The Cave of Dragonflies ASB Database

Pansage

Grass
Speed
64
Rarity
7 ($25)
Gender
Female or male
Population
2

Abilities

Gluttony
Halves all health-based costs; doubles the threshold for effects that trigger below a certain health percentage.
Overgrow
(Hidden ability.) Multiplies Grass moves' base power by 1.3 at 33% health or less.

Type matchups

Weak to (1.5×)
FireIcePoisonFlyingBug
Resistant to (0.67×)
WaterGrassElectricGround
Immune to (0×)
None

Evolution

Pansage
Simisage

battle holding a Leaf Stone

Moves

Move Type Stat Pow. En. Acc. Pri. Summary
Acrobatics Flying Physical 55 3% 100% Has double power if the user is not holding an item.
Astonish Ghost Physical 30 3% 100% Has a 30% chance to make the target flinch.
Attract Normal 4% 100% Infatuates the target if it is the opposite gender.
Bite Dark Physical 60 4% 100% Has a 30% chance to make the target flinch.
Bullet Seed Grass Physical 25 * 100% Hits 2-5 times in one action. Base power is 25 times the number of hits.
Confide Normal 1% Lowers the target's Special Attack by one stage.
Covet Normal Physical 60 3% 100% Steals the target's item.
Crunch Dark Physical 80 4% 100% Has a 20% chance to lower the target's Defense by one stage.
Cut Normal Physical 50 3% 95% Deals damage. No other effect.
Dig Ground Physical 80 4% 100% Digs underground, dodging most moves, then hits. Costs 3% extra energy to do both in one action.
Disarming Voice Fairy Special 40 2% Never misses.
Double Team Normal * Produces a number of illusory clones which act as decoys for single-target moves.
Endeavor Normal Physical * * 100% Lowers the target's health to match the user's.
Energy Ball Grass Special 90 5% 100% Has a 10% chance to lower the target's Special Defense by one stage.
Facade Normal Physical 70 4% 100% Base power is doubled if the user has a major status ailment, excluding sleep.
Flash Normal 1% 100% Lowers the target's Accuracy by one stage if it relies on sight.
Fling Dark Physical * * 100% Throws the user's held item at the target. Base power and energy cost depend on the item.
Focus Punch Fighting Physical 150 9% 100% −3 Fails if the user takes damage before using this move.
Frustration Normal Physical * * 100% Base power and energy cost vary with the user's mood.
Fury Swipes Normal Physical 18 * 80% Hits 2-5 times in one action. Base power is 18 times the number of hits.
Gastro Acid Poison 3% 100% Nullifies the target's ability.
Giga Drain Grass Special 75 4% 100% Drains half the damage dealt to heal the user.
Grass Knot Grass Special * * 100% Base power and energy cost depend on the target's weight.
Grass Pledge Grass Special 80 4% 100% Changes the terrain when used alongside Fire Pledge or Water Pledge.
Grass Whistle Grass 1% 55% Puts the target to sleep.
Gunk Shot Poison Physical 120 8% 80% Has a 30% chance to poison the target.
Helping Hand Normal * +5 Multiplies the power of an ally's move by 1.5 this action.
Hidden Power Normal Special 60 3% 100% Type is randomized per Pokémon per battle.
Hone Claws Dark 2% Raises the user's Attack and Accuracy by one stage.
Iron Tail Steel Physical 100 7% 75% Has a 30% chance to lower the target's Defense by one stage.
Knock Off Dark Physical 65 3% 100% Base power is multiplied by 1.5 if the target is holding an item, and removes the item.
Leaf Storm Grass Special 130 8% 90% Lowers the user's Special Attack by two stages.
Leech Seed Grass 5% 90% Drains 1% of the target's health to heal the user after each action.
Leer Normal 1% 100% Lowers each target's Defense by one stage.
Lick Ghost Physical 30 3% 100% Has a 30% chance to paralyze the target.
Low Kick Fighting Physical * * 100% Base power and energy cost vary with the target's weight.
Low Sweep Fighting Physical 65 4% 100% Has a 100% chance to lower the target's Speed by one stage.
Magical Leaf Grass Special 60 3% Never misses.
Nasty Plot Dark 2% Raises the user's Special Attack by two stages.
Natural Gift Normal Physical * * 100% Has a really complicated effect based on the user's signature move. Going to change this soon.
Nature Power Normal * Uses another move depending on the arena.
Payback Dark Physical 50 3% 100% Has double base power if the target has already acted this action.
Play Nice Normal 1% Lowers the target's Attack by one stage.
Protect Normal * +4 Protects the user against all moves this action.
Recycle Normal 3% Restores the user's held item.
Rest Psychic * Puts the user to sleep and fully heals it over three actions.
Return Normal Physical * * 100% Base power and energy cost vary with the user's mood.
Rock Smash Fighting Physical 40 3% 100% Has a 50% chance to lower the target's Defense.
Rock Tomb Rock Physical 60 4% 95% Has a 100% chance to lower the target's Speed by one stage.
Role Play Psychic 3% Copies the target's ability.
Round Normal Special 60 3% 100% Has double power if used by multiple Pokémon in one action.
Scratch Normal Physical 40 2% 100% Deals damage. No other effect.
Secret Power Normal Physical 70 5% 100% Has a 30% chance of inflicting an extra effect that depends on the terrain.
Seed Bomb Grass Physical 80 4% 100% Deals damage. No other effect.
Shadow Claw Ghost Physical 70 4% 100% Has a critical hit rate one stage higher than normal.
Sleep Talk Normal * Randomly uses any move the user has used since entering battle. Only works while asleep.
Snore Normal Special 50 4% 100% Has a 30% chance to make the target flinch. Only works while asleep.
Solar Beam Grass Special 120 7% 100% Requires an action to charge. Can be used in one action for 3% extra energy.
Spiky Shield Grass * +4 Protects the user against damaging moves this action and damages attackers who make contact with the user.
Substitute Normal * Transfers 10%, 15%, or 20% of the user's health into a doll, which blocks moves targetting the user until the doll's health reaches 0.
Sunny Day Fire 5% Changes the weather to strong sunlight for nine actions.
Swagger Normal 3% 85% Confuses the target and raises its Attack by two stages.
Synthesis Grass * Restores 50% of the user's health usually, 66% during strong sunlight, or 25% during rain, sandstorm, or hail.
Taunt Dark 4% 100% Prevents the target from using non-damaging moves for three actions.
Thief Dark Physical 60 3% 100% Steals the target's held item.
Tickle Normal 2% 100% Lowers the target's Attack and Defense by one stage.
Torment Dark 4% 100% Prevents the target from using the same move twice in a row for five actions.
Toxic Poison 4% 90% Badly poisons the target. Never misses if the user is Poison-type.
Uproar Normal Special 90 5% 100% Prevents Pokemon from falling asleep for up to three actions.
Vine Whip Grass Physical 45 2% 100% Deals damage. No other effect.
Work Up Normal 2% Raises the user's Attack and Special Attack by one stage.
Worry Seed Grass 3% 100% Changes the target's ability to Insomnia.

Pansage in the league

Name Trainer Ability XP :3 Item
Dent Stryke Gluttony 0 0 Leaf Stone
Elvis Grass King Gluttony 0 0 Leaf Stone