The Cave of Dragonflies ASB Database

Skrelp

PoisonWater
Speed
30
Rarity
4 ($13)
Gender
Female or male
Population
6

Abilities

Poison Point
Has a 30% chance of poisoning attacking Pokémon on contact.
Poison Touch
Has a 20% chance of poisoning the target when using a contact move.
Adaptability
(Hidden ability.) Strengthens STAB to 1.5× (instead of 1.25×), but makes moves of other types cost 1.2× energy.

Type matchups

Very weak to (2×)
None
Weak to (1.5×)
ElectricGroundPsychic
Resistant to (0.67×)
FireWaterIceFightingPoisonBugSteelFairy
Very resistant to (0.5×)
None
Immune to (0×)
None

Evolution

Skrelp
Dragalge

5 EXP

Moves

Move Type Stat Pow. En. Acc. Pri. Summary
Acid Poison Special 40 2% 100% Has a 10% chance to lower the target's Special Defense by one stage.
Acid Armor Poison 2% Raises the user's Defense by two stages.
Aqua Tail Water Physical 90 5% 90% Deals damage. No other effect.
Attract Normal 4% 100% Infatuates the target if it is the opposite gender.
Bounce Flying Physical 85 5% 85% Leaps up high, avoiding most moves, then attacks. Costs 3% extra energy to do both in one action. Has a 30% chance to paralyze the target.
Bubble Water Special 40 2% 100% Has a 10% chance to lower each target's Speed by one stage.
Camouflage Normal 5% Changes the user's type depending on the arena.
Confide Normal 1% Lowers the target's Special Attack by one stage.
Dive Water Physical 80 4% 100% Dives underwater, dodging most moves, then hits. Costs 3% extra energy to do both in one action.
Double Team Normal * Produces a number of illusory clones which act as decoys for single-target moves.
Dragon Pulse Dragon Special 85 4% 100% Deals damage. No other effect.
Facade Normal Physical 70 4% 100% Base power is doubled if the user has a major status ailment, excluding sleep.
Feint Attack Dark Physical 60 3% Never misses.
Frustration Normal Physical * * 100% Base power and energy cost vary with the user's mood.
Gunk Shot Poison Physical 120 8% 80% Has a 30% chance to poison the target.
Hail Ice 5% Changes the weather to hail for nine actions.
Haze Ice 4% Removes all Pokémon's stat stages. Lowers the accuracy of all moves by 10% for five actions.
Hidden Power Normal Special 60 3% 100% Type is randomized per Pokémon per battle.
Hydro Pump Water Special 110 7% 80% Deals damage. No other effect.
Icy Wind Ice Special 55 4% 95% Has a 100% chance to lower each target's Speed by one stage.
Iron Tail Steel Physical 100 7% 75% Has a 30% chance to lower the target's Defense by one stage.
Outrage Dragon Physical 120 7% 100% Forces the user to use this move for two to three actions, then confuses it.
Play Rough Fairy Physical 90 5% 90% Has a 10% chance to lower the target's Attack by one stage.
Poison Tail Poison Physical 50 3% 100% Has a 10% chance to poison the target and a critical hit rate one stage higher than normal.
Protect Normal * +4 Protects the user against all moves this action.
Rain Dance Water 5% Changes the weather to rain for nine actions.
Rest Psychic * Puts the user to sleep and fully heals it over three actions.
Return Normal Physical * * 100% Base power and energy cost vary with the user's mood.
Round Normal Special 60 3% 100% Has double power if used by multiple Pokémon in one action.
Scald Water Special 80 5% 100% Has a 30% chance to burn the target.
Secret Power Normal Physical 70 5% 100% Has a 30% chance of inflicting an extra effect that depends on the terrain.
Shadow Ball Ghost Special 80 4% 100% Has a 20% chance to lower the target's Special Defense by one stage.
Shock Wave Electric Special 60 3% Never misses.
Sleep Talk Normal * Randomly uses any move the user has used since entering battle. Only works while asleep.
Sludge Bomb Poison Special 90 6% 100% Has a 30% chance to poison the target.
Sludge Wave Poison Special 95 5% 100% Has a 10% chance to poison each target.
Smokescreen Normal 1% 100% Lowers the target's Accuracy by one stage.
Snore Normal Special 50 4% 100% Has a 30% chance to make the target flinch. Only works while asleep.
Substitute Normal * Transfers 10%, 15%, or 20% of the user's health into a doll, which blocks moves targetting the user until the doll's health reaches 0.
Surf Water Special 90 5% 100% Fails if there is not enough water available for the user to manipulate.
Swagger Normal 3% 85% Confuses the target and raises its Attack by two stages.
Tackle Normal Physical 40 2% 100% Deals damage. No other effect.
Tail Whip Normal 1% 100% Lowers each target's Defense by one stage.
Thunderbolt Electric Special 90 5% 100% Has a 10% chance to paralyze the target.
Toxic Poison 4% 90% Badly poisons the target. Never misses if the user is Poison-type.
Toxic Spikes Poison 2% Scatters spikes which poison any Pokémon who steps on them.
Venom Drench Poison 3% 100% Lowers each target's Attack, Special Attack, and Speed by one stage if it is poisoned.
Venoshock Poison Special 65 3% 100% Base power is doubled if the target is poisoned.
Waterfall Water Physical 80 4% 100% Has a 20% chance to make the target flinch.
Water Gun Water Special 40 2% 100% Deals damage. No other effect.
Water Pulse Water Special 60 3% 100% Has a 20% chance to confuse the target.

Skrelp in the league

Name Trainer Ability XP :3 Item
Albus Espeon Adaptability 0 0
Depothys ultraviolet Poison Touch 0 0 King's Rock
Glauert Wargle Adaptability 3 2 Lucky Egg
Lotan Byrus Adaptability 0 0
Mina Bluberry Bat Adaptability 0 0 Black Sludge
Mystery Emperor_Evulz Adaptability 2 2