The Cave of Dragonflies ASB Database

Shiinotic

GrassFairy
Speed
30
Gender
Female or male
Population
0

Abilities

Illuminate
Lowers incoming moves' accuracy by a flat 10% for contact moves, and 5% for other moves.
Effect Spore
Has a 30% chance of inflicting poison, paralysis, or sleep on attacking Pokémon on contact.
Rain Dish
(Hidden ability.) Restores 1% health and energy after each action during rain.

Type matchups

Very weak to (2×)
Poison
Weak to (1.5×)
FireIceFlyingSteel
Resistant to (0.67×)
WaterGrassElectricFightingGroundDark
Very resistant to (0.5×)
None
Immune to (0×)
Dragon

Evolution

Morelull
Shiinotic

3 EXP

Moves

Move Type Stat Pow. En. Acc. Pri. Summary
Absorb Grass Special 20 1% 100% Drains half the damage dealt to heal the user.
After You Normal 1% Makes the target move next if it has not already moved this action.
Amnesia Psychic 2% Raises the user's Special Defense by two stages. The user forgets one of its own attacks.
Astonish Ghost Physical 30 3% 100% Has a 30% chance to make the target flinch.
Attract Normal 4% 100% Infatuates the target if it is the opposite gender.
Charge Beam Electric Special 50 4% 90% Has a 70% chance to raise the user's Special Attack by one stage.
Confide Normal 1% Lowers the target's Special Attack by one stage.
Confuse Ray Ghost 4% 100% Confuses the target.
Dazzling Gleam Fairy Special 80 4% 100% Deals damage. No other effect.
Double Team Normal * Produces a number of illusory clones which act as decoys for single-target moves.
Dream Eater Psychic Special 100 6% 100% Drains half the damage dealt to heal the user. Only works on sleeping targets.
Energy Ball Grass Special 90 5% 100% Has a 10% chance to lower the target's Special Defense by one stage.
Flash Normal 1% 100% Lowers the target's Accuracy by one stage if it relies on sight.
Frustration Normal Physical * * 100% Base power and energy cost vary with the user's mood.
Giga Drain Grass Special 75 4% 100% Drains half the damage dealt to heal the user.
Giga Impact Normal Physical 150 9% 90% Requires an action to recharge. Can be used in one action for 3% extra energy.
Grass Knot Grass Special * * 100% Base power and energy cost depend on the target's weight.
Growth Normal 2% Raises the user's Attack and Special Attack by one stage.
Hidden Power Normal Special 60 3% 100% Type is randomized per Pokémon per battle.
Ingrain Grass 5% Heals 1% of the user's health after each action, but roots it in place.
Leech Seed Grass 5% 90% Drains 1% of the target's health to heal the user after each action.
Light Screen Psychic * Halves damage taken from special moves for five actions.
Magic Coat Psychic 4% +4 Reflects moves in the "reflectable" category back at their user.
Magic Room Psychic 4% Nullifies held items for five actions.
Mega Drain Grass Special 40 2% 100% Drains half the damage inflicted to heal the user.
Moonblast Fairy Special 95 6% 100% Has a 30% chance to lower the target's Special Attack by one stage.
Moonlight Fairy * Restores up to 50% of the user's health, depending on the amount of moonlight in the arena.
Nature Power Normal * Uses another move depending on the arena.
Poison Powder Poison 3% 75% Poisons the target.
Protect Normal * +4 Protects the user against all moves this action.
Recycle Normal 3% Restores the user's held item.
Rest Psychic * Puts the user to sleep and fully heals it over three actions.
Return Normal Physical * * 100% Base power and energy cost vary with the user's mood.
Round Normal Special 60 3% 100% Has double power if used by multiple Pokémon in one action.
Safeguard Normal * Protects the user and its allies from status ailments for five actions.
Seed Bomb Grass Physical 80 4% 100% Deals damage. No other effect.
Signal Beam Bug Special 75 4% 100% Has a 10% chance to confuse the target.
Sleep Powder Grass 3% 75% Puts the target to sleep.
Sleep Talk Normal * Randomly uses any move the user has used since entering battle. Only works while asleep.
Sludge Bomb Poison Special 90 6% 100% Has a 30% chance to poison the target.
Snore Normal Special 50 4% 100% Has a 30% chance to make the target flinch. Only works while asleep.
Solar Beam Grass Special 120 7% 100% Requires an action to charge. Can be used in one action for 3% extra energy.
Spore Grass 4% 100% Puts the target to sleep.
Spotlight Normal 3% +3 Redirects all other Pokémon's single-target moves to the target this action.
Strength Sap Grass * 100% Restores 30% health, plus or minus 5% for each of the target's Attack stages. Lowers the target's Attack by one stage.
Stun Spore Grass 3% 75% Severely paralyzes the target.
Substitute Normal * Transfers 10%, 15%, or 20% of the user's health into a doll, which blocks moves targetting the user until the doll's health reaches 0.
Sunny Day Fire 5% Changes the weather to strong sunlight for nine actions.
Swagger Normal 3% 85% Confuses the target and raises its Attack by two stages.
Synthesis Grass * Restores 50% of the user's health usually, 66% during strong sunlight, or 25% during rain, sandstorm, or hail.
Thunder Wave Electric 4% 90% Severely paralyzes the target.
Toxic Poison 4% 90% Badly poisons the target. Never misses if the user is Poison-type.
Wonder Room Psychic 4% Swaps all Pokémon's Defense and Special Defense stages for five actions.
Worry Seed Grass 3% 100% Changes the target's ability to Insomnia.