The Cave of Dragonflies ASB Database

Blue Flabébé

Fairy
Speed
42
Rarity
2 ($7)
Gender
Female
Population
3

Abilities

Flower Veil
Prevents Grass-type allies' stats from being lowered by other Pokémon.
Symbiosis
(Hidden ability.) Passes a held item to an ally when the ally uses up its item.

Type matchups

Weak to (1.5×)
PoisonSteel
Resistant to (0.67×)
FightingBugDark
Immune to (0×)
Dragon

Evolution

Flabébé
Floette

3 EXP

Florges

battle holding a Shiny Stone

Forms

Flabébé's flowers only differ in appearance. Its flower is chosen when it is bought, and cannot be changed.

Moves

Move Type Stat Pow. En. Acc. Pri. Summary
After You Normal 1% Makes the target move next if it has not already moved this action.
Ally Switch Psychic 1% +2 Switches places with an ally.
Aromatherapy Grass 4% Heals all friendly Pokémon's status conditions.
Attract Normal 4% 100% Infatuates the target if it is the opposite gender.
Calm Mind Psychic 2% Raises the user's Special Attack and Special Defense by one stage.
Camouflage Normal 5% Changes the user's type depending on the arena.
Captivate Normal 2% 100% Lowers the target's Special Attack by two stages if it is the opposite gender.
Confide Normal 1% Lowers the target's Special Attack by one stage.
Copycat Normal * Uses the last move successfully used by any Pokémon in battle.
Covet Normal Physical 60 3% 100% Steals the target's item.
Dazzling Gleam Fairy Special 80 4% 100% Deals damage. No other effect.
Double Team Normal * Produces a number of illusory clones which act as decoys for single-target moves.
Echoed Voice Normal Special 40 2% 100% Base power doubles with each use by any friendly Pokémon, up to 200, but resets if a full action goes by without use.
Endeavor Normal Physical * * 100% Lowers the target's health to match the user's.
Energy Ball Grass Special 90 5% 100% Has a 10% chance to lower the target's Special Defense by one stage.
Facade Normal Physical 70 4% 100% Base power is doubled if the user has a major status ailment, excluding sleep.
Fairy Wind Fairy Special 40 2% 100% Deals damage. No other effect.
Flash Normal 1% 100% Lowers the target's Accuracy by one stage if it relies on sight.
Frustration Normal Physical * * 100% Base power and energy cost vary with the user's mood.
Giga Drain Grass Special 75 4% 100% Drains half the damage dealt to heal the user.
Grass Knot Grass Special * * 100% Base power and energy cost depend on the target's weight.
Grassy Terrain Grass 5% For six actions, heals Pokémon on the ground for 1% each action and raises their Grass-type moves' base damage by 4/3x.
Heal Bell Normal 4% Heals the status conditions of all Pokémon who hear the bell.
Helping Hand Normal * +5 Multiplies the power of an ally's move by 1.5 this action.
Hidden Power Normal Special 60 3% 100% Type is randomized per Pokémon per battle.
Lucky Chant Normal 4% Protects all friendly Pokémon against critical hits for five actions.
Magical Leaf Grass Special 60 3% Never misses.
Magic Coat Psychic 4% +4 Reflects moves in the "reflectable" category back at their user.
Misty Terrain Fairy 5% For six actions, Pokémon on the ground cannot obtain major status ailments and take 2/3× damage from Dragon moves.
Moonblast Fairy Special 95 6% 100% Has a 30% chance to lower the target's Special Attack by one stage.
Nature Power Normal * Uses another move depending on the arena.
Petal Blizzard Grass Physical 90 5% 100% Deals damage. No other effect.
Petal Dance Grass Special 120 7% 100% Forces the user to use this move for two to three actions, then confuses it.
Protect Normal * +4 Protects the user against all moves this action.
Psychic Psychic Special 90 5% 100% Has a 10% chance to lower the target's Special Defense by one stage.
Rain Dance Water 5% Changes the weather to rain for nine actions.
Razor Leaf Grass Physical 55 3% 95% Has a critical hit rate one stage higher than normal.
Rest Psychic * Puts the user to sleep and fully heals it over three actions.
Return Normal Physical * * 100% Base power and energy cost vary with the user's mood.
Round Normal Special 60 3% 100% Has double power if used by multiple Pokémon in one action.
Safeguard Normal * Protects the user and its allies from status ailments for five actions.
Secret Power Normal Physical 70 5% 100% Has a 30% chance of inflicting an extra effect that depends on the terrain.
Seed Bomb Grass Physical 80 4% 100% Deals damage. No other effect.
Sleep Talk Normal * Randomly uses any move the user has used since entering battle. Only works while asleep.
Snore Normal Special 50 4% 100% Has a 30% chance to make the target flinch. Only works while asleep.
Solar Beam Grass Special 120 7% 100% Requires an action to charge. Can be used in one action for 3% extra energy.
Substitute Normal * Transfers 10%, 15%, or 20% of the user's health into a doll, which blocks moves targetting the user until the doll's health reaches 0.
Sunny Day Fire 5% Changes the weather to strong sunlight for nine actions.
Swagger Normal 3% 85% Confuses the target and raises its Attack by two stages.
Synthesis Grass * Restores 50% of the user's health usually, 66% during strong sunlight, or 25% during rain, sandstorm, or hail.
Tackle Normal Physical 40 2% 100% Deals damage. No other effect.
Tearful Look Normal 2% Lowers the target's Attack and Special Attack by one stage.
Toxic Poison 4% 90% Badly poisons the target. Never misses if the user is Poison-type.
Vine Whip Grass Physical 45 2% 100% Deals damage. No other effect.
Wish Normal * After two or three actions, restores 50% health to the user or whatever Pokémon has taken its place.
Worry Seed Grass 3% 100% Changes the target's ability to Insomnia.

Blue Flabébé in the league

Name Trainer Ability XP :3 Item
Evangeline Orchestra Flower Veil 1 1 Amulet Coin
Lawrence Zhorken Flower Veil 0 0 Eviolite
Morgan hopeandjoy Flower Veil 2 2