- Base energy
- Triggers Rough Skin et al.
- Indirect healing
- Restores health gradually or as a side-effect
- Super effective vs
- Not very effective vs
- Ineffective vs
Drains half the damage dealt to heal the user.
The user latches onto the opponent and bites through their flesh. The attacker then drains a small bit of health from the victim, half of which is added to its own. This attack takes more effort (or energy) if the victim in question has tough, rocky or rock-like skin.