The Cave of Dragonflies ASB Database

Roselia

GrassPoison
Speed
65
Gender
Female or male
Population
1

Abilities

Natural Cure
Cures all major status ailments upon leaving battle, or with the use of a full round, for no energy cost.
Poison Point
Has a 30% chance of poisoning attacking Pokémon on contact.
Leaf Guard
(Hidden ability.) Cures major status ailments when the weather turns to strong sunlight. Prevents Rest for the full duration of strong sunlight.

Type matchups

Very weak to (2×)
None
Weak to (1.5×)
FireIceFlyingPsychic
Resistant to (0.67×)
WaterElectricFightingFairy
Very resistant to (0.5×)
Grass
Immune to (0×)
None

Evolution

Budew
Roselia

3 happiness

Roserade

battle holding a Shiny Stone

Moves

Move Type Stat Pow. En. Acc. Pri. Summary
Absorb Grass Special 20 1% 100% Drains half the damage dealt to heal the user.
Aromatherapy Grass 4% Heals all friendly Pokémon's status conditions.
Attract Normal 4% 100% Infatuates the target if it is the opposite gender.
Body Slam Normal Physical 85 6% 100% Has a 30% chance to paralyze the target.
Bullet Seed Grass Physical 25 * 100% Hits 2-5 times in one action. Base power is 25 times the number of hits.
Captivate Normal 2% 100% Lowers the target's Special Attack by two stages if it is the opposite gender.
Confide Normal 1% Lowers the target's Special Attack by one stage.
Cotton Spore Grass 2% 100% Lowers each target's Speed by two stages.
Covet Normal Physical 60 3% 100% Steals the target's item.
Cut Normal Physical 50 3% 95% Deals damage. No other effect.
Dazzling Gleam Fairy Special 80 4% 100% Deals damage. No other effect.
Double-Edge Normal Physical 120 7% 100% Deals recoil damage to the user equal to 1/3 the damage dealt.
Double Team Normal * Produces a number of illusory clones which act as decoys for single-target moves.
Endure Normal * +4 Prevents direct damage from lowering the user's health below 1% this action.
Energy Ball Grass Special 90 5% 100% Has a 10% chance to lower the target's Special Defense by one stage.
Extrasensory Psychic Special 80 4% 100% Has a 10% chance to make the target flinch.
Facade Normal Physical 70 4% 100% Base power is doubled if the user has a major status ailment, excluding sleep.
Flash Normal 1% 100% Lowers the target's Accuracy by one stage if it relies on sight.
Frustration Normal Physical * * 100% Base power and energy cost vary with the user's mood.
Fury Cutter Bug Physical 40 2% 95% Base power doubles with each successful consecutive use, up to 160.
Giga Drain Grass Special 75 4% 100% Drains half the damage dealt to heal the user.
Grass Knot Grass Special * * 100% Base power and energy cost depend on the target's weight.
Grass Whistle Grass 1% 55% Puts the target to sleep.
Growth Normal 2% Raises the user's Attack and Special Attack by one stage.
Hidden Power Normal Special 60 3% 100% Type is randomized per Pokémon per battle.
Ingrain Grass 5% Heals 1% of the user's health after each action, but roots it in place.
Leaf Storm Grass Special 130 8% 90% Lowers the user's Special Attack by two stages.
Leech Seed Grass 5% 90% Drains 1% of the target's health to heal the user after each action.
Magical Leaf Grass Special 60 3% Never misses.
Mega Drain Grass Special 40 2% 100% Drains half the damage inflicted to heal the user.
Mimic Normal 1% Becomes any move used by any Pokémon since the user entered battle; reverts when the user leaves battle.
Mind Reader Normal 4% Ensures that the user's next move against the target will hit.
Mud-Slap Ground Special 20 2% 100% Has a 100% chance to lower the target's Accuracy by one stage.
Natural Gift Normal Physical * * 100% Has a really complicated effect based on the user's signature move. Going to change this soon.
Nature Power Normal * Uses another move depending on the arena.
Nightmare Ghost 4% 100% Damages the target for 5% health after each action as long as it stays asleep.
Petal Blizzard Grass Physical 90 5% 100% Deals damage. No other effect.
Petal Dance Grass Special 120 7% 100% Forces the user to use this move for two to three actions, then confuses it.
Pin Missile Bug Physical 25 * 95% Hits 2-5 times in one action. Base power is 25 times the number of hits.
Poison Jab Poison Physical 80 5% 100% Has a 30% chance to poison the target.
Poison Sting Poison Physical 15 2% 100% Has a 30% chance to poison the target.
Power Whip Grass Physical 120 7% 85% Deals damage. No other effect.
Protect Normal * +4 Protects the user against all moves this action.
Psych Up Normal * Copies the target's stat stages.
Rain Dance Water 5% Changes the weather to rain for nine actions.
Razor Leaf Grass Physical 55 3% 95% Has a critical hit rate one stage higher than normal.
Rest Psychic * Puts the user to sleep and fully heals it over three actions.
Return Normal Physical * * 100% Base power and energy cost vary with the user's mood.
Round Normal Special 60 3% 100% Has double power if used by multiple Pokémon in one action.
Secret Power Normal Physical 70 5% 100% Has a 30% chance of inflicting an extra effect that depends on the terrain.
Seed Bomb Grass Physical 80 4% 100% Deals damage. No other effect.
Shadow Ball Ghost Special 80 4% 100% Has a 20% chance to lower the target's Special Defense by one stage.
Sleep Powder Grass 3% 75% Puts the target to sleep.
Sleep Talk Normal * Randomly uses any move the user has used since entering battle. Only works while asleep.
Sludge Bomb Poison Special 90 6% 100% Has a 30% chance to poison the target.
Snore Normal Special 50 4% 100% Has a 30% chance to make the target flinch. Only works while asleep.
Solar Beam Grass Special 120 7% 100% Requires an action to charge. Can be used in one action for 3% extra energy.
Spikes Ground 2% Scatters spikes which deal 2% damage to any Pokémon who steps on them.
Stun Spore Grass 3% 75% Severely paralyzes the target.
Substitute Normal * Transfers 10%, 15%, or 20% of the user's health into a doll, which blocks moves targetting the user until the doll's health reaches 0.
Sunny Day Fire 5% Changes the weather to strong sunlight for nine actions.
Swagger Normal 3% 85% Confuses the target and raises its Attack by two stages.
Sweet Scent Normal 2% 100% Lowers each target's Evasion by two stages.
Swift Normal Special 60 3% Never misses.
Swords Dance Normal 2% Raises the user's Attack by two stages.
Synthesis Grass * Restores 50% of the user's health usually, 66% during strong sunlight, or 25% during rain, sandstorm, or hail.
Toxic Poison 4% 90% Badly poisons the target. Never misses if the user is Poison-type.
Toxic Spikes Poison 2% Scatters spikes which poison any Pokémon who steps on them.
Uproar Normal Special 90 5% 100% Prevents Pokemon from falling asleep for up to three actions.
Venoshock Poison Special 65 3% 100% Base power is doubled if the target is poisoned.
Water Sport Water 3% Lowers the effectiveness of Fire-type moves used against the user or its allies by one stage for nine actions.
Worry Seed Grass 3% 100% Changes the target's ability to Insomnia.

Roselia in the league

Name Trainer Ability XP :3 Item
Louise JackPK Poison Point 4 4 Shiny Stone