- Base energy
- Triggers Rough Skin et al.
- Super effective vs
- Not very effective vs
- Ineffective vs
Requires an action to recharge. Can be used in one action for 3% extra energy.
The user gathers all the energy it can and sprints towards the opponent at top speed, surrounded by a blazing curtain of spinning, seething orange energy. It hurls itself into the target and bears them to the ground, inflicting massive damage. However, the move itself requires a great deal of energy to use effectively.
When this attack is used within a single action, some referees will make it so it still will only cause damage after charging somewhat; this can cause the attack to go off at a lower priority, or as the last move within its priority bracket.