The Cave of Dragonflies ASB Database

Vanillish

Ice
Speed
59
Gender
Female or male
Population
0

Abilities

Ice Body
Restores 2% health after each action during hail.
Snow Cloak
Lowers incoming moves' accuracy by a flat 10% during hail.
Weak Armor
(Hidden ability.) Lowers Defense and raises Speed by one stage each upon being hit by a damaging attack.

Type matchups

Weak to (1.5×)
FireFightingRockSteel
Resistant to (0.67×)
Ice
Immune to (0×)
None

Evolution

Vanillite
Vanillish

3 EXP

Vanilluxe

7 EXP

Moves

Move Type Stat Pow. En. Acc. Pri. Summary
Acid Armor Poison 2% Raises the user's Defense by two stages.
Ally Switch Psychic 1% +2 Switches places with an ally.
Astonish Ghost Physical 30 3% 100% Has a 30% chance to make the target flinch.
Attract Normal 4% 100% Infatuates the target if it is the opposite gender.
Autotomize Steel 2% Raises the user's Speed by two stages and halves its weight. Works once per Pokémon per battle.
Avalanche Ice Physical 60 3% 100% −4 Base power is doubled if the user has already taken damage this action.
Blizzard Ice Special 110 7% 70% Has a 10% chance to freeze each target.
Confide Normal 1% Lowers the target's Special Attack by one stage.
Double Team Normal * Produces a number of illusory clones which act as decoys for single-target moves.
Explosion Normal Physical 250 14% 100% Knocks the user out.
Facade Normal Physical 70 4% 100% Base power is doubled if the user has a major status ailment, excluding sleep.
Flash Cannon Steel Special 80 4% 100% Has a 10% chance to lower the target's Special Defense by one stage.
Frost Breath Ice Special 60 3% 90% Always scores a critical hit.
Frustration Normal Physical * * 100% Base power and energy cost vary with the user's mood.
Hail Ice 5% Changes the weather to hail for nine actions.
Harden Normal 1% Raises the user's Defense by one stage.
Hidden Power Normal Special 60 3% 100% Type is randomized per Pokémon per battle.
Ice Beam Ice Special 90 5% 100% Has a 10% chance to freeze the target.
Ice Shard Ice Physical 40 3% 100% +1 Deals damage. No other effect.
Icicle Spear Ice Physical 25 * 100% Hits 2-5 times in one action. Base power is 25 times the number of hits.
Icy Wind Ice Special 55 4% 95% Has a 100% chance to lower each target's Speed by one stage.
Imprison Psychic 5% Prevents all opponents from using any move that the user has used so far for nine actions.
Iron Defense Steel 2% Raises the user's Defense by two stages.
Light Screen Psychic * Halves damage taken from special moves for five actions.
Magic Coat Psychic 4% +4 Reflects moves in the "reflectable" category back at their user.
Magnet Rise Electric 4% Grants the user Levitate for five actions in addition to all other abilities.
Mirror Coat Psychic Special * * 100% −5 Counters a special move, dealing twice as much damage as the user took.
Mirror Shot Steel Special 65 4% 85% Has a 30% chance to lower the target's Accuracy by one stage.
Mist Ice 4% Prevents stat drops and lowers the accuracy of all moves by 10% for five actions.
Natural Gift Normal Physical * * 100% Has a really complicated effect based on the user's signature move. Going to change this soon.
Powder Snow Ice Special 40 2% 100% Has a 10% chance to freeze each target.
Protect Normal * +4 Protects the user against all moves this action.
Rain Dance Water 5% Changes the weather to rain for nine actions.
Rest Psychic * Puts the user to sleep and fully heals it over three actions.
Return Normal Physical * * 100% Base power and energy cost vary with the user's mood.
Round Normal Special 60 3% 100% Has double power if used by multiple Pokémon in one action.
Secret Power Normal Physical 70 5% 100% Has a 30% chance of inflicting an extra effect that depends on the terrain.
Sheer Cold Ice Special * * 30% Deals damage equal to the damage cap, or 100% if there is none.
Signal Beam Bug Special 75 4% 100% Has a 10% chance to confuse the target.
Sleep Talk Normal * Randomly uses any move the user has used since entering battle. Only works while asleep.
Snore Normal Special 50 4% 100% Has a 30% chance to make the target flinch. Only works while asleep.
Substitute Normal * Transfers 10%, 15%, or 20% of the user's health into a doll, which blocks moves targetting the user until the doll's health reaches 0.
Swagger Normal 3% 85% Confuses the target and raises its Attack by two stages.
Taunt Dark 4% 100% Prevents the target from using non-damaging moves for three actions.
Toxic Poison 4% 90% Badly poisons the target. Never misses if the user is Poison-type.
Uproar Normal Special 90 5% 100% Prevents Pokemon from falling asleep for up to three actions.
Water Pulse Water Special 60 3% 100% Has a 20% chance to confuse the target.