The Cave of Dragonflies ASB Database

Doduo

NormalFlying
Speed
75
Rarity
3 ($10)
Gender
Female or male
Population
3

Abilities

Run Away
Ensures success switching out or escaping an opponent, and makes dodging moves easier.
Early Bird
Halves the duration of sleep.
Tangled Feet
(Hidden ability.) Lowers incoming moves' accuracy by 10% when confused.

Type matchups

Very weak to (2×)
None
Weak to (1.5×)
ElectricIceRock
Resistant to (0.67×)
GrassBug
Very resistant to (0.5×)
None
Immune to (0×)
GroundGhost

Evolution

Doduo
Dodrio

3 EXP

Moves

Move Type Stat Pow. En. Acc. Pri. Summary
Acupressure Normal 2% Raises a random stat by two stages.
Aerial Ace Flying Physical 60 3% Never misses.
Agility Psychic 2% Raises the user's Speed by two stages.
Air Cutter Flying Special 60 3% 95% Has a critical hit rate one stage higher than normal.
Assurance Dark Physical 60 3% 100% Base power is doubled if the target has already taken damage this action.
Attract Normal 4% 100% Infatuates the target if it is the opposite gender.
Bide Normal Physical * * +1 Stores energy for three actions, then damages the target for twice the total damage taken.
Body Slam Normal Physical 85 6% 100% Has a 30% chance to paralyze the target.
Brave Bird Flying Physical 120 6% 100% Deals recoil damage to the user equal to 1/3 the damage dealt.
Captivate Normal 2% 100% Lowers the target's Special Attack by two stages if it is the opposite gender.
Confide Normal 1% Lowers the target's Special Attack by one stage.
Curse Ghost * Ghost users: costs half health; deals damage to the target after each round. Others: raises Attack and Defense but lowers Speed by one stage.
Double-Edge Normal Physical 120 7% 100% Deals recoil damage to the user equal to 1/3 the damage dealt.
Double Hit Normal Physical 35 2% 90% Hits twice in one action.
Double Team Normal * Produces a number of illusory clones which act as decoys for single-target moves.
Drill Peck Flying Physical 80 4% 100% Deals damage. No other effect.
Echoed Voice Normal Special 40 2% 100% Base power doubles with each use by any friendly Pokémon, up to 200, but resets if a full action goes by without use.
Endeavor Normal Physical * * 100% Lowers the target's health to match the user's.
Endure Normal * +4 Prevents direct damage from lowering the user's health below 1% this action.
Facade Normal Physical 70 4% 100% Base power is doubled if the user has a major status ailment, excluding sleep.
Feint Attack Dark Physical 60 3% Never misses.
Flail Normal Physical * * 100% Base power and energy cost rise as the user's health falls.
Fly Flying Physical 90 5% 95% Flies up high, dodging most moves, then hits. Costs 3% extra energy to do both in one action.
Frustration Normal Physical * * 100% Base power and energy cost vary with the user's mood.
Fury Attack Normal Physical 15 * 85% Hits 2-5 times in one action. Base power is 15 times the number of hits.
Growl Normal 1% 100% Lowers each target's Attack by one stage.
Haze Ice 4% Removes all Pokémon's stat stages. Lowers the accuracy of all moves by 10% for five actions.
Hidden Power Normal Special 60 3% 100% Type is randomized per Pokémon per battle.
Jump Kick Fighting Physical 100 6% 95% Deals crash damage to the user if it misses, equal to half the damage it would have dealt.
Knock Off Dark Physical 65 3% 100% Base power is multiplied by 1.5 if the target is holding an item, and removes the item.
Mimic Normal 1% Becomes any move used by any Pokémon since the user entered battle; reverts when the user leaves battle.
Mirror Move Flying * Uses the last move the target used.
Mud-Slap Ground Special 20 2% 100% Has a 100% chance to lower the target's Accuracy by one stage.
Natural Gift Normal Physical * * 100% Has a really complicated effect based on the user's signature move. Going to change this soon.
Peck Flying Physical 35 2% 100% Deals damage. No other effect.
Pluck Flying Physical 60 3% 100% If the target is holding a berry, the user eats it and base power is doubled.
Protect Normal * +4 Protects the user against all moves this action.
Pursuit Dark Physical 40 2% 100% Deals extra damage and hits first if the target is about to switch out or run away.
Quick Attack Normal Physical 40 3% 100% +1 Deals damage. No other effect.
Rage Normal Physical 20 1% 100% If the user damaged between this move and the next, its Attack will increase.
Reflect Psychic * Halves damage taken from physical moves for five actions.
Rest Psychic * Puts the user to sleep and fully heals it over three actions.
Return Normal Physical * * 100% Base power and energy cost vary with the user's mood.
Roost Flying * Restores 50% of the user's health, and removes its Flying type, if applicable, until the user's next action.
Round Normal Special 60 3% 100% Has double power if used by multiple Pokémon in one action.
Secret Power Normal Physical 70 5% 100% Has a 30% chance of inflicting an extra effect that depends on the terrain.
Skull Bash Normal Physical 130 8% 100% Requires an action to charge, during which the user's Defense is raised by one stage. Can be used in one action for 3% extra energy.
Sky Attack Flying Physical 140 9% 90% Requires an action to charge and has a 30% chance to make the target flinch. Can be used in one action for 3% extra energy.
Sleep Talk Normal * Randomly uses any move the user has used since entering battle. Only works while asleep.
Snore Normal Special 50 4% 100% Has a 30% chance to make the target flinch. Only works while asleep.
Steel Wing Steel Physical 70 4% 90% Has a 10% chance to raise the user's Defense by one stage.
Substitute Normal * Transfers 10%, 15%, or 20% of the user's health into a doll, which blocks moves targetting the user until the doll's health reaches 0.
Sunny Day Fire 5% Changes the weather to strong sunlight for nine actions.
Supersonic Normal 1% 55% Confuses the target.
Swagger Normal 3% 85% Confuses the target and raises its Attack by two stages.
Swift Normal Special 60 3% Never misses.
Swords Dance Normal 2% Raises the user's Attack by two stages.
Take Down Normal Physical 90 5% 85% Deals recoil damage to the user equal to 1/4 the damage dealt.
Thief Dark Physical 60 3% 100% Steals the target's held item.
Thrash Normal Physical 120 7% 100% Forces the user to use this move for two to three actions, then confuses it.
Toxic Poison 4% 90% Badly poisons the target. Never misses if the user is Poison-type.
Tri Attack Normal Special 80 4% 100% Has a 20% chance to burn, freeze, or paralyze the target.
Uproar Normal Special 90 5% 100% Prevents Pokemon from falling asleep for up to three actions.
Whirlwind Normal 3% −6 Blows a strong gust of wind, which can be used, for example, to knock the opponent back or clear the air.
Work Up Normal 2% Raises the user's Attack and Special Attack by one stage.

Doduo in the league

Name Trainer Ability XP :3 Item
Splitscreen ultraviolet Early Bird 0 0
Tiptaptwo Coloursfall Early Bird 0 0
Totally Spies Eta Carinae Early Bird 0 0 Lucky Egg