The Cave of Dragonflies ASB Database

Honchkrow

DarkFlying
Speed
71
Gender
Female or male
Population
4

Abilities

Insomnia
Prevents sleep.
Super Luck
Raises moves' critical hit rate by one stage.
Moxie
(Hidden ability.) Raises Attack by one stage upon KOing an opponent.

Type matchups

Very weak to (2×)
None
Weak to (1.5×)
ElectricIceRockFairy
Resistant to (0.67×)
GrassGhostDark
Very resistant to (0.5×)
None
Immune to (0×)
GroundPsychic

Evolution

Murkrow
Honchkrow

battle holding a Dusk Stone

Moves

Move Type Stat Pow. En. Acc. Pri. Summary
Aerial Ace Flying Physical 60 3% Never misses.
Air Cutter Flying Special 60 3% 95% Has a critical hit rate one stage higher than normal.
Assurance Dark Physical 60 3% 100% Base power is doubled if the target has already taken damage this action.
Astonish Ghost Physical 30 3% 100% Has a 30% chance to make the target flinch.
Attract Normal 4% 100% Infatuates the target if it is the opposite gender.
Brave Bird Flying Physical 120 6% 100% Deals recoil damage to the user equal to 1/3 the damage dealt.
Calm Mind Psychic 2% Raises the user's Special Attack and Special Defense by one stage.
Captivate Normal 2% 100% Lowers the target's Special Attack by two stages if it is the opposite gender.
Confide Normal 1% Lowers the target's Special Attack by one stage.
Confuse Ray Ghost 4% 100% Confuses the target.
Curse Ghost * Ghost users: costs half health; deals damage to the target after each round. Others: raises Attack and Defense but lowers Speed by one stage.
Dark Pulse Dark Special 80 4% 100% Has a 20% chance to make the target flinch.
Defog Flying 4% Removes various effects from the field and lowers the target's Evasion by one stage.
Detect Fighting * +4 Protects the user from all moves this action.
Double-Edge Normal Physical 120 7% 100% Deals recoil damage to the user equal to 1/3 the damage dealt.
Double Team Normal * Produces a number of illusory clones which act as decoys for single-target moves.
Dream Eater Psychic Special 100 6% 100% Drains half the damage dealt to heal the user. Only works on sleeping targets.
Drill Peck Flying Physical 80 4% 100% Deals damage. No other effect.
Embargo Dark 4% 100% Prevents the target from using its held item for five actions.
Endure Normal * +4 Prevents direct damage from lowering the user's health below 1% this action.
Facade Normal Physical 70 4% 100% Base power is doubled if the user has a major status ailment, excluding sleep.
Feather Dance Flying 2% 100% Lowers the target's Attack by two stages.
Feint Attack Dark Physical 60 3% Never misses.
Flatter Dark 4% 100% Raises the target's Special Attack by one stage and confuses it.
Fly Flying Physical 90 5% 95% Flies up high, dodging most moves, then hits. Costs 3% extra energy to do both in one action.
Foul Play Dark Physical 95 5% 100% Does damage using the target's Attack stat.
Frustration Normal Physical * * 100% Base power and energy cost vary with the user's mood.
Giga Impact Normal Physical 150 9% 90% Requires an action to recharge. Can be used in one action for 3% extra energy.
Haze Ice 4% Removes all Pokémon's stat stages. Lowers the accuracy of all moves by 10% for five actions.
Heat Wave Fire Special 95 5% 90% Has a 10% chance to burn each target.
Hidden Power Normal Special 60 3% 100% Type is randomized per Pokémon per battle.
Hyper Beam Normal Special 150 9% 90% Requires an action to recharge. Can be used in one action for 3% extra energy.
Icy Wind Ice Special 55 4% 95% Has a 100% chance to lower each target's Speed by one stage.
Incinerate Fire Special 60 3% 100% Destroys the target's berry.
Mean Look Normal 4% Prevents the target from leaving battle or becoming intangible for five actions.
Mimic Normal 1% Becomes any move used by any Pokémon since the user entered battle; reverts when the user leaves battle.
Mirror Move Flying * Uses the last move the target used.
Mud-Slap Ground Special 20 2% 100% Has a 100% chance to lower the target's Accuracy by one stage.
Nasty Plot Dark 2% Raises the user's Special Attack by two stages.
Natural Gift Normal Physical * * 100% Has a really complicated effect based on the user's signature move. Going to change this soon.
Nightmare Ghost 4% 100% Damages the target for 5% health after each action as long as it stays asleep.
Night Shade Ghost Special * * 100% Damage is equal to the user's experience, up to 10%.
Night Slash Dark Physical 70 4% 100% Has a critical hit rate one stage higher than normal.
Ominous Wind Ghost Special 60 3% 100% Has a 10% chance to raise all stats (except Evasion and Accuracy) by one stage.
Payback Dark Physical 50 3% 100% Has double base power if the target has already acted this action.
Peck Flying Physical 35 2% 100% Deals damage. No other effect.
Perish Song Normal 5% Causes all Pokémon currently on the field to faint in three rounds if they are still on the field.
Pluck Flying Physical 60 3% 100% If the target is holding a berry, the user eats it and base power is doubled.
Protect Normal * +4 Protects the user against all moves this action.
Psychic Psychic Special 90 5% 100% Has a 10% chance to lower the target's Special Defense by one stage.
Psycho Shift Psychic 3% 100% Transfers the user's major status ailments to the target.
Psych Up Normal * Copies the target's stat stages.
Punishment Dark Physical * * 100% Has 60 power, plus 15 power for each of the target's positive stat stages.
Pursuit Dark Physical 40 2% 100% Deals extra damage and hits first if the target is about to switch out or run away.
Quash Dark 3% 100% Makes the target act last this action.
Quick Attack Normal Physical 40 3% 100% +1 Deals damage. No other effect.
Rain Dance Water 5% Changes the weather to rain for nine actions.
Rest Psychic * Puts the user to sleep and fully heals it over three actions.
Retaliate Normal Physical 70 4% 100% Base power is doubled if an ally fainted this action or last action.
Return Normal Physical * * 100% Base power and energy cost vary with the user's mood.
Roost Flying * Restores 50% of the user's health, and removes its Flying type, if applicable, until the user's next action.
Round Normal Special 60 3% 100% Has double power if used by multiple Pokémon in one action.
Screech Normal 2% 85% Lowers the target's Defense by two stages.
Secret Power Normal Physical 70 5% 100% Has a 30% chance of inflicting an extra effect that depends on the terrain.
Shadow Ball Ghost Special 80 4% 100% Has a 20% chance to lower the target's Special Defense by one stage.
Sky Attack Flying Physical 140 9% 90% Requires an action to charge and has a 30% chance to make the target flinch. Can be used in one action for 3% extra energy.
Sleep Talk Normal * Randomly uses any move the user has used since entering battle. Only works while asleep.
Snarl Dark Special 55 4% 95% Has a 100% chance to lower each target's Special Attack by one stage.
Snatch Dark * +4 Steals the first non-damaging, self-targetted move used by any opponent this action.
Snore Normal Special 50 4% 100% Has a 30% chance to make the target flinch. Only works while asleep.
Spite Ghost 5% 100% Raises the energy cost of the target's last move by 4% until it leaves battle.
Steel Wing Steel Physical 70 4% 90% Has a 10% chance to raise the user's Defense by one stage.
Substitute Normal * Transfers 10%, 15%, or 20% of the user's health into a doll, which blocks moves targetting the user until the doll's health reaches 0.
Sucker Punch Dark Physical 70 5% 100% +1 Only works if the target is about to use a damaging move.
Sunny Day Fire 5% Changes the weather to strong sunlight for nine actions.
Superpower Fighting Physical 120 7% 100% Lowers the user's Attack and Defense by one stage.
Swagger Normal 3% 85% Confuses the target and raises its Attack by two stages.
Swift Normal Special 60 3% Never misses.
Tailwind Flying 4% Doubles the user and its allies' Speed for four actions.
Taunt Dark 4% 100% Prevents the target from using non-damaging moves for three actions.
Thief Dark Physical 60 3% 100% Steals the target's held item.
Thunder Wave Electric 4% 90% Severely paralyzes the target.
Torment Dark 4% 100% Prevents the target from using the same move twice in a row for five actions.
Toxic Poison 4% 90% Badly poisons the target. Never misses if the user is Poison-type.
Twister Dragon Special 40 2% 100% Has a 20% chance to make each target flinch.
Uproar Normal Special 90 5% 100% Prevents Pokemon from falling asleep for up to three actions.
Whirlwind Normal 3% −6 Blows a strong gust of wind, which can be used, for example, to knock the opponent back or clear the air.
Wing Attack Flying Physical 60 3% 100% Deals damage. No other effect.

Honchkrow in the league

Name Trainer Ability XP :3 Item
Cello ultraviolet Super Luck 3 3
Jet Whirlpool Super Luck 3 2
Orev pathos Super Luck 1 1
Yakuza Kratos Aurion Super Luck 1 1