The Cave of Dragonflies ASB Database

Spinarak

BugPoison
Speed
30
Rarity
1 ($5)
Gender
Female or male
Population
13

Abilities

Swarm
Multiplies Bug moves' base power by 1.3 at 33% health or less.
Insomnia
Prevents sleep.
Sniper
(Hidden ability.) Raises critical hits' extra damage to 0.75× the base damage, and the limit to 10% extra damage.

Type matchups

Very weak to (2×)
None
Weak to (1.5×)
FireFlyingPsychicRock
Resistant to (0.67×)
PoisonBugFairy
Very resistant to (0.5×)
GrassFighting
Immune to (0×)
None

Evolution

Spinarak
Ariados

3 EXP

Moves

Move Type Stat Pow. En. Acc. Pri. Summary
Absorb Grass Special 20 1% 100% Drains half the damage dealt to heal the user.
Agility Psychic 2% Raises the user's Speed by two stages.
Attract Normal 4% 100% Infatuates the target if it is the opposite gender.
Baton Pass Normal 3% Switches out, passing the user's stat modifiers and various effects to its replacement.
Body Slam Normal Physical 85 6% 100% Has a 30% chance to paralyze the target.
Bounce Flying Physical 85 5% 85% Leaps up high, avoiding most moves, then attacks. Costs 3% extra energy to do both in one action. Has a 30% chance to paralyze the target.
Bug Bite Bug Physical 60 3% 100% If the target is holding a berry, the user eats it and base power is doubled.
Captivate Normal 2% 100% Lowers the target's Special Attack by two stages if it is the opposite gender.
Confide Normal 1% Lowers the target's Special Attack by one stage.
Constrict Normal Physical 10 1% 100% Has a 10% chance to lower the target's Speed by one stage.
Cross Poison Poison Physical 70 4% 100% Has a critical hit rate one stage higher than normal and a 10% chance to poison the target.
Curse Ghost * Ghost users: costs half health; deals damage to the target after each round. Others: raises Attack and Defense but lowers Speed by one stage.
Dig Ground Physical 80 4% 100% Digs underground, dodging most moves, then hits. Costs 3% extra energy to do both in one action.
Disable Normal 4% 100% Prevents the target from using its last move for four actions.
Double-Edge Normal Physical 120 7% 100% Deals recoil damage to the user equal to 1/3 the damage dealt.
Double Team Normal * Produces a number of illusory clones which act as decoys for single-target moves.
Electroweb Electric Special 55 4% 95% Has a 100% chance to lower each target's Speed by one stage.
Endure Normal * +4 Prevents direct damage from lowering the user's health below 1% this action.
Facade Normal Physical 70 4% 100% Base power is doubled if the user has a major status ailment, excluding sleep.
Flash Normal 1% 100% Lowers the target's Accuracy by one stage if it relies on sight.
Foul Play Dark Physical 95 5% 100% Does damage using the target's Attack stat.
Frustration Normal Physical * * 100% Base power and energy cost vary with the user's mood.
Fury Swipes Normal Physical 18 * 80% Hits 2-5 times in one action. Base power is 18 times the number of hits.
Giga Drain Grass Special 75 4% 100% Drains half the damage dealt to heal the user.
Hidden Power Normal Special 60 3% 100% Type is randomized per Pokémon per battle.
Hone Claws Dark 2% Raises the user's Attack and Accuracy by one stage.
Infestation Bug Special 20 2% 100% Traps the target and deals 1% damage after each action for 4-5 actions.
Leech Life Bug Physical 80 4% 100% Drains half the damage dealt to heal the user.
Lunge Bug Physical 80 5% 100% Has a 100% chance to lower the target's Attack by one stage.
Megahorn Bug Physical 120 7% 85% Deals damage. No other effect.
Mimic Normal 1% Becomes any move used by any Pokémon since the user entered battle; reverts when the user leaves battle.
Natural Gift Normal Physical * * 100% Has a really complicated effect based on the user's signature move. Going to change this soon.
Night Shade Ghost Special * * 100% Damage is equal to the user's experience, up to 10%.
Night Slash Dark Physical 70 4% 100% Has a critical hit rate one stage higher than normal.
Pin Missile Bug Physical 25 * 95% Hits 2-5 times in one action. Base power is 25 times the number of hits.
Poison Jab Poison Physical 80 5% 100% Has a 30% chance to poison the target.
Poison Sting Poison Physical 15 2% 100% Has a 30% chance to poison the target.
Protect Normal * +4 Protects the user against all moves this action.
Psybeam Psychic Special 65 3% 100% Has a 10% chance to confuse the target.
Psychic Psychic Special 90 5% 100% Has a 10% chance to lower the target's Special Defense by one stage.
Pursuit Dark Physical 40 2% 100% Deals extra damage and hits first if the target is about to switch out or run away.
Rage Powder Bug 3% +2 Redirects opponents' single-target moves to the user this action.
Rest Psychic * Puts the user to sleep and fully heals it over three actions.
Return Normal Physical * * 100% Base power and energy cost vary with the user's mood.
Round Normal Special 60 3% 100% Has double power if used by multiple Pokémon in one action.
Scary Face Normal 2% 100% Lowers the target's Speed by two stages.
Screech Normal 2% 85% Lowers the target's Defense by two stages.
Secret Power Normal Physical 70 5% 100% Has a 30% chance of inflicting an extra effect that depends on the terrain.
Shadow Sneak Ghost Physical 40 3% 100% +1 Deals damage. No other effect.
Signal Beam Bug Special 75 4% 100% Has a 10% chance to confuse the target.
Sleep Talk Normal * Randomly uses any move the user has used since entering battle. Only works while asleep.
Sludge Bomb Poison Special 90 6% 100% Has a 30% chance to poison the target.
Snore Normal Special 50 4% 100% Has a 30% chance to make the target flinch. Only works while asleep.
Solar Beam Grass Special 120 7% 100% Requires an action to charge. Can be used in one action for 3% extra energy.
Sonic Boom Normal Special * 1% 90% Always does exactly 2% damage, unless the target is immune.
Spider Web Bug 5% Prevents the target from switching out.
Sticky Web Bug 2% Sprays a web which lowers the Speed of any Pokémon who touches it by one stage.
String Shot Bug 2% 95% Lowers each target's Speed by two stages.
Struggle Bug Bug Special 50 4% 100% Has a 100% chance to lower each target's Special Attack by one stage.
Substitute Normal * Transfers 10%, 15%, or 20% of the user's health into a doll, which blocks moves targetting the user until the doll's health reaches 0.
Sucker Punch Dark Physical 70 5% 100% +1 Only works if the target is about to use a damaging move.
Sunny Day Fire 5% Changes the weather to strong sunlight for nine actions.
Swagger Normal 3% 85% Confuses the target and raises its Attack by two stages.
Thief Dark Physical 60 3% 100% Steals the target's held item.
Toxic Poison 4% 90% Badly poisons the target. Never misses if the user is Poison-type.
Toxic Spikes Poison 2% Scatters spikes which poison any Pokémon who steps on them.
Toxic Thread Poison 5% 100% Poisons the target and lowers its Speed by one stage.
Twineedle Bug Physical 25 3% 100% Hits twice in one turn. Has a 20% chance to poison the target with each hit.
Venoshock Poison Special 65 3% 100% Base power is doubled if the target is poisoned.
X-Scissor Bug Physical 80 4% 100% Deals damage. No other effect.

Spinarak in the league

Name Trainer Ability XP :3 Item
Anansi Deathguise Swarm 0 0
Aranea Bencaua Swarm 0 0
Araneomorpha Cynder Swarm 0 0
Flower Mimikyu Swarm 0 0
Gwen JackPK Insomnia 2 2 Red Card
Havrey warpedplant Insomnia 1 1
Itsy Arlust Insomnia 0 0
Mosag Bobino Insomnia 0 0
Niflheim Bluberry Bat Swarm 2 2
Nocturna Sylph Insomnia 0 0
Quelaag Meowth Swarm 0 0
Sasuke surskitty Insomnia 0 0
Shelob Byrus Swarm 0 0