The Cave of Dragonflies ASB Database

Alolan Grimer

PoisonDark
Speed
25
Rarity
3 ($10)
Gender
Female or male
Population
1

Abilities

Poison Touch
Has a 20% chance of poisoning the target when using a contact move.
Gluttony
Halves all health-based costs; doubles the threshold for effects that trigger below a certain health percentage.
Power of Alchemy
(Hidden ability.) Copies an ally's ability when it faints.

Type matchups

Very weak to (2×)
None
Weak to (1.5×)
Ground
Resistant to (0.67×)
GrassPoisonGhostDark
Very resistant to (0.5×)
None
Immune to (0×)
Psychic

Evolution

Grimer Alolan Grimer
Muk

4 EXP

Alolan Muk

4 EXP

Forms

Alola Forms have different types, abilities, movepools, and stats. Grimer's form is chosen when it is bought, and cannot be changed.

Moves

Move Type Stat Pow. En. Acc. Pri. Summary
Acid Armor Poison 2% Raises the user's Defense by two stages.
Acid Spray Poison Special 40 3% 100% Has a 100% chance to lower the target's Special Defense by two stages.
Assurance Dark Physical 60 3% 100% Base power is doubled if the target has already taken damage this action.
Attract Normal 4% 100% Infatuates the target if it is the opposite gender.
Belch Poison Special 120 7% 90% Only works if the user has eaten a berry.
Bite Dark Physical 60 4% 100% Has a 30% chance to make the target flinch.
Brutal Swing Dark Physical 60 3% 100% Deals damage. No other effect.
Clear Smog Poison Special 50 3% Removes the target's stat modifiers.
Confide Normal 1% Lowers the target's Special Attack by one stage.
Crunch Dark Physical 80 4% 100% Has a 20% chance to lower the target's Defense by one stage.
Curse Ghost * Ghost users: costs half health; deals damage to the target after each round. Others: raises Attack and Defense but lowers Speed by one stage.
Disable Normal 4% 100% Prevents the target from using its last move for four actions.
Double Team Normal * Produces a number of illusory clones which act as decoys for single-target moves.
Embargo Dark 4% 100% Prevents the target from using its held item for five actions.
Explosion Normal Physical 250 14% 100% Knocks the user out.
Facade Normal Physical 70 4% 100% Base power is doubled if the user has a major status ailment, excluding sleep.
Fire Blast Fire Special 110 7% 85% Has a 10% chance to burn the target.
Fire Punch Fire Physical 75 4% 100% Has a 10% chance to burn the target.
Flamethrower Fire Special 90 5% 100% Has a 10% chance to burn the target.
Fling Dark Physical * * 100% Throws the user's held item at the target. Base power and energy cost depend on the item.
Frustration Normal Physical * * 100% Base power and energy cost vary with the user's mood.
Gastro Acid Poison 3% 100% Nullifies the target's ability.
Giga Drain Grass Special 75 4% 100% Drains half the damage dealt to heal the user.
Gunk Shot Poison Physical 120 8% 80% Has a 30% chance to poison the target.
Harden Normal 1% Raises the user's Defense by one stage.
Hidden Power Normal Special 60 3% 100% Type is randomized per Pokémon per battle.
Ice Punch Ice Physical 75 4% 100% Has a 10% chance to freeze the target.
Imprison Psychic 5% Prevents all opponents from using any move that the user has used so far for nine actions.
Infestation Bug Special 20 2% 100% Traps the target and deals 1% damage after each action for 4-5 actions.
Knock Off Dark Physical 65 3% 100% Base power is multiplied by 1.5 if the target is holding an item, and removes the item.
Mean Look Normal 4% Prevents the target from leaving battle or becoming intangible for five actions.
Memento Dark 13% 100% Knocks the user out. Minimizes the target's Attack and Special Attack and lowers its Speed by two stages.
Minimize Normal 2% Raises the user's Evasion by two stages.
Pain Split Normal * Averages the user and target's health.
Payback Dark Physical 50 3% 100% Has double base power if the target has already acted this action.
Poison Fang Poison Physical 50 4% 100% Has a 50% chance to badly poison the target.
Poison Gas Poison 4% 90% Poisons the target.
Poison Jab Poison Physical 80 5% 100% Has a 30% chance to poison the target.
Pound Normal Physical 40 2% 100% Deals damage. No other effect.
Power-Up Punch Fighting Physical 40 3% 100% Has a 100% chance to raise the user's Attack.
Protect Normal * +4 Protects the user against all moves this action.
Pursuit Dark Physical 40 2% 100% Deals extra damage and hits first if the target is about to switch out or run away.
Quash Dark 3% 100% Makes the target act last this action.
Rain Dance Water 5% Changes the weather to rain for nine actions.
Rest Psychic * Puts the user to sleep and fully heals it over three actions.
Return Normal Physical * * 100% Base power and energy cost vary with the user's mood.
Rock Polish Rock 2% Raises the user's Speed by two stages.
Rock Slide Rock Physical 75 5% 90% Has a 30% chance to make each target flinch.
Rock Tomb Rock Physical 60 4% 95% Has a 100% chance to lower the target's Speed by one stage.
Round Normal Special 60 3% 100% Has double power if used by multiple Pokémon in one action.
Scary Face Normal 2% 100% Lowers the target's Speed by two stages.
Screech Normal 2% 85% Lowers the target's Defense by two stages.
Shadow Ball Ghost Special 80 4% 100% Has a 20% chance to lower the target's Special Defense by one stage.
Shadow Sneak Ghost Physical 40 3% 100% +1 Deals damage. No other effect.
Shock Wave Electric Special 60 3% Never misses.
Sleep Talk Normal * Randomly uses any move the user has used since entering battle. Only works while asleep.
Sludge Bomb Poison Special 90 6% 100% Has a 30% chance to poison the target.
Sludge Wave Poison Special 95 5% 100% Has a 10% chance to poison each target.
Snarl Dark Special 55 4% 95% Has a 100% chance to lower each target's Special Attack by one stage.
Snore Normal Special 50 4% 100% Has a 30% chance to make the target flinch. Only works while asleep.
Spite Ghost 5% 100% Raises the energy cost of the target's last move by 4% until it leaves battle.
Spit Up Normal Special * 2% 100% Does damage equal to 1.5 times the amount of energy Stockpiled.
Stockpile Normal * Stores between 10% and 25% energy for use with Swallow or Spit Up.
Stone Edge Rock Physical 100 6% 80% Has a critical hit rate one stage higher than normal.
Substitute Normal * Transfers 10%, 15%, or 20% of the user's health into a doll, which blocks moves targetting the user until the doll's health reaches 0.
Sunny Day Fire 5% Changes the weather to strong sunlight for nine actions.
Swagger Normal 3% 85% Confuses the target and raises its Attack by two stages.
Swallow Normal 2% Restores an amount of health equal to 2.5× the energy Stockpiled.
Taunt Dark 4% 100% Prevents the target from using non-damaging moves for three actions.
Thief Dark Physical 60 3% 100% Steals the target's held item.
Thunder Punch Electric Physical 75 4% 100% Has a 10% chance to paralyze the target.
Torment Dark 4% 100% Prevents the target from using the same move twice in a row for five actions.
Toxic Poison 4% 90% Badly poisons the target. Never misses if the user is Poison-type.
Venoshock Poison Special 65 3% 100% Base power is doubled if the target is poisoned.

Alolan Grimer in the league

Name Trainer Ability XP :3 Item
Aldrich Meowth Gluttony 0 0