The Cave of Dragonflies ASB Database

Torracat

Fire
Speed
90
Gender
Female or male
Population
0

Abilities

Blaze
Multiplies Fire moves' base power by 1.3 at 33% health or less.
Intimidate
(Hidden ability.) Lowers opponents' Attack by one stage upon entering battle. Their Attack may be restored if the Pokémon does not continue to be intimidating.

Type matchups

Weak to (1.5×)
WaterGroundRock
Resistant to (0.67×)
FireGrassIceBugSteelFairy
Immune to (0×)
None

Evolution

Litten
Torracat

2 EXP

Incineroar

6 EXP

Moves

Move Type Stat Pow. En. Acc. Pri. Summary
Acrobatics Flying Physical 55 3% 100% Has double power if the user is not holding an item.
Attract Normal 4% 100% Infatuates the target if it is the opposite gender.
Bite Dark Physical 60 4% 100% Has a 30% chance to make the target flinch.
Body Slam Normal Physical 85 6% 100% Has a 30% chance to paralyze the target.
Bulk Up Fighting 2% Raises the user's Attack and Defense by one stage.
Confide Normal 1% Lowers the target's Special Attack by one stage.
Covet Normal Physical 60 3% 100% Steals the target's item.
Crunch Dark Physical 80 4% 100% Has a 20% chance to lower the target's Defense by one stage.
Double Kick Fighting Physical 30 2% 100% Hits twice in one action.
Double Team Normal * Produces a number of illusory clones which act as decoys for single-target moves.
Dual Chop Dragon Physical 40 2% 90% Hits twice in one action.
Ember Fire Special 40 2% 100% Has a 10% chance to burn the target.
Endeavor Normal Physical * * 100% Lowers the target's health to match the user's.
Facade Normal Physical 70 4% 100% Base power is doubled if the user has a major status ailment, excluding sleep.
Fake Out Normal Physical 40 3% 100% +3 Makes the target flinch if the user has not already used this move since entering battle.
Fire Blast Fire Special 110 7% 85% Has a 10% chance to burn the target.
Fire Fang Fire Physical 65 3% 95% Has a 10% chance to burn the target and a 10% chance to make it flinch.
Fire Pledge Fire Special 80 4% 100% Changes the terrain when used alongside Water Pledge or Grass Pledge.
Flame Charge Fire Physical 50 4% 100% Has a 100% chance to raise the user's Speed by one stage.
Flamethrower Fire Special 90 5% 100% Has a 10% chance to burn the target.
Flare Blitz Fire Physical 120 7% 100% Deals recoil damage to the user equal to 1/3 the damage dealt and has a 10% chance to burn the target.
Frustration Normal Physical * * 100% Base power and energy cost vary with the user's mood.
Fury Swipes Normal Physical 18 * 80% Hits 2-5 times in one action. Base power is 18 times the number of hits.
Growl Normal 1% 100% Lowers each target's Attack by one stage.
Heat Wave Fire Special 95 5% 90% Has a 10% chance to burn each target.
Hidden Power Normal Special 60 3% 100% Type is randomized per Pokémon per battle.
Leech Life Bug Physical 80 4% 100% Drains half the damage dealt to heal the user.
Leer Normal 1% 100% Lowers each target's Defense by one stage.
Lick Ghost Physical 30 3% 100% Has a 30% chance to paralyze the target.
Nasty Plot Dark 2% Raises the user's Special Attack by two stages.
Outrage Dragon Physical 120 7% 100% Forces the user to use this move for two to three actions, then confuses it.
Overheat Fire Special 130 8% 90% Lowers the user's Special Attack by two stages.
Power Trip Dark Physical 20 1% 100% Base power rises by 20 for each of the user's positive stat stages.
Protect Normal * +4 Protects the user against all moves this action.
Rest Psychic * Puts the user to sleep and fully heals it over three actions.
Return Normal Physical * * 100% Base power and energy cost vary with the user's mood.
Revenge Fighting Physical 60 3% 100% −4 Base power is doubled if the user has already taken damage this action.
Roar Normal 3% −6 Tries to make the target flinch. Success rate varies depending on the circumstances.
Round Normal Special 60 3% 100% Has double power if used by multiple Pokémon in one action.
Scary Face Normal 2% 100% Lowers the target's Speed by two stages.
Scratch Normal Physical 40 2% 100% Deals damage. No other effect.
Shadow Claw Ghost Physical 70 4% 100% Has a critical hit rate one stage higher than normal.
Sleep Talk Normal * Randomly uses any move the user has used since entering battle. Only works while asleep.
Snore Normal Special 50 4% 100% Has a 30% chance to make the target flinch. Only works while asleep.
Substitute Normal * Transfers 10%, 15%, or 20% of the user's health into a doll, which blocks moves targetting the user until the doll's health reaches 0.
Sunny Day Fire 5% Changes the weather to strong sunlight for nine actions.
Swagger Normal 3% 85% Confuses the target and raises its Attack by two stages.
Swords Dance Normal 2% Raises the user's Attack by two stages.
Taunt Dark 4% 100% Prevents the target from using non-damaging moves for three actions.
Thrash Normal Physical 120 7% 100% Forces the user to use this move for two to three actions, then confuses it.
Torment Dark 4% 100% Prevents the target from using the same move twice in a row for five actions.
Toxic Poison 4% 90% Badly poisons the target. Never misses if the user is Poison-type.
U-turn Bug Physical 70 4% 100% Makes the user switch out.
Will-O-Wisp Fire 3% 85% Burns the target.
Work Up Normal 2% Raises the user's Attack and Special Attack by one stage.