- Base energy
- Triggers Rough Skin et al.
- Super effective vs
- Not very effective vs
- Ineffective vs
Requires an action to charge, during which the user's Defense is raised by one stage. Can be used in one action for 3% extra energy.
The user lowers its head, bracing itself and guarding weak points to slightly increase its Defense, and then charges the opponent at full force for high damage.
When this attack is used within a single action, some referees will make it so it still will only cause damage after charging somewhat; this can cause the attack to go off at a lower priority, or as the last move within its priority bracket.