The Cave of Dragonflies ASB Database

Chatot

NormalFlying
Speed
91
Rarity
7 ($25)
Gender
Female or male
Population
4

Abilities

Keen Eye
Prevents Accuracy from being lowered by other Pokémon.
Tangled Feet
Lowers incoming moves' accuracy by 10% when confused.
Big Pecks
(Hidden ability.) Prevents Defense from being lowered by other Pokémon.

Type matchups

Very weak to (2×)
None
Weak to (1.5×)
ElectricIceRock
Resistant to (0.67×)
GrassBug
Very resistant to (0.5×)
None
Immune to (0×)
GroundGhost

Evolution

Chatot

Moves

Move Type Stat Pow. En. Acc. Pri. Summary
Aerial Ace Flying Physical 60 3% Never misses.
Agility Psychic 2% Raises the user's Speed by two stages.
Air Cutter Flying Special 60 3% 95% Has a critical hit rate one stage higher than normal.
Attract Normal 4% 100% Infatuates the target if it is the opposite gender.
Boomburst Normal Special 140 8% 100% Deals damage. No other effect.
Captivate Normal 2% 100% Lowers the target's Special Attack by two stages if it is the opposite gender.
Chatter Flying Special 65 4% 100% Has a 100% chance to confuse the target.
Confide Normal 1% Lowers the target's Special Attack by one stage.
Defog Flying 4% Removes various effects from the field and lowers the target's Evasion by one stage.
Double Team Normal * Produces a number of illusory clones which act as decoys for single-target moves.
Echoed Voice Normal Special 40 2% 100% Base power doubles with each use by any friendly Pokémon, up to 200, but resets if a full action goes by without use.
Encore Normal 4% 100% Makes the target repeat its last move for three actions.
Endure Normal * +4 Prevents direct damage from lowering the user's health below 1% this action.
Facade Normal Physical 70 4% 100% Base power is doubled if the user has a major status ailment, excluding sleep.
Feather Dance Flying 2% 100% Lowers the target's Attack by two stages.
Fly Flying Physical 90 5% 95% Flies up high, dodging most moves, then hits. Costs 3% extra energy to do both in one action.
Frustration Normal Physical * * 100% Base power and energy cost vary with the user's mood.
Fury Attack Normal Physical 15 * 85% Hits 2-5 times in one action. Base power is 15 times the number of hits.
Growl Normal 1% 100% Lowers each target's Attack by one stage.
Heat Wave Fire Special 95 5% 90% Has a 10% chance to burn each target.
Hidden Power Normal Special 60 3% 100% Type is randomized per Pokémon per battle.
Hyper Voice Normal Special 90 5% 100% Deals damage. No other effect.
Mimic Normal 1% Becomes any move used by any Pokémon since the user entered battle; reverts when the user leaves battle.
Mirror Move Flying * Uses the last move the target used.
Mud-Slap Ground Special 20 2% 100% Has a 100% chance to lower the target's Accuracy by one stage.
Nasty Plot Dark 2% Raises the user's Special Attack by two stages.
Natural Gift Normal Physical * * 100% Has a really complicated effect based on the user's signature move. Going to change this soon.
Night Shade Ghost Special * * 100% Damage is equal to the user's experience, up to 10%.
Ominous Wind Ghost Special 60 3% 100% Has a 10% chance to raise all stats (except Evasion and Accuracy) by one stage.
Peck Flying Physical 35 2% 100% Deals damage. No other effect.
Pluck Flying Physical 60 3% 100% If the target is holding a berry, the user eats it and base power is doubled.
Protect Normal * +4 Protects the user against all moves this action.
Rain Dance Water 5% Changes the weather to rain for nine actions.
Rest Psychic * Puts the user to sleep and fully heals it over three actions.
Return Normal Physical * * 100% Base power and energy cost vary with the user's mood.
Role Play Psychic 3% Copies the target's ability.
Roost Flying * Restores 50% of the user's health, and removes its Flying type, if applicable, until the user's next action.
Round Normal Special 60 3% 100% Has double power if used by multiple Pokémon in one action.
Secret Power Normal Physical 70 5% 100% Has a 30% chance of inflicting an extra effect that depends on the terrain.
Sing Normal 1% 55% Puts the target to sleep.
Sky Attack Flying Physical 140 9% 90% Requires an action to charge and has a 30% chance to make the target flinch. Can be used in one action for 3% extra energy.
Sleep Talk Normal * Randomly uses any move the user has used since entering battle. Only works while asleep.
Snore Normal Special 50 4% 100% Has a 30% chance to make the target flinch. Only works while asleep.
Steel Wing Steel Physical 70 4% 90% Has a 10% chance to raise the user's Defense by one stage.
Substitute Normal * Transfers 10%, 15%, or 20% of the user's health into a doll, which blocks moves targetting the user until the doll's health reaches 0.
Sunny Day Fire 5% Changes the weather to strong sunlight for nine actions.
Supersonic Normal 1% 55% Confuses the target.
Swagger Normal 3% 85% Confuses the target and raises its Attack by two stages.
Swift Normal Special 60 3% Never misses.
Synchronoise Psychic Special 120 7% 100% Hits all other Pokémon in battle that share a type with the user.
Tailwind Flying 4% Doubles the user and its allies' Speed for four actions.
Taunt Dark 4% 100% Prevents the target from using non-damaging moves for three actions.
Thief Dark Physical 60 3% 100% Steals the target's held item.
Torment Dark 4% 100% Prevents the target from using the same move twice in a row for five actions.
Toxic Poison 4% 90% Badly poisons the target. Never misses if the user is Poison-type.
Twister Dragon Special 40 2% 100% Has a 20% chance to make each target flinch.
Uproar Normal Special 90 5% 100% Prevents Pokemon from falling asleep for up to three actions.
U-turn Bug Physical 70 4% 100% Makes the user switch out.
Work Up Normal 2% Raises the user's Attack and Special Attack by one stage.

Chatot in the league

Name Trainer Ability XP :3 Item
Bolero Zhorken Tangled Feet 0 0
Philharmonic Coloursfall Tangled Feet 0 0
Warbaa'd Eifie Tangled Feet 0 0 Metronome
🎺🎺🎺🎺🎺🎺 (´•ω•`)♫•*¨*•.¸¸♪ JackPK Keen Eye 0 0 Black Glasses