The Cave of Dragonflies ASB Database

Alolan Persian

Dark
Speed
115
Gender
Female or male
Population
1

Abilities

Fur Coat
Lowers incoming physical moves' final damage by 1%.
Technician
Multiplies base power by 1.5 for moves of 60 base power or less.
Rattled
(Hidden ability.) Raises Speed by one stage upon being hit by a Bug, Ghost, or Dark move.

Type matchups

Weak to (1.5×)
FightingBugFairy
Resistant to (0.67×)
GhostDark
Immune to (0×)
Psychic

Evolution

Meowth Alolan Meowth
Persian

3 EXP

Alolan Persian

3 happiness

Forms

Alola Forms have different types, abilities, movepools, and stats. Persian's form is chosen as a Meowth, and cannot be changed.

Moves

Move Type Stat Pow. En. Acc. Pri. Summary
Aerial Ace Flying Physical 60 3% Never misses.
Amnesia Psychic 2% Raises the user's Special Defense by two stages. The user forgets one of its own attacks.
Assist Normal * Uses a random move known by another Pokémon in the active squad.
Assurance Dark Physical 60 3% 100% Base power is doubled if the target has already taken damage this action.
Attract Normal 4% 100% Infatuates the target if it is the opposite gender.
Bite Dark Physical 60 4% 100% Has a 30% chance to make the target flinch.
Captivate Normal 2% 100% Lowers the target's Special Attack by two stages if it is the opposite gender.
Charm Fairy 2% 100% Lowers the target's Attack by two stages.
Confide Normal 1% Lowers the target's Special Attack by one stage.
Covet Normal Physical 60 3% 100% Steals the target's item.
Dark Pulse Dark Special 80 4% 100% Has a 20% chance to make the target flinch.
Double Team Normal * Produces a number of illusory clones which act as decoys for single-target moves.
Dream Eater Psychic Special 100 6% 100% Drains half the damage dealt to heal the user. Only works on sleeping targets.
Echoed Voice Normal Special 40 2% 100% Base power doubles with each use by any friendly Pokémon, up to 200, but resets if a full action goes by without use.
Embargo Dark 4% 100% Prevents the target from using its held item for five actions.
Facade Normal Physical 70 4% 100% Base power is doubled if the user has a major status ailment, excluding sleep.
Fake Out Normal Physical 40 3% 100% +3 Makes the target flinch if the user has not already used this move since entering battle.
Feint Normal Physical 30 3% 100% +2 Breaks through Protect and Detect.
Feint Attack Dark Physical 60 3% Never misses.
Flail Normal Physical * * 100% Base power and energy cost rise as the user's health falls.
Flatter Dark 4% 100% Raises the target's Special Attack by one stage and confuses it.
Foul Play Dark Physical 95 5% 100% Does damage using the target's Attack stat.
Frustration Normal Physical * * 100% Base power and energy cost vary with the user's mood.
Fury Swipes Normal Physical 18 * 80% Hits 2-5 times in one action. Base power is 18 times the number of hits.
Giga Impact Normal Physical 150 9% 90% Requires an action to recharge. Can be used in one action for 3% extra energy.
Growl Normal 1% 100% Lowers each target's Attack by one stage.
Gunk Shot Poison Physical 120 8% 80% Has a 30% chance to poison the target.
Hidden Power Normal Special 60 3% 100% Type is randomized per Pokémon per battle.
Hyper Beam Normal Special 150 9% 90% Requires an action to recharge. Can be used in one action for 3% extra energy.
Hyper Voice Normal Special 90 5% 100% Deals damage. No other effect.
Hypnosis Psychic 2% 60% Puts the target to sleep.
Icy Wind Ice Special 55 4% 95% Has a 100% chance to lower each target's Speed by one stage.
Iron Tail Steel Physical 100 7% 75% Has a 30% chance to lower the target's Defense by one stage.
Knock Off Dark Physical 65 3% 100% Base power is multiplied by 1.5 if the target is holding an item, and removes the item.
Last Resort Normal Physical 140 8% 100% Only works if the user is below 33% health.
Nasty Plot Dark 2% Raises the user's Special Attack by two stages.
Night Slash Dark Physical 70 4% 100% Has a critical hit rate one stage higher than normal.
Parting Shot Dark 2% 100% Lowers the target's Attack and Special Attack by one stage. Makes the user switch out.
Payback Dark Physical 50 3% 100% Has double base power if the target has already acted this action.
Pay Day Normal Physical 40 2% 100% Raises prize money by $1, up to $5 per battle.
Play Rough Fairy Physical 90 5% 90% Has a 10% chance to lower the target's Attack by one stage.
Power Gem Rock Special 80 4% 100% Deals damage. No other effect.
Protect Normal * +4 Protects the user against all moves this action.
Psych Up Normal * Copies the target's stat stages.
Punishment Dark Physical * * 100% Has 60 power, plus 15 power for each of the target's positive stat stages.
Quash Dark 3% 100% Makes the target act last this action.
Rain Dance Water 5% Changes the weather to rain for nine actions.
Rest Psychic * Puts the user to sleep and fully heals it over three actions.
Return Normal Physical * * 100% Base power and energy cost vary with the user's mood.
Roar Normal 3% −6 Tries to make the target flinch. Success rate varies depending on the circumstances.
Round Normal Special 60 3% 100% Has double power if used by multiple Pokémon in one action.
Scratch Normal Physical 40 2% 100% Deals damage. No other effect.
Screech Normal 2% 85% Lowers the target's Defense by two stages.
Seed Bomb Grass Physical 80 4% 100% Deals damage. No other effect.
Shadow Ball Ghost Special 80 4% 100% Has a 20% chance to lower the target's Special Defense by one stage.
Shadow Claw Ghost Physical 70 4% 100% Has a critical hit rate one stage higher than normal.
Shock Wave Electric Special 60 3% Never misses.
Slash Normal Physical 70 4% 100% Has a critical hit rate one stage higher than normal.
Sleep Talk Normal * Randomly uses any move the user has used since entering battle. Only works while asleep.
Snarl Dark Special 55 4% 95% Has a 100% chance to lower each target's Special Attack by one stage.
Snatch Dark * +4 Steals the first non-damaging, self-targetted move used by any opponent this action.
Snore Normal Special 50 4% 100% Has a 30% chance to make the target flinch. Only works while asleep.
Spite Ghost 5% 100% Raises the energy cost of the target's last move by 4% until it leaves battle.
Substitute Normal * Transfers 10%, 15%, or 20% of the user's health into a doll, which blocks moves targetting the user until the doll's health reaches 0.
Sunny Day Fire 5% Changes the weather to strong sunlight for nine actions.
Swagger Normal 3% 85% Confuses the target and raises its Attack by two stages.
Swift Normal Special 60 3% Never misses.
Switcheroo Dark 3% 100% Swaps the user and target's held items.
Taunt Dark 4% 100% Prevents the target from using non-damaging moves for three actions.
Thief Dark Physical 60 3% 100% Steals the target's held item.
Throat Chop Dark Physical 80 4% 100% Prevents the target from using sound moves for three actions.
Thunder Electric Special 110 8% 70% Has a 30% chance to paralyze the target.
Thunderbolt Electric Special 90 5% 100% Has a 10% chance to paralyze the target.
Torment Dark 4% 100% Prevents the target from using the same move twice in a row for five actions.
Toxic Poison 4% 90% Badly poisons the target. Never misses if the user is Poison-type.
Uproar Normal Special 90 5% 100% Prevents Pokemon from falling asleep for up to three actions.
U-turn Bug Physical 70 4% 100% Makes the user switch out.
Water Pulse Water Special 60 3% 100% Has a 20% chance to confuse the target.
Work Up Normal 2% Raises the user's Attack and Special Attack by one stage.

Alolan Persian in the league

Name Trainer Ability XP :3 Item
hold my breth as i wish 4 deth Metallica Fanboy Fur Coat 3 3