move twice in a row for five actions.
Toxic Poison 4% 90% Badly poisons the target. Never misses if the user is Poison-type.
Trick Psychic 3% 100% Swaps the user and target's held items.
Uproar Normal Special 90 5% 100% Prevents Pokemon from falling asleep for up to three actions.
U-turn Bug Physical 70 4% 100% Makes the user switch out.

Zorua in the league

Name Trainer Ability XP :3 Item
Chimani Zora of Termina Illusion 0 0
Dolos Negrek Illusion 0 0
Houdini Cynder Illusion 0 0
Inception RespectTheBlade Illusion 0 0
Karliah Eta Carinae Illusion 0 0
Luke JackPK Illusion 0 0
Mirage Arcane Kratos Aurion Illusion 0 0
Naxalge Arylett Charnoa Illusion 0 0 Shell Bell
Parker Rosegold Illusion 0 0
Raviel Coloursfall Illusion 0 0
Scarlet Zora of Termina Illusion 2 2
Sissel Meowth Illusion 0 0 Black Glasses
The Phantom Metallica Fanboy Illusion 0 0
Zora Bluberry Bat Illusion 1 1 Lucky Egg
Zorro Sylph Illusion 0 0